Player Matchup

Khepri
Khepri
BobbyDiesel
Khepri
Level 145
God Stats
2W - 2L
1,318 SR
Queue Stats
265W - 268L
1,489 Elo+
Party 3
Scylla
Scylla
CrossEntity
Scylla
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,525 Elo+
Party 1
Xing Tian
Xing Tian
JJEFFRO
Xing Tian
Level 167
God Stats
10W - 6L
1,535 SR
Queue Stats
364W - 383L
1,490 Elo+
Solo
Chernobog
Chernobog
cgarza34
Chernobog
Level 18
God Stats
4W - 1L
1,540 SR
Queue Stats
32W - 41L
1,455 Elo+
Party 1
Fenrir
Fenrir
thefiremanclp
Fenrir
Level 129
God Stats
1W - 1L
1,676 SR
Queue Stats
107W - 105L
1,523 Elo+
Party 3
Team Averages
Level 115
1,514 SR
1,496 Elo+

VS

Team Averages
Level 127
1,416 SR
1,475 Elo+
Osiris
Osiris
 
Osiris
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Bri_theFry_guy
Sun Wukong
Level 155
God Stats
3W - 2L
1,323 SR
Queue Stats
96W - 107L
1,482 Elo+
Solo
Cthulhu
Cthulhu
SaviorVictis
Cthulhu
Level 106
God Stats
1W - 1L
1,495 SR
Queue Stats
81W - 47L
1,598 Elo+
Party 2
Hades
Hades
V3NOM9000
Hades
Level 28
God Stats
0W - 2L
1,262 SR
Queue Stats
23W - 28L
1,507 Elo+
Solo
Amaterasu
Amaterasu
crazyofplay3
Amaterasu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 1 / 10
6,705
958
2,649
6,772
6,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
12
2 / 1 / 8
6,595
942
7,463
3,577
2,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
JJEFFRO
Xing Tian
11
0 / 1 / 13
6,550
936
2,562
6,354
5,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
cgarza34
Chernobog
12
3 / 1 / 6
7,012
1,002
6,164
2,791
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
7 / 1 / 5
7,405
1,058
6,694
6,233
4,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 4 / 2
5,619
803
2,949
7,297
6,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Bri_theFry_guy
Sun Wukong
11
2 / 2 / 0
6,204
886
4,375
4,802
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
SaviorVictis
Cthulhu
12
0 / 1 / 5
6,581
940
4,980
4,552
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
V3NOM9000
Hades
12
3 / 4 / 0
6,741
963
4,467
6,218
2,997
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
crazyofplay3
Amaterasu
12
0 / 2 / 5
6,059
866
3,480
7,321
5,069
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
13
Kills
5
5
Deaths
13
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
2
0.25
W
Khepri
1
1
10
6
L
Sun Wukong
Bri_theFry_guy
Sun Wukong
2
2
0
1
W
Scylla
2
1
8
6
W
Xing Tian
JJEFFRO
Xing Tian
0
1
13
6.5
L
Cthulhu
SaviorVictis
Cthulhu
0
1
5
2.5
L
Hades
V3NOM9000
Hades
3
4
0
0.75
W
Chernobog
cgarza34
Chernobog
3
1
6
6
L
Amaterasu
crazyofplay3
Amaterasu
0
2
5
1.25
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,532
Damage
20,251
25,727
Taken
30,190
20,102
Mitigated
21,511
8,220
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,949
642
0
566
7,297
6,971
0
2,826
4,471
0
6,709
W
Khepri
2,649
416
2,276
1,982
6,772
6,307
0
2,781
3,920
5,606
0
L
Sun Wukong
Bri_theFry_guy
Sun Wukong
4,375
675
571
1,144
4,802
2,327
0
2,333
2,469
0
8,965
W
Scylla
7,463
1,240
994
680
3,577
2,166
0
2,041
1,469
16,563
641
W
Xing Tian
JJEFFRO
Xing Tian
2,562
446
139
709
6,354
5,880
0
1,308
4,909
7,969
3,311
L
Cthulhu
SaviorVictis
Cthulhu
4,980
453
977
1,952
4,552
4,147
0
1,196
3,356
14,328
0
L
Hades
V3NOM9000
Hades
4,467
453
437
869
6,218
2,997
0
3,011
3,207
11,374
0
W
Chernobog
cgarza34
Chernobog
6,164
2,648
0
396
2,791
1,321
0
796
1,887
0
19,286
L
Amaterasu
crazyofplay3
Amaterasu
3,480
905
328
1,943
7,321
5,069
0
2,326
4,995
0
7,998
W
6,694
968
458
586
6,233
4,428
0
2,521
3,572
0
8,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
31,204
84
Minions Killed
68
0
Camps Cleared
0
668,142
Distance Traveled
625,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,619
803
2
0
0
119,122
0
W
Khepri
6,705
958
4
1
0
133,506
0
L
Sun Wukong
6,204
886
9
1
0
117,001
0
W
Scylla
6,595
942
24
3
0
113,285
0
W
Xing Tian
6,550
936
24
3
0
133,672
0
L
Cthulhu
6,581
940
26
4
0
112,456
0
L
Hades
6,741
963
17
2
0
126,617
0
W
Chernobog
7,012
1,002
25
4
0
135,849
0
L
Amaterasu
6,059
866
14
2
0
150,242
0
W
Fenrir
7,405
1,058
7
1
0
151,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role