Player Matchup

Discordia
Discordia
LilCrusade
Discordia
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,290 Elo+
Party 1
Hachiman
Hachiman
Snorri0715
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,207 Elo+
Party 1
Chaac
Chaac
gamingdipper
Chaac
Level 147
God Stats
10W - 17L
1,212 SR
Queue Stats
52W - 68L
1,306 Elo+
Party 1
Kuzenbo
Kuzenbo
michlandi95
Kuzenbo
Level 87
God Stats
5W - 9L
1,965 SR
Queue Stats
37W - 54L
1,514 Elo+
Solo
Camazotz
Camazotz
yankeefan97531
Camazotz
Level 156
God Stats
24W - 28L
1,497 SR
Queue Stats
298W - 292L
1,518 Elo+
Solo
Team Averages
Level 112
1,535 SR
1,367 Elo+

VS

Team Averages
Level 60
1,422 SR
1,435 Elo+
Geb
Geb
ForkFullofBeans
Geb
Level 69
God Stats
24W - 25L
1,419 SR
Queue Stats
194W - 169L
1,547 Elo+
Solo
Shiva
Shiva
JGWentworth360
Shiva
Level 59
God Stats
11W - 3L
1,532 SR
Queue Stats
76W - 82L
1,415 Elo+
Solo
Agni
Agni
Phoenix_bl3ck
Agni
Level 48
God Stats
12W - 23L
1,349 SR
Queue Stats
116W - 132L
1,412 Elo+
Solo
Cernunnos
Cernunnos
SH4DOW343UwU
Cernunnos
Level 80
God Stats
3W - 4L
1,431 SR
Queue Stats
298W - 282L
1,455 Elo+
Solo
Bastet
Bastet
papabear7647
Bastet
Level 46
God Stats
12W - 16L
1,380 SR
Queue Stats
93W - 120L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LilCrusade
Discordia
12
2 / 2 / 2
7,015
501
3,404
6,062
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Snorri0715
Hachiman
10
1 / 6 / 0
5,696
407
2,026
7,731
1,799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 6 / 0
7,183
513
4,057
11,877
9,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
michlandi95
Kuzenbo
9
0 / 2 / 2
6,348
453
2,579
10,433
6,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
12
6 / 1 / 2
7,408
529
7,500
11,343
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 8
6,978
498
4,664
6,891
4,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 2 / 0
9,276
663
8,484
13,330
13,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
0 / 1 / 5
7,339
524
4,840
5,118
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cernunnos
SH4DOW343UwU
Cernunnos
14
8 / 0 / 3
8,625
616
7,637
3,486
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
11
0 / 5 / 4
6,213
444
3,018
10,800
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
10
Kills
17
17
Deaths
10
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
6
2
0
3
L
Discordia
LilCrusade
Discordia
2
2
2
1.5
W
0
1
5
2.5
W
Cernunnos
SH4DOW343UwU
Cernunnos
8
0
3
9.5
L
Hachiman
Snorri0715
Hachiman
1
6
0
0.17
L
1
6
0
0.17
L
Kuzenbo
michlandi95
Kuzenbo
0
2
2
0.5
W
Bastet
0
5
4
0.4
L
Camazotz
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,566
Damage
28,643
47,446
Taken
39,625
22,381
Mitigated
23,763
13,983
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,664
513
0
943
6,891
4,289
163
840
6,051
21,012
0
W
8,484
1,884
0
2,498
13,330
13,663
263
593
12,737
1,267
60,893
L
Discordia
LilCrusade
Discordia
3,404
176
0
1,225
6,062
1,664
11
2,212
3,394
40,325
686
W
4,840
98
0
2,051
5,118
1,607
44
2,534
2,584
42,224
0
W
Cernunnos
SH4DOW343UwU
Cernunnos
7,637
3,754
0
2,078
3,486
1,299
613
731
2,755
0
63,277
L
Hachiman
Snorri0715
Hachiman
2,026
1,589
0
917
7,731
1,799
0
2,336
5,268
0
21,898
L
4,057
708
0
2,249
11,877
9,068
0
315
11,562
640
45,996
L
Kuzenbo
michlandi95
Kuzenbo
2,579
1,077
88
1,711
10,433
6,491
42
2,211
8,043
21,030
1,954
W
Bastet
3,018
1,527
0
3,476
10,800
2,905
0
1,265
9,535
0
32,784
L
Camazotz
7,500
2,362
0
7,793
11,343
3,359
0
1,875
9,270
0
52,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,650
Gold Earned
38,431
313
Minions Killed
386
0
Camps Cleared
0
1,323,296
Distance Traveled
1,374,498
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,978
498
25
2
0
312,350
1
W
Shiva
9,276
663
117
8
0
255,094
4
L
Discordia
7,015
501
76
5
0
273,398
4
W
Agni
7,339
524
95
7
0
243,488
5
W
Cernunnos
8,625
616
100
7
0
253,792
0
L
Hachiman
5,696
407
42
3
0
231,261
0
L
Chaac
7,183
513
92
7
0
243,379
0
L
Kuzenbo
6,348
453
27
2
0
259,732
3
W
Bastet
6,213
444
49
4
0
309,774
3
L
Camazotz
7,408
529
76
5
0
315,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role