Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LordMfisto
Cthulhu
Level 46
God Stats
31W - 15L
1,642 SR
Queue Stats
149W - 166L
1,470 Elo+
Solo
Hou Yi
Hou Yi
RobinHozuki
Hou Yi
Level 122
God Stats
2W - 0L
1,522 SR
Queue Stats
116W - 111L
1,540 Elo+
Party 2
Bellona
Bellona
anjocaido99
Bellona
Level 73
God Stats
3W - 9L
1,253 SR
Queue Stats
173W - 180L
1,486 Elo+
Solo
Pele
Pele
dud1pias2
Pele
Level 43
God Stats
3W - 2L
1,541 SR
Queue Stats
39W - 44L
1,495 Elo+
Solo
Team Averages
Level 88
1,492 SR
1,498 Elo+

VS

Team Averages
Level 125
1,449 SR
1,426 Elo+
Merlin
Merlin
 
Merlin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ARR0ZeFEIJAO
King Arthur
Level 162
God Stats
13W - 14L
1,443 SR
Queue Stats
406W - 397L
1,433 Elo+
Solo
Charybdis
Charybdis
gabriel310802
Charybdis
Level 148
God Stats
12W - 7L
1,751 SR
Queue Stats
195W - 209L
1,468 Elo+
Party 1
Kumbhakarna
Kumbhakarna
teschfoto
Kumbhakarna
Level 26
God Stats
6W - 16L
1,329 SR
Queue Stats
9W - 28L
1,271 Elo+
Party 1
Hun Batz
Hun Batz
zatchbelz
Hun Batz
Level 149
God Stats
0W - 3L
1,223 SR
Queue Stats
200W - 228L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 1 / 6
6,628
603
5,066
4,842
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
LordMfisto
Cthulhu
11
1 / 0 / 4
6,275
570
4,627
7,185
5,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
12
3 / 0 / 2
6,552
596
6,884
6,166
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
anjocaido99
Bellona
11
0 / 2 / 3
6,053
550
3,704
9,589
6,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Pele
13
9 / 0 / 0
7,648
695
5,704
8,970
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 0
6,222
566
1,660
4,156
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ARR0ZeFEIJAO
King Arthur
12
1 / 2 / 1
6,648
604
6,351
9,741
6,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charybdis
gabriel310802
Charybdis
10
0 / 3 / 0
5,120
465
2,634
7,354
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
teschfoto
Kumbhakarna
10
0 / 2 / 0
5,344
486
2,096
9,425
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
zatchbelz
Hun Batz
11
1 / 3 / 1
5,576
507
3,955
9,315
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
3
3
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
6
3
L
Merlin
 
Merlin
1
3
0
0.33
L
King Arthur
ARR0ZeFEIJAO
King Arthur
1
2
1
0.75
W
Cthulhu
LordMfisto
Cthulhu
1
0
4
3
W
Hou Yi
3
0
2
4
W
Bellona
anjocaido99
Bellona
0
2
3
0.75
W
Pele
9
0
0
9
L
Charybdis
gabriel310802
Charybdis
0
3
0
0
L
Kumbhakarna
teschfoto
Kumbhakarna
0
2
0
0
L
Hun Batz
zatchbelz
Hun Batz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,985
Damage
16,696
36,752
Taken
39,991
18,175
Mitigated
17,593
16,936
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,066
544
0
875
4,842
1,376
303
1,154
3,688
34,919
1,302
L
Merlin
 
Merlin
1,660
156
0
0
4,156
1,160
360
1,823
2,051
35,671
1,801
L
King Arthur
ARR0ZeFEIJAO
King Arthur
6,351
711
0
1,306
9,741
6,529
0
493
8,727
0
47,079
W
Cthulhu
LordMfisto
Cthulhu
4,627
200
1,468
2,486
7,185
5,649
54
585
6,600
24,656
0
W
Hou Yi
6,884
2,610
0
1,981
6,166
2,058
246
1,511
4,655
0
53,670
W
Bellona
anjocaido99
Bellona
3,704
870
0
3,638
9,589
6,193
0
0
9,589
0
35,974
W
Pele
5,704
1,348
0
6,488
8,970
2,899
232
406
8,564
0
59,839
L
Charybdis
gabriel310802
Charybdis
2,634
1,088
0
2,790
7,354
1,860
0
2,305
4,975
0
42,915
L
Kumbhakarna
teschfoto
Kumbhakarna
2,096
209
0
1,612
9,425
5,398
0
2,490
6,819
14,616
0
L
Hun Batz
zatchbelz
Hun Batz
3,955
507
0
3,622
9,315
2,646
0
1,800
7,284
0
41,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,156
Gold Earned
28,910
374
Minions Killed
332
0
Camps Cleared
0
1,087,310
Distance Traveled
1,068,155
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,628
603
82
7
0
218,881
3
L
Merlin
6,222
566
75
7
0
213,168
5
L
King Arthur
6,648
604
76
7
0
199,374
6
W
Cthulhu
6,275
570
44
4
0
215,064
2
W
Hou Yi
6,552
596
93
8
0
203,956
1
W
Bellona
6,053
550
61
6
0
195,281
0
W
Pele
7,648
695
94
9
0
254,128
0
L
Charybdis
5,120
465
80
7
0
200,246
3
L
Kumbhakarna
5,344
486
24
2
0
194,780
0
L
Hun Batz
5,576
507
77
7
0
260,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role