Player Matchup

Danzaburou
Danzaburou
Afroli
Danzaburou
Level 135
God Stats
2W - 5L
1,419 SR
Queue Stats
67W - 70L
1,557 Elo+
Solo
Ix Chel
Ix Chel
DadxSkillz
Ix Chel
Level 125
God Stats
110W - 71L
1,607 SR
Queue Stats
340W - 312L
1,504 Elo+
Solo
Hachiman
Hachiman
MATTKILLAH
Hachiman
Level 216
God Stats
2W - 13L
1,369 SR
Queue Stats
222W - 227L
1,463 Elo+
Solo
Jormungandr
Jormungandr
OxtailBow9049
Jormungandr
Level 148
God Stats
26W - 15L
1,673 SR
Queue Stats
292W - 327L
1,424 Elo+
Solo
Susano
Susano
UnlivedLeech01
Susano
Level 165
God Stats
3W - 4L
1,732 SR
Queue Stats
150W - 132L
1,547 Elo+
Solo
Team Averages
Level 158
1,560 SR
1,499 Elo+

VS

Team Averages
Level 155
1,566 SR
1,508 Elo+
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
LeopFP
Bacchus
Level 156
God Stats
3W - 1L
1,709 SR
Queue Stats
12W - 14L
1,554 Elo+
Solo
Eset
Eset
medikaaade
Eset
Level 137
God Stats
1W - 1L
1,378 SR
Queue Stats
40W - 45L
1,514 Elo+
Solo
Cupid
Cupid
thursdayyy
Cupid
Level 111
God Stats
2W - 1L
1,630 SR
Queue Stats
282W - 281L
1,505 Elo+
Solo
Cerberus
Cerberus
ziggy921
Cerberus
Level 213
God Stats
30W - 18L
1,615 SR
Queue Stats
208W - 203L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Afroli
Danzaburou
13
1 / 5 / 0
8,002
533
3,517
7,902
2,326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
DadxSkillz
Ix Chel
15
5 / 1 / 6
8,957
597
9,336
6,242
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
MATTKILLAH
Hachiman
11
1 / 9 / 3
6,579
439
4,492
13,542
3,806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
OxtailBow9049
Jormungandr
14
5 / 3 / 0
8,596
573
14,825
12,563
7,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 4 / 7
7,569
505
7,645
13,633
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
5 / 2 / 1
8,225
548
6,828
14,400
6,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
LeopFP
Bacchus
12
4 / 0 / 11
8,069
538
9,444
11,397
13,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
2 / 9 / 4
7,325
488
3,683
10,598
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cupid
15
9 / 2 / 3
9,535
636
11,251
11,218
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
ziggy921
Cerberus
14
1 / 2 / 5
7,591
506
5,463
12,174
9,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
15
Kills
21
22
Deaths
15
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
1
2.75
L
Danzaburou
Afroli
Danzaburou
1
5
0
0.2
L
Ix Chel
DadxSkillz
Ix Chel
5
1
6
8
W
Bacchus
LeopFP
Bacchus
4
0
11
9.5
L
Hachiman
MATTKILLAH
Hachiman
1
9
3
0.28
L
Jormungandr
OxtailBow9049
Jormungandr
5
3
0
1.67
L
3
4
7
1.63
W
2
9
4
0.44
W
Cupid
9
2
3
5.25
W
Cerberus
ziggy921
Cerberus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,815
Damage
36,669
53,882
Taken
59,787
19,301
Mitigated
37,192
12,804
Healing
18,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,828
1,505
0
5,052
14,400
6,454
0
4,619
9,669
0
69,594
L
Danzaburou
Afroli
Danzaburou
3,517
893
0
1,742
7,902
2,326
0
2,354
5,548
0
42,701
L
Ix Chel
DadxSkillz
Ix Chel
9,336
760
128
2,273
6,242
1,867
0
2,746
3,496
56,304
0
W
Bacchus
LeopFP
Bacchus
9,444
1,474
0
2,456
11,397
13,209
0
4,534
6,679
26,294
0
L
Hachiman
MATTKILLAH
Hachiman
4,492
1,968
0
2,032
13,542
3,806
355
5,056
8,486
0
31,437
L
Jormungandr
OxtailBow9049
Jormungandr
14,825
3,099
0
2,003
12,563
7,272
131
5,718
6,845
61,095
6,243
L
7,645
1,691
0
4,626
13,633
4,030
139
2,341
11,292
0
51,019
W
3,683
190
134
753
10,598
3,608
0
5,791
4,391
37,004
275
W
Cupid
11,251
7,538
28
6,269
11,218
4,201
677
1,152
10,066
0
73,705
W
Cerberus
ziggy921
Cerberus
5,463
253
0
3,543
12,174
9,720
0
6,854
5,280
44,168
1,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,703
Gold Earned
40,745
418
Minions Killed
409
0
Camps Cleared
0
1,437,083
Distance Traveled
1,461,877
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,225
548
100
7
0
321,774
2
L
Danzaburou
8,002
533
85
6
0
281,227
0
L
Ix Chel
8,957
597
111
7
0
302,925
2
W
Bacchus
8,069
538
25
2
0
332,453
6
L
Hachiman
6,579
439
49
3
0
258,012
0
L
Jormungandr
8,596
573
99
7
0
260,142
0
L
Susano
7,569
505
74
5
0
334,777
0
W
Eset
7,325
488
65
4
0
253,400
0
W
Cupid
9,535
636
119
8
0
283,928
6
W
Cerberus
7,591
506
100
7
0
270,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role