Player Matchup

Discordia
Discordia
Grandmaster
DragonPasta
Discordia
Grandmaster
Level 158
God Stats
11W - 1L
1,908 SR
Queue Stats
376W - 45L
3,334 MMR
Party 2
Ne Zha
Ne Zha
Masters
DésoIé
Ne Zha
Masters
Level 177
God Stats
37W - 3L
2,080 SR
Queue Stats
302W - 41L
2,570 MMR
Party 2
Cerberus
Cerberus
Masters
Olkram
Cerberus
Masters
Level 177
God Stats
115W - 10L
1,947 SR
Queue Stats
362W - 50L
2,582 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 171
1,979 SR
2,829 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,749 SR
1,864 MMR
Shiva
Shiva
Gold II
JheanWick
Shiva
Gold II
Level 173
God Stats
10W - 3L
1,971 SR
Queue Stats
27W - 12L
1,902 MMR
Party 1
Vulcan
Vulcan
Platinum V
Xtatsu
Vulcan
Platinum V
Level 180
God Stats
6W - 1L
1,787 SR
Queue Stats
29W - 12L
1,998 MMR
Party 1
Hun Batz
Hun Batz
Diamond V
thr3es6xty
Hun Batz
Diamond V
Level 94
God Stats
1W - 5L
1,491 SR
Queue Stats
142W - 118L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DragonPasta
Discordia
20
6 / 0 / 8
13,711
914
14,633
6,237
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
DésoIé
Ne Zha
20
7 / 0 / 10
13,062
871
14,131
12,780
14,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
Olkram
Cerberus
17
4 / 1 / 12
11,989
799
10,760
18,004
22,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KumbhakarnaAtlasAchillesCabrakanSerqet

VS

Bans
SurtrCthulhuHou YiAresCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JheanWick
Shiva
15
0 / 6 / 0
9,549
637
10,992
18,664
17,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Xtatsu
Vulcan
17
1 / 5 / 0
10,590
706
8,437
8,804
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
thr3es6xty
Hun Batz
15
0 / 6 / 1
10,083
672
5,380
15,225
6,533
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
17
Kills
1
1
Deaths
17
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
DragonPasta
Discordia
6
0
8
10
W
Ne Zha
DésoIé
Ne Zha
7
0
10
12
L
Shiva
JheanWick
Shiva
0
6
0
0
W
Cerberus
Olkram
Cerberus
4
1
12
10
L
Vulcan
Xtatsu
Vulcan
1
5
0
0.2
L
Hun Batz
thr3es6xty
Hun Batz
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,524
Damage
24,809
37,021
Taken
42,693
40,314
Mitigated
26,951
8,730
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DragonPasta
Discordia
14,633
925
0
1,010
6,237
3,286
1,849
368
5,673
90,138
689
W
Ne Zha
DésoIé
Ne Zha
14,131
2,771
0
3,808
12,780
14,236
1,517
3,138
8,918
907
44,315
L
Shiva
JheanWick
Shiva
10,992
1,241
0
4,224
18,664
17,604
0
11,705
5,314
0
25,618
W
Cerberus
Olkram
Cerberus
10,760
486
0
3,912
18,004
22,792
1,115
4,089
12,999
26,339
2,332
L
Vulcan
Xtatsu
Vulcan
8,437
194
0
559
8,804
2,814
0
5,111
3,350
44,559
0
L
Hun Batz
thr3es6xty
Hun Batz
5,380
728
0
2,056
15,225
6,533
0
7,048
7,182
0
29,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,762
Gold Earned
30,222
262
Minions Killed
158
0
Camps Cleared
0
925,514
Distance Traveled
786,072
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,711
914
176
12
0
307,712
0
W
Ne Zha
13,062
871
43
3
0
332,314
0
L
Shiva
9,549
637
27
2
0
280,526
0
W
Cerberus
11,989
799
43
3
0
285,488
1
L
Vulcan
10,590
706
82
5
0
229,567
0
L
Hun Batz
10,083
672
49
3
0
275,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role