Player Matchup

Susano
Susano
Diamond IV
 
Susano
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Platinum I
Makkis5243
He Bo
Platinum I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 82L
2,086 MMR
Party 1
Scylla
Scylla
Platinum II
RealAnuelAA
Scylla
Platinum II
Level 68
God Stats
8W - 7L
1,646 SR
Queue Stats
202W - 197L
1,881 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
ScorpionRex303
Cu Chulainn
Diamond IV
Level 107
God Stats
4W - 1L
1,994 SR
Queue Stats
89W - 67L
1,902 MMR
Solo
Ullr
Ullr
Platinum IV
bibby1
Ullr
Platinum IV
Level 111
God Stats
22W - 14L
1,606 SR
Queue Stats
45W - 34L
1,901 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,649 SR
1,854 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,610 SR
1,849 MMR
Odin
Odin
Platinum IV
 
Odin
Platinum IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum II
GalaxyNina
Camazotz
Platinum II
Level 143
God Stats
15W - 10L
1,583 SR
Queue Stats
1,033W - 1,046L
1,858 MMR
Solo
Nu Wa
Nu Wa
Diamond V
KallistoCursed
Nu Wa
Diamond V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 103L
2,024 MMR
Solo
Maui
Maui
Diamond V
KyleTheKitten
Maui
Diamond V
Level 61
God Stats
6W - 2L
1,845 SR
Queue Stats
82W - 50L
1,994 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Slayer198
Xbalanque
Platinum II
Level 66
God Stats
3W - 5L
1,621 SR
Queue Stats
102W - 85L
1,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
4 / 3 / 1
7,651
547
5,379
13,357
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
13
0 / 6 / 1
7,092
507
4,045
9,337
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
12
1 / 9 / 5
7,242
517
5,278
11,280
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
ScorpionRex303
Cu Chulainn
13
0 / 5 / 0
7,328
523
6,381
15,659
10,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
bibby1
Ullr
13
2 / 2 / 1
7,746
553
5,711
10,478
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Chang'eGebAwilixThanatos

VS

Bans
AresMedusaAnhurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
6 / 0 / 1
9,886
706
10,924
11,125
9,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Camazotz
GalaxyNina
Camazotz
15
6 / 1 / 5
8,937
638
8,264
14,224
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
3 / 2 / 8
8,538
610
7,299
5,099
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
4 / 1 / 7
8,398
600
6,249
11,379
9,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
Slayer198
Xbalanque
14
5 / 3 / 6
9,298
664
11,134
10,359
3,877
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
24
25
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
3
1
1.5
W
Odin
 
Odin
6
0
1
6.5
W
Camazotz
GalaxyNina
Camazotz
6
1
5
8.5
W
3
2
8
3.5
W
4
1
7
7.5
L
He Bo
0
6
1
0.08
L
Scylla
1
9
5
0.39
L
Cu Chulainn
ScorpionRex303
Cu Chulainn
0
5
0
0
W
Xbalanque
Slayer198
Xbalanque
5
3
6
2.67
L
Ullr
bibby1
Ullr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,794
Damage
43,870
60,111
Taken
52,186
23,532
Mitigated
30,644
9,581
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,379
1,563
0
3,766
13,357
4,237
0
3,266
10,091
0
52,991
W
Odin
 
Odin
10,924
3,306
0
2,623
11,125
9,229
72
1,133
9,992
0
74,285
W
Camazotz
GalaxyNina
Camazotz
8,264
1,583
0
5,208
14,224
5,904
0
3,833
10,297
0
80,171
W
7,299
1,259
0
750
5,099
1,661
655
2,144
2,845
67,519
1,118
W
6,249
1,574
0
2,068
11,379
9,973
58
2,214
8,955
21,549
0
L
He Bo
4,045
40
0
773
9,337
2,439
0
4,066
5,222
44,234
1,160
L
Scylla
5,278
464
0
888
11,280
2,701
0
4,151
7,086
38,793
0
L
Cu Chulainn
ScorpionRex303
Cu Chulainn
6,381
705
0
3,104
15,659
10,729
0
505
14,345
8,334
48,993
W
Xbalanque
Slayer198
Xbalanque
11,134
5,833
0
4,443
10,359
3,877
681
1,268
8,828
0
65,585
L
Ullr
bibby1
Ullr
5,711
2,619
0
1,050
10,478
3,426
0
1,522
8,956
0
44,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,059
Gold Earned
45,057
455
Minions Killed
493
0
Camps Cleared
0
1,448,612
Distance Traveled
1,539,486
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,651
547
102
7
0
334,465
0
W
Odin
9,886
706
125
9
0
301,638
0
W
Camazotz
8,937
638
119
9
0
352,695
0
W
Nu Wa
8,538
610
118
8
0
296,809
0
W
Maui
8,398
600
17
1
0
316,570
3
L
He Bo
7,092
507
94
7
0
274,254
0
L
Scylla
7,242
517
70
5
0
283,693
3
L
Cu Chulainn
7,328
523
111
8
0
272,085
3
W
Xbalanque
9,298
664
114
8
0
271,774
7
L
Ullr
7,746
553
78
6
0
284,115
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role