Player Matchup

Scylla
Scylla
Grosminetmonki
Scylla
Level 69
God Stats
5W - 4L
1,689 SR
Queue Stats
60W - 46L
1,633 Elo+
Solo
Maui
Maui
ImWitStupid77
Maui
Level 22
God Stats
4W - 1L
1,759 SR
Queue Stats
25W - 24L
1,470 Elo+
Party 1
Pele
Pele
Millicentx
Pele
Level 84
God Stats
26W - 19L
1,616 SR
Queue Stats
169W - 140L
1,508 Elo+
Solo
Awilix
Awilix
el paps94
Awilix
Level 157
God Stats
5W - 7L
1,583 SR
Queue Stats
152W - 156L
1,444 Elo+
Solo
Skadi
Skadi
vampiresage7
Skadi
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 78L
1,529 Elo+
Party 1
Team Averages
Level 96
1,629 SR
1,517 Elo+

VS

Team Averages
Level 110
1,595 SR
1,508 Elo+
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Goobyman23
Anhur
Level 23
God Stats
3W - 0L
1,931 SR
Queue Stats
28W - 24L
1,527 Elo+
Party 2
Fenrir
Fenrir
brazzesr_1721
Fenrir
Level 104
God Stats
1W - 3L
1,284 SR
Queue Stats
101W - 97L
1,548 Elo+
Solo
Surtr
Surtr
warrman500
Surtr
Level 134
God Stats
4W - 2L
1,566 SR
Queue Stats
85W - 85L
1,503 Elo+
Party 2
Agni
Agni
xwaterdragonx11
Agni
Level 144
God Stats
30W - 21L
1,693 SR
Queue Stats
351W - 335L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,035
387
1,473
4,016
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 3
6,522
502
3,900
11,961
8,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
4 / 4 / 1
6,940
534
6,935
10,467
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Awilix
el paps94
Awilix
11
0 / 6 / 2
6,164
474
4,862
10,209
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 1
6,323
486
3,640
5,467
1,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
5 / 2 / 3
8,082
622
6,384
9,466
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
13
1 / 2 / 2
7,357
566
5,761
6,637
1,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 2 / 2
7,631
587
5,986
10,996
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
12
2 / 1 / 1
7,374
567
2,666
6,923
4,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 1
8,081
622
7,639
4,323
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
16
16
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
2
3
3.25
W
Anhur
1
2
2
1
L
1
3
0
0.33
L
1
1
3
2.5
L
4
4
1
1.13
W
5
2
2
3
L
Awilix
el paps94
Awilix
0
6
2
0.17
L
2
2
1
1.25
W
Surtr
2
1
1
2.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,810
Damage
28,436
42,120
Taken
38,345
16,679
Mitigated
16,331
9,132
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,384
1,126
0
2,255
9,466
4,422
0
0
9,466
32,562
2,629
W
Anhur
5,761
3,674
0
3,169
6,637
1,920
386
1,368
5,269
0
61,366
L
1,473
340
0
750
4,016
734
0
1,780
1,958
19,175
0
L
3,900
939
81
2,173
11,961
8,935
0
3,046
8,587
22,412
1,278
L
6,935
1,654
0
3,905
10,467
2,761
0
2,279
7,938
0
50,069
W
5,986
1,648
0
5,364
10,996
4,045
0
1,287
9,709
0
49,452
L
Awilix
el paps94
Awilix
4,862
925
0
1,693
10,209
3,113
0
5,344
4,385
0
39,531
L
3,640
1,356
0
530
5,467
1,136
0
0
5,467
0
40,898
W
Surtr
2,666
995
0
2,811
6,923
4,706
0
1,729
5,194
1,197
29,226
W
7,639
516
0
1,010
4,323
1,238
0
1,584
2,739
49,229
2,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,984
Gold Earned
38,525
294
Minions Killed
421
0
Camps Cleared
0
1,141,560
Distance Traveled
1,296,789
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,082
622
70
5
0
238,487
3
W
Anhur
7,357
566
106
8
0
236,938
0
L
Scylla
5,035
387
37
3
0
145,130
3
L
Maui
6,522
502
46
4
0
277,131
0
L
Pele
6,940
534
70
5
0
302,324
1
W
Fenrir
7,631
587
91
7
0
292,375
0
L
Awilix
6,164
474
64
5
0
225,940
0
L
Skadi
6,323
486
77
6
0
191,035
0
W
Surtr
7,374
567
47
4
0
259,536
0
W
Agni
8,081
622
107
8
0
269,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role