Player Matchup

Ares
Ares
Gold III
 
Ares
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Hapy puma
Mercury
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,400 MMR
Party 2
Chang'e
Chang'e
Gold III
foxwarrior112
Chang'e
Gold III
Level 145
God Stats
10W - 31L
1,300 SR
Queue Stats
817W - 835L
1,474 MMR
Solo
Horus
Horus
Gold III
kimimaru50
Horus
Gold III
Level 154
God Stats
1W - 3L
1,633 SR
Queue Stats
99W - 108L
1,499 MMR
Solo
Danzaburou
Danzaburou
Bronze III
lixapo
Danzaburou
Bronze III
Level 91
God Stats
0W - 1L
1,741 SR
Queue Stats
1W - 1L
1,600 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,535 SR
1,495 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,512 SR
1,488 MMR
Ratatoskr
Ratatoskr
Gold I
CammyTrill
Ratatoskr
Gold I
Level 68
God Stats
15W - 9L
1,538 SR
Queue Stats
92W - 94L
1,672 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
Joeyn1224
Kumbhakarna
Silver II
Level 128
God Stats
4W - 0L
1,427 SR
Queue Stats
24W - 25L
1,430 MMR
Party 3
Ah Puch
Ah Puch
Gold II
McPuggin17
Ah Puch
Gold II
Level 180
God Stats
30W - 31L
1,552 SR
Queue Stats
297W - 301L
1,506 MMR
Solo
Jing Wei
Jing Wei
Bronze III
pizzarolls10
Jing Wei
Bronze III
Level 121
God Stats
1W - 0L
1,337 SR
Queue Stats
12W - 10L
1,500 MMR
Party 3
Zhong Kui
Zhong Kui
Gold V
xR2Zx
Zhong Kui
Gold V
Level 142
God Stats
7W - 6L
1,705 SR
Queue Stats
223W - 229L
1,331 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 3 / 0
4,637
464
1,949
7,841
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Hapy puma
Mercury
6
0 / 3 / 0
4,050
405
1,135
5,009
1,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
5
0 / 1 / 0
4,111
411
550
2,101
1,001
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Horus
8
2 / 3 / 0
5,540
554
3,626
6,137
3,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Danzaburou
lixapo
Danzaburou
7
0 / 6 / 1
4,620
462
2,714
6,980
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThanatosBacchusKing ArthurMedusa

VS

Bans
BakasuraCu ChulainnAwilixAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CammyTrill
Ratatoskr
12
5 / 1 / 4
6,604
660
5,197
6,631
2,393
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Joeyn1224
Kumbhakarna
10
4 / 0 / 5
6,302
630
3,571
6,552
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
McPuggin17
Ah Puch
12
2 / 0 / 1
6,745
675
2,205
2,889
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
pizzarolls10
Jing Wei
10
2 / 0 / 7
5,990
599
3,130
3,921
1,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
xR2Zx
Zhong Kui
11
3 / 2 / 1
6,916
692
3,469
6,966
3,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
16
16
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
0
0
W
Ratatoskr
CammyTrill
Ratatoskr
5
1
4
7
L
Mercury
Hapy puma
Mercury
0
3
0
0
W
Kumbhakarna
Joeyn1224
Kumbhakarna
4
0
5
6.5
W
Ah Puch
McPuggin17
Ah Puch
2
0
1
2.5
L
Chang'e
0
1
0
0
L
Horus
2
3
0
0.67
L
Danzaburou
lixapo
Danzaburou
0
6
1
0.08
W
Jing Wei
pizzarolls10
Jing Wei
2
0
7
5.5
W
Zhong Kui
xR2Zx
Zhong Kui
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,974
Damage
17,572
28,068
Taken
26,959
10,727
Mitigated
12,339
5,329
Healing
9,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,949
118
0
1,447
7,841
3,592
0
1,134
6,659
12,792
0
W
Ratatoskr
CammyTrill
Ratatoskr
5,197
1,437
0
1,363
6,631
2,393
169
239
6,392
0
54,725
L
Mercury
Hapy puma
Mercury
1,135
784
0
502
5,009
1,314
0
775
4,168
0
15,156
W
Kumbhakarna
Joeyn1224
Kumbhakarna
3,571
194
0
2,238
6,552
4,710
195
743
5,809
18,236
352
W
Ah Puch
McPuggin17
Ah Puch
2,205
40
0
1,247
2,889
895
38
816
1,973
42,734
1,035
L
Chang'e
550
75
132
642
2,101
1,001
0
706
1,309
4,356
0
L
Horus
3,626
1,496
0
1,848
6,137
3,045
0
3,818
2,271
0
25,037
L
Danzaburou
lixapo
Danzaburou
2,714
745
0
758
6,980
1,775
0
2,493
4,487
0
26,670
W
Jing Wei
pizzarolls10
Jing Wei
3,130
2,484
0
1,296
3,921
1,127
664
601
3,320
0
35,742
W
Zhong Kui
xR2Zx
Zhong Kui
3,469
664
0
3,797
6,966
3,214
729
0
6,639
41,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,958
Gold Earned
32,557
147
Minions Killed
363
0
Camps Cleared
0
813,943
Distance Traveled
1,017,711
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,637
464
12
1
0
184,577
1
W
Ratatoskr
6,604
660
97
10
0
263,474
0
L
Mercury
4,050
405
29
3
0
187,956
0
W
Kumbhakarna
6,302
630
23
2
0
206,461
0
W
Ah Puch
6,745
675
97
10
0
191,143
0
L
Chang'e
4,111
411
13
1
0
165,794
0
L
Horus
5,540
554
40
4
0
117,837
2
L
Danzaburou
4,620
462
53
5
0
157,779
0
W
Jing Wei
5,990
599
64
6
0
174,154
0
W
Zhong Kui
6,916
692
82
8
0
182,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role