Player Matchup

Cu Chulainn
Cu Chulainn
Purewel
Cu Chulainn
Level 189
God Stats
21W - 22L
1,627 SR
Queue Stats
628W - 753L
1,478 Elo+
Party 1
Maui
Maui
Wraiths_SO
Maui
Level 129
God Stats
12W - 24L
1,490 SR
Queue Stats
240W - 362L
1,402 Elo+
Party 1
Loki
Loki
the_true_street
Loki
Level 192
God Stats
7W - 9L
1,463 SR
Queue Stats
243W - 316L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
tim1283
Danzaburou
Level 185
God Stats
19W - 42L
1,404 SR
Queue Stats
180W - 307L
1,478 Elo+
Party 1
Chang'e
Chang'e
xXAngelofVenusXx
Chang'e
Level 121
God Stats
16W - 19L
1,555 SR
Queue Stats
259W - 314L
1,442 Elo+
Party 1
Team Averages
Level 163
1,508 SR
1,458 Elo+

VS

Team Averages
Level 138
1,568 SR
1,572 Elo+
Mulan
Mulan
Carolina_OvR
Mulan
Level 121
God Stats
1W - 0L
1,328 SR
Queue Stats
46W - 52L
1,533 Elo+
Solo
Fafnir
Fafnir
HomelandersMilk
Fafnir
Level 147
God Stats
6W - 3L
1,875 SR
Queue Stats
153W - 119L
1,649 Elo+
Solo
Anubis
Anubis
Incredibilis738
Anubis
Level 128
God Stats
7W - 2L
1,704 SR
Queue Stats
230W - 223L
1,515 Elo+
Solo
Cernunnos
Cernunnos
LeopFP
Cernunnos
Level 156
God Stats
2W - 2L
1,616 SR
Queue Stats
12W - 14L
1,584 Elo+
Solo
Hun Batz
Hun Batz
xSSKE
Hun Batz
Level 138
God Stats
2W - 1L
1,319 SR
Queue Stats
106W - 82L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Purewel
Cu Chulainn
13
1 / 2 / 0
7,491
624
11,165
10,657
8,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
0 / 1 / 1
6,020
502
1,982
6,043
4,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 3 / 1
6,151
513
3,518
10,603
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
tim1283
Danzaburou
12
1 / 1 / 0
7,190
599
3,994
7,166
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 0
6,305
525
5,716
9,176
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,681
640
6,145
15,230
12,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 5
7,383
615
4,756
9,880
8,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 0 / 1
7,846
654
8,490
6,725
2,243
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
LeopFP
Cernunnos
13
0 / 1 / 1
7,113
593
4,437
6,108
1,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
xSSKE
Hun Batz
13
3 / 1 / 6
7,520
627
5,306
8,638
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
11
11
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
2
0
5
4.5
W
5
0
1
5.5
W
Cernunnos
LeopFP
Cernunnos
0
1
1
0.5
L
Cu Chulainn
Purewel
Cu Chulainn
1
2
0
0.5
L
0
1
1
0.5
L
0
3
1
0.17
L
Danzaburou
tim1283
Danzaburou
1
1
0
1
W
Hun Batz
xSSKE
Hun Batz
3
1
6
6
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,375
Damage
29,134
43,645
Taken
46,581
20,476
Mitigated
28,480
12,349
Healing
21,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,145
384
0
7,583
15,230
12,154
0
2,775
12,455
0
53,522
W
4,756
1,485
0
3,689
9,880
8,994
5
2,063
7,783
19,248
0
W
8,490
633
0
4,627
6,725
2,243
0
3,715
2,640
58,116
0
W
Cernunnos
LeopFP
Cernunnos
4,437
2,192
0
2,501
6,108
1,844
277
240
5,868
0
64,322
L
Cu Chulainn
Purewel
Cu Chulainn
11,165
1,686
0
2,509
10,657
8,646
0
1,032
8,962
11,199
53,689
L
1,982
544
0
985
6,043
4,599
0
2,101
3,942
15,970
451
L
3,518
763
0
3,494
10,603
2,867
0
3,760
6,759
0
43,856
L
Danzaburou
tim1283
Danzaburou
3,994
893
0
3,236
7,166
2,583
1,160
1,119
6,047
0
62,089
W
Hun Batz
xSSKE
Hun Batz
5,306
1,653
0
3,152
8,638
3,245
0
2,134
6,316
0
55,546
L
5,716
0
440
1,685
9,176
1,781
0
5,234
3,942
41,387
725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
37,543
428
Minions Killed
415
0
Camps Cleared
0
1,262,614
Distance Traveled
1,301,946
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,681
640
99
8
0
241,944
1
W
Fafnir
7,383
615
33
3
0
263,784
6
W
Anubis
7,846
654
110
9
0
251,253
0
W
Cernunnos
7,113
593
102
9
0
246,967
2
L
Cu Chulainn
7,491
624
106
9
0
242,558
1
L
Maui
6,020
502
24
2
0
273,712
4
L
Loki
6,151
513
81
7
0
272,915
0
L
Danzaburou
7,190
599
120
10
0
220,891
2
W
Hun Batz
7,520
627
71
6
0
297,998
1
L
Chang'e
6,305
525
97
8
0
252,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role