Player Matchup

Bastet
Bastet
?Nevalyashka?
Bastet
Level 108
God Stats
4W - 1L
1,716 SR
Queue Stats
78W - 77L
1,458 Elo+
Party 1
Hercules
Hercules
Jlevar1337
Hercules
Level 95
God Stats
2W - 2L
1,471 SR
Queue Stats
88W - 84L
1,468 Elo+
Party 1
Sol
Sol
Micha2007
Sol
Level 108
God Stats
4W - 4L
1,431 SR
Queue Stats
218W - 231L
1,463 Elo+
Party 1
Fenrir
Fenrir
UnfocusedDuck59
Fenrir
Level 99
God Stats
1W - 0L
1,644 SR
Queue Stats
48W - 45L
1,521 Elo+
Solo
Nemesis
Nemesis
tatik161rus
Nemesis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,408 Elo+
Party 1
Team Averages
Level 92
1,553 SR
1,464 Elo+

VS

Team Averages
Level 152
1,479 SR
1,446 Elo+
Thoth
Thoth
HashibaToyotomi
Thoth
Level 267
God Stats
12W - 15L
1,466 SR
Queue Stats
1,128W - 1,194L
1,421 Elo+
Solo
Persephone
Persephone
ShuraTheDemon
Persephone
Level 197
God Stats
1W - 2L
1,715 SR
Queue Stats
163W - 184L
1,437 Elo+
Party 2
Merlin
Merlin
The-Last-Lavis
Merlin
Level 103
God Stats
1W - 2L
1,215 SR
Queue Stats
128W - 129L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mind4uckedAngel
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,431 Elo+
Party 2
Agni
Agni
mind4uckedAngel_
Agni
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 180L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
9,496
791
8,267
11,232
4,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Jlevar1337
Hercules
17
5 / 2 / 9
9,427
786
7,199
18,023
17,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 1 / 7
10,211
851
12,537
10,072
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
2 / 1 / 7
9,145
762
2,863
7,648
5,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
tatik161rus
Nemesis
15
0 / 3 / 12
8,848
737
2,208
9,863
9,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
8,156
680
3,501
3,027
1,246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
ShuraTheDemon
Persephone
15
2 / 2 / 3
8,990
749
9,035
6,601
2,606
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 4
9,056
755
12,291
6,540
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
mind4uckedAngel
Ah Muzen Cab
15
1 / 5 / 5
8,200
683
10,219
9,798
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 6 / 2
8,392
699
4,970
9,119
2,924
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
17
Kills
8
9
Deaths
17
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
1
1
3
2.5
W
Hercules
Jlevar1337
Hercules
5
2
9
4.75
W
6
1
7
9.5
L
Persephone
ShuraTheDemon
Persephone
2
2
3
1.75
L
2
3
4
1.33
W
2
1
7
5.5
L
Ah Muzen Cab
mind4uckedAngel
Ah Muzen Cab
1
5
5
0.7
L
2
6
2
0.5
W
Nemesis
tatik161rus
Nemesis
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,074
Damage
40,016
56,838
Taken
35,085
41,536
Mitigated
13,189
28,725
Healing
4,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,267
1,166
2,086
3,220
11,232
4,512
61
7,097
4,135
0
15,668
L
3,501
149
0
250
3,027
1,246
0
1,164
1,863
15,499
0
W
Hercules
Jlevar1337
Hercules
7,199
845
1,507
10,278
18,023
17,838
0
8,950
9,073
0
12,631
W
12,537
1,113
1,588
4,360
10,072
3,769
1,090
5,746
4,326
33,209
1,259
L
Persephone
ShuraTheDemon
Persephone
9,035
571
539
1,354
6,601
2,606
0
2,050
4,470
27,486
0
L
12,291
228
383
1,110
6,540
2,776
0
2,526
3,923
22,326
0
W
2,863
632
1,271
2,015
7,648
5,895
0
3,182
4,466
0
12,957
L
Ah Muzen Cab
mind4uckedAngel
Ah Muzen Cab
10,219
2,633
0
498
9,798
3,637
0
2,399
7,237
0
17,469
L
4,970
124
70
343
9,119
2,924
0
3,786
5,164
10,631
0
W
Nemesis
tatik161rus
Nemesis
2,208
349
864
1,536
9,863
9,522
0
4,822
5,041
0
14,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,127
Gold Earned
42,794
130
Minions Killed
133
0
Camps Cleared
0
1,354,474
Distance Traveled
1,160,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,496
791
23
2
0
257,114
0
L
Thoth
8,156
680
16
1
0
228,362
0
W
Hercules
9,427
786
7
1
0
261,497
0
W
Sol
10,211
851
47
4
0
277,602
0
L
Persephone
8,990
749
47
4
0
243,346
0
L
Merlin
9,056
755
36
3
0
226,723
0
W
Fenrir
9,145
762
25
2
0
284,632
0
L
Ah Muzen Cab
8,200
683
20
2
0
244,727
0
L
Agni
8,392
699
14
1
0
216,954
0
W
Nemesis
8,848
737
28
2
0
273,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role