Player Matchup

Cerberus
Cerberus
MarauderGuy
Cerberus
Level 178
God Stats
4W - 7L
1,619 SR
Queue Stats
306W - 307L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
SavenDay
Kukulkan
Level 125
God Stats
7W - 4L
1,665 SR
Queue Stats
307W - 338L
1,514 Elo+
Solo
Nike
Nike
Vycx
Nike
Level 95
God Stats
9W - 1L
1,777 SR
Queue Stats
291W - 334L
1,458 Elo+
Party 1
Geb
Geb
miringd
Geb
Level 126
God Stats
5W - 6L
1,487 SR
Queue Stats
219W - 241L
1,491 Elo+
Party 1
Zeus
Zeus
tommiiboii25
Zeus
Level 189
God Stats
1W - 0L
1,332 SR
Queue Stats
37W - 33L
1,521 Elo+
Solo
Team Averages
Level 143
1,576 SR
1,500 Elo+

VS

Team Averages
Level 162
1,560 SR
1,509 Elo+
Persephone
Persephone
Bigpose2013
Persephone
Level 176
God Stats
4W - 6L
1,372 SR
Queue Stats
411W - 451L
1,526 Elo+
Solo
Kukulkan
Kukulkan
Jaxer14
Kukulkan
Level 156
God Stats
0W - 1L
1,515 SR
Queue Stats
42W - 42L
1,409 Elo+
Solo
Ullr
Ullr
LittleKuro
Ullr
Level 168
God Stats
5W - 6L
1,591 SR
Queue Stats
323W - 317L
1,542 Elo+
Party 2
Zeus
Zeus
Xo NiCk oX
Zeus
Level 157
God Stats
4W - 6L
1,444 SR
Queue Stats
292W - 286L
1,513 Elo+
Party 2
Vulcan
Vulcan
she-call-me-pa-
Vulcan
Level 155
God Stats
2W - 1L
1,879 SR
Queue Stats
101W - 118L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MarauderGuy
Cerberus
14
5 / 2 / 7
8,729
970
7,458
10,126
11,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Kukulkan
SavenDay
Kukulkan
14
1 / 1 / 7
7,842
871
5,390
5,438
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Vycx
Nike
16
5 / 4 / 9
8,835
982
5,575
10,565
9,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
13
2 / 3 / 5
7,653
850
7,382
8,109
8,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

17
5 / 3 / 7
9,667
1,074
12,373
8,349
2,830
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bigpose2013
Persephone
14
2 / 2 / 4
8,159
907
6,144
7,861
2,350
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Jaxer14
Kukulkan
14
1 / 5 / 7
8,001
889
5,315
6,826
1,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 3 / 5
8,675
964
8,988
12,783
8,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 4 / 4
8,359
929
9,057
8,863
2,362
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 3
6,445
716
4,935
4,669
1,236
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
18
Kills
13
13
Deaths
17
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Persephone
Bigpose2013
Persephone
2
2
4
2
L
Kukulkan
Jaxer14
Kukulkan
1
5
7
0.9
L
5
3
5
2.5
W
Cerberus
MarauderGuy
Cerberus
5
2
7
4.25
W
Kukulkan
SavenDay
Kukulkan
1
1
7
4.5
W
Nike
Vycx
Nike
5
4
9
2.38
L
4
4
4
1.5
W
Geb
2
3
5
1.5
L
1
3
3
0.83
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,178
Damage
34,439
42,587
Taken
41,002
34,544
Mitigated
16,518
14,138
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Bigpose2013
Persephone
6,144
329
226
2,949
7,861
2,350
92
6,258
1,226
17,630
0
L
Kukulkan
Jaxer14
Kukulkan
5,315
419
246
101
6,826
1,947
44
5,297
1,134
18,320
0
L
8,988
3,001
1,859
2,996
12,783
8,623
0
8,641
3,306
0
11,161
W
Cerberus
MarauderGuy
Cerberus
7,458
83
1,850
3,889
10,126
11,076
196
5,195
4,931
14,054
0
W
Kukulkan
SavenDay
Kukulkan
5,390
363
416
1,508
5,438
2,238
597
3,963
1,475
15,100
143
W
Nike
Vycx
Nike
5,575
157
783
1,116
10,565
9,989
0
6,006
4,559
0
15,205
L
9,057
433
0
1,837
8,863
2,362
472
6,736
1,692
22,482
386
W
Geb
7,382
243
529
932
8,109
8,411
434
4,686
3,423
13,980
0
L
4,935
0
0
0
4,669
1,236
121
3,350
1,197
8,254
481
W
12,373
909
1,107
2,008
8,349
2,830
0
5,036
3,313
26,552
121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,726
Gold Earned
39,639
131
Minions Killed
103
0
Camps Cleared
0
966,908
Distance Traveled
806,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,159
907
23
3
0
184,590
0
L
Kukulkan
8,001
889
34
4
0
138,212
0
L
Ullr
8,675
964
5
1
0
173,022
0
W
Cerberus
8,729
970
26
3
0
218,558
0
W
Kukulkan
7,842
871
30
3
0
192,918
0
W
Nike
8,835
982
18
2
0
180,646
0
L
Zeus
8,359
929
37
4
0
162,928
0
W
Geb
7,653
850
9
1
0
188,716
0
L
Vulcan
6,445
716
4
0
0
147,905
0
W
Zeus
9,667
1,074
48
5
0
186,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role