Player Matchup

Ah Puch
Ah Puch
Acclimate
Ah Puch
Level 232
God Stats
12W - 0L
2,064 SR
Queue Stats
371W - 16L
2,197 Elo+
Party 1
Chaac
Chaac
Micky
Chaac
Level 181
God Stats
7W - 0L
2,079 SR
Queue Stats
389W - 37L
2,133 Elo+
Party 1
Tyr
Tyr
StreetHandles
Tyr
Level 173
God Stats
1W - 2L
1,347 SR
Queue Stats
145W - 19L
1,982 Elo+
Party 1
Yu Huang
Yu Huang
cοdy
Yu Huang
Level 248
God Stats
7W - 0L
2,136 SR
Queue Stats
818W - 30L
2,236 Elo+
Party 1
Bake Kujira
Bake Kujira
dumgothbich
Bake Kujira
Level 190
God Stats
1W - 0L
1,566 SR
Queue Stats
57W - 26L
1,725 Elo+
Party 1
Team Averages
Level 205
1,839 SR
2,054 Elo+

VS

Team Averages
Level 157
1,514 SR
1,484 Elo+
Mulan
Mulan
 
Mulan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Culimos
Cerberus
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,344 Elo+
Solo
Agni
Agni
babylegdave
Agni
Level 157
God Stats
9W - 7L
1,568 SR
Queue Stats
401W - 402L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Acclimate
Ah Puch
13
5 / 1 / 4
7,561
1,080
6,710
4,137
1,393
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Micky
Chaac
14
5 / 2 / 6
8,102
1,157
6,002
9,470
9,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 7
6,453
922
4,825
8,523
7,436
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
cοdy
Yu Huang
13
4 / 0 / 10
7,522
1,075
6,276
3,971
1,133
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bake Kujira
dumgothbich
Bake Kujira
11
1 / 1 / 8
6,499
928
2,365
5,696
4,075
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 3 / 3
6,345
906
5,164
7,380
6,585
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
 
Nu Wa
12
0 / 4 / 4
5,974
853
6,617
4,472
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
 
Anhur
8
0 / 3 / 4
5,287
755
2,157
3,897
1,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Culimos
Cerberus
11
1 / 3 / 4
6,335
905
3,122
7,803
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 3 / 3
6,063
866
7,800
4,059
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
16
Kills
6
6
Deaths
16
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
3
3
1.5
L
Nu Wa
 
Nu Wa
0
4
4
0.5
L
Anhur
 
Anhur
0
3
4
0.67
W
Ah Puch
Acclimate
Ah Puch
5
1
4
7
L
Cerberus
Culimos
Cerberus
1
3
4
1
W
Chaac
Micky
Chaac
5
2
6
4
W
1
2
7
2.25
L
2
3
3
1.17
W
Yu Huang
cοdy
Yu Huang
4
0
10
9
W
Bake Kujira
dumgothbich
Bake Kujira
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,178
Damage
24,860
31,797
Taken
27,611
23,753
Mitigated
16,842
10,730
Healing
3,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,164
526
315
973
7,380
6,585
0
3,922
3,302
0
8,736
L
Nu Wa
 
Nu Wa
6,617
3,484
0
0
4,472
1,646
81
1,839
2,593
19,239
407
L
Anhur
 
Anhur
2,157
1,389
150
416
3,897
1,034
0
2,729
1,099
0
5,146
W
Ah Puch
Acclimate
Ah Puch
6,710
362
0
420
4,137
1,393
246
2,348
1,709
20,124
0
L
Cerberus
Culimos
Cerberus
3,122
157
0
1,575
7,803
6,065
0
4,875
2,886
5,705
0
W
Chaac
Micky
Chaac
6,002
100
181
3,457
9,470
9,716
0
4,823
4,359
0
19,608
W
4,825
145
989
3,139
8,523
7,436
88
3,187
4,978
0
9,571
L
7,800
345
274
185
4,059
1,512
0
1,572
2,451
10,117
384
W
Yu Huang
cοdy
Yu Huang
6,276
469
675
781
3,971
1,133
287
2,635
1,200
16,193
689
W
Bake Kujira
dumgothbich
Bake Kujira
2,365
877
529
559
5,696
4,075
590
3,193
2,341
8,373
638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
30,004
111
Minions Killed
71
0
Camps Cleared
0
761,658
Distance Traveled
598,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,345
906
8
1
0
132,028
0
L
Nu Wa
5,974
853
24
3
0
119,333
0
L
Anhur
5,287
755
17
2
0
100,993
0
W
Ah Puch
7,561
1,080
33
5
0
141,467
0
L
Cerberus
6,335
905
7
1
0
138,164
0
W
Chaac
8,102
1,157
25
4
0
156,598
0
W
Tyr
6,453
922
21
3
0
153,939
0
L
Agni
6,063
866
15
2
0
107,755
0
W
Yu Huang
7,522
1,075
23
3
0
161,567
0
W
Bake Kujira
6,499
928
9
1
0
148,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role