Player Matchup

Jormungandr
Jormungandr
Njord_Ice_Blood
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,486 Elo+
Solo
Chaac
Chaac
Red_Yehti
Chaac
Level 100
God Stats
3W - 2L
1,894 SR
Queue Stats
103W - 93L
1,497 Elo+
Solo
Ah Puch
Ah Puch
SneakyPigeon87
Ah Puch
Level 68
God Stats
3W - 9L
1,259 SR
Queue Stats
56W - 71L
1,442 Elo+
Solo
Nu Wa
Nu Wa
spaceangel88
Nu Wa
Level 86
God Stats
15W - 8L
1,634 SR
Queue Stats
30W - 21L
1,561 Elo+
Solo
Camazotz
Camazotz
xFaceRipperx
Camazotz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 44L
1,631 Elo+
Solo
Team Averages
Level 90
1,557 SR
1,524 Elo+

VS

Team Averages
Level 96
1,492 SR
1,421 Elo+
Bacchus
Bacchus
CrazedCanadian22
Bacchus
Level 157
God Stats
1W - 4L
1,589 SR
Queue Stats
101W - 127L
1,422 Elo+
Solo
Chaac
Chaac
Jay22696
Chaac
Level 48
God Stats
2W - 2L
1,588 SR
Queue Stats
28W - 32L
1,431 Elo+
Party 1
Vulcan
Vulcan
ThAtGuyy__AGAIN2
Vulcan
Level 59
God Stats
3W - 2L
1,266 SR
Queue Stats
45W - 67L
1,365 Elo+
Party 1
Neith
Neith
ZoeCat
Neith
Level 64
God Stats
35W - 34L
1,517 SR
Queue Stats
181W - 187L
1,422 Elo+
Solo
Chiron
Chiron
oohebrew
Chiron
Level 153
God Stats
10W - 7L
1,500 SR
Queue Stats
919W - 1,195L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Njord_Ice_Blood
Jormungandr
12
1 / 3 / 1
8,102
1,157
6,634
12,376
10,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Red_Yehti
Chaac
12
0 / 1 / 2
6,970
996
5,629
7,641
6,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 2
7,145
1,021
7,101
6,450
2,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 1 / 2
7,092
1,013
5,950
3,587
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
xFaceRipperx
Camazotz
12
1 / 4 / 1
7,046
1,007
464
5,050
1,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

275

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,159
1,166
7,384
9,941
11,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Jay22696
Chaac
13
1 / 1 / 8
7,752
1,107
6,135
6,711
5,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 0 / 7
7,640
1,091
6,000
4,120
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ZoeCat
Neith
14
2 / 0 / 7
8,421
1,203
8,460
3,963
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
oohebrew
Chiron
14
5 / 0 / 5
8,569
1,224
4,844
3,798
1,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
2
Kills
13
13
Deaths
2
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Chaac
Jay22696
Chaac
1
1
8
5
L
Jormungandr
Njord_Ice_Blood
Jormungandr
1
3
1
0.5
L
Chaac
Red_Yehti
Chaac
0
1
2
1
L
0
4
2
0.25
W
1
0
7
4.5
W
Neith
ZoeCat
Neith
2
0
7
5.5
W
Chiron
oohebrew
Chiron
5
0
5
7.5
L
0
1
2
1
L
Camazotz
xFaceRipperx
Camazotz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,778
Damage
32,823
35,104
Taken
28,533
21,552
Mitigated
21,851
5,380
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,384
670
244
2,199
9,941
11,795
0
5,994
3,621
15,183
0
W
Chaac
Jay22696
Chaac
6,135
198
0
1,191
6,711
5,976
0
3,965
2,514
335
15,381
L
Jormungandr
Njord_Ice_Blood
Jormungandr
6,634
1,242
282
2,812
12,376
10,019
0
4,270
8,106
20,527
1,312
L
Chaac
Red_Yehti
Chaac
5,629
732
0
1,357
7,641
6,117
0
3,195
4,446
0
15,082
L
7,101
625
93
422
6,450
2,398
0
2,536
3,914
19,215
226
W
6,000
96
0
0
4,120
1,505
0
3,235
843
21,081
0
W
Neith
ZoeCat
Neith
8,460
3,162
0
1,027
3,963
1,309
0
2,860
1,103
0
28,412
W
Chiron
oohebrew
Chiron
4,844
1,826
315
569
3,798
1,266
0
3,091
670
0
18,905
L
5,950
1,774
0
0
3,587
1,446
0
1,789
1,798
19,608
0
L
Camazotz
xFaceRipperx
Camazotz
464
219
0
414
5,050
1,572
0
1,701
3,349
0
3,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,355
Gold Earned
40,541
137
Minions Killed
174
4
Camps Cleared
6
591,516
Distance Traveled
676,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,159
1,166
9
1
0
138,215
0
W
Chaac
7,752
1,107
19
3
2
146,067
0
L
Jormungandr
8,102
1,157
40
6
0
132,711
0
L
Chaac
6,970
996
18
3
0
150,603
0
L
Ah Puch
7,145
1,021
37
5
3
121,621
0
W
Vulcan
7,640
1,091
53
8
1
146,880
0
W
Neith
8,421
1,203
60
9
2
125,218
0
W
Chiron
8,569
1,224
33
5
1
120,262
0
L
Nu Wa
7,092
1,013
36
5
1
123,056
0
L
Camazotz
7,046
1,007
6
1
0
63,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role