Player Matchup

Bacchus
Bacchus
CoffeeDudee
Bacchus
Level 149
God Stats
4W - 0L
1,728 SR
Queue Stats
183W - 180L
1,553 Elo+
Solo
Shiva
Shiva
ForKitsune
Shiva
Level 125
God Stats
1W - 1L
1,275 SR
Queue Stats
55W - 58L
1,511 Elo+
Party 1
Xbalanque
Xbalanque
ForMiya
Xbalanque
Level 146
God Stats
5W - 1L
1,809 SR
Queue Stats
147W - 148L
1,520 Elo+
Party 1
Fafnir
Fafnir
JACKFUMAGALHO
Fafnir
Level 187
God Stats
12W - 4L
1,593 SR
Queue Stats
608W - 577L
1,533 Elo+
Solo
Ratatoskr
Ratatoskr
tokomsono-calmo
Ratatoskr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 123L
1,554 Elo+
Solo
Team Averages
Level 145
1,581 SR
1,534 Elo+

VS

Team Averages
Level 163
1,516 SR
1,520 Elo+
King Arthur
King Arthur
CUCHYYY
King Arthur
Level 187
God Stats
0W - 1L
1,276 SR
Queue Stats
116W - 112L
1,545 Elo+
Solo
Xbalanque
Xbalanque
DarkChristmas
Xbalanque
Level 129
God Stats
3W - 2L
1,787 SR
Queue Stats
92W - 96L
1,462 Elo+
Solo
Charybdis
Charybdis
DiegusIII
Charybdis
Level 186
God Stats
0W - 1L
1,520 SR
Queue Stats
59W - 69L
1,414 Elo+
Solo
Hera
Hera
rafael842
Hera
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 187L
1,516 Elo+
Solo
Cerberus
Cerberus
Ŧexus
Cerberus
Level 162
God Stats
2W - 6L
1,500 SR
Queue Stats
262W - 227L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CoffeeDudee
Bacchus
15
3 / 2 / 13
8,804
880
7,290
9,385
10,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shiva
15
2 / 3 / 15
8,796
880
8,766
10,708
10,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
ForMiya
Xbalanque
16
10 / 4 / 8
10,216
1,022
15,811
9,782
3,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 15
9,086
909
7,933
15,391
20,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ratatoskr
tokomsono-calmo
Ratatoskr
16
3 / 2 / 12
9,786
979
3,877
12,256
5,457
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CUCHYYY
King Arthur
15
1 / 5 / 8
7,947
795
5,668
12,584
13,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
DarkChristmas
Xbalanque
5
0 / 1 / 0
5,687
569
1,188
1,702
565
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charybdis
DiegusIII
Charybdis
12
2 / 7 / 6
7,493
749
8,263
9,615
3,496
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hera
18
7 / 3 / 4
9,705
971
11,451
5,643
2,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Ŧexus
Cerberus
14
4 / 5 / 6
8,575
858
13,800
18,040
18,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
21
Kills
14
14
Deaths
21
63
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CUCHYYY
King Arthur
1
5
8
1
W
Bacchus
CoffeeDudee
Bacchus
3
2
13
4.75
L
Xbalanque
DarkChristmas
Xbalanque
0
1
0
0
L
Charybdis
DiegusIII
Charybdis
2
7
6
0.71
W
Shiva
2
3
15
3.17
W
Xbalanque
ForMiya
Xbalanque
10
4
8
3.5
W
3
3
15
3.5
L
Hera
7
3
4
3
W
Ratatoskr
tokomsono-calmo
Ratatoskr
3
2
12
4.5
L
Cerberus
Ŧexus
Cerberus
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,677
Damage
40,370
57,522
Taken
47,584
49,599
Mitigated
38,094
19,824
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CUCHYYY
King Arthur
5,668
356
252
2,166
12,584
13,001
0
3,832
8,457
0
13,034
W
Bacchus
CoffeeDudee
Bacchus
7,290
422
1,425
1,624
9,385
10,136
503
4,214
5,149
15,220
0
L
Xbalanque
DarkChristmas
Xbalanque
1,188
197
156
450
1,702
565
0
1,025
603
0
1,771
L
Charybdis
DiegusIII
Charybdis
8,263
3,213
270
305
9,615
3,496
0
4,019
5,268
0
13,910
W
Shiva
8,766
566
2,988
2,097
10,708
10,134
896
5,633
5,075
0
19,483
W
Xbalanque
ForMiya
Xbalanque
15,811
8,393
1,996
1,552
9,782
3,394
3,570
4,551
5,231
0
40,116
W
7,933
1,687
360
3,571
15,391
20,478
846
4,315
11,076
15,007
234
L
Hera
11,451
1,736
0
703
5,643
2,453
0
1,877
3,568
29,268
726
W
Ratatoskr
tokomsono-calmo
Ratatoskr
3,877
151
894
3,317
12,256
5,457
1,063
5,710
6,546
0
16,285
L
Cerberus
Ŧexus
Cerberus
13,800
345
541
5,806
18,040
18,579
0
3,567
13,781
24,270
586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,688
Gold Earned
39,407
107
Minions Killed
96
0
Camps Cleared
0
1,044,634
Distance Traveled
732,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,947
795
17
2
0
175,328
0
W
Bacchus
8,804
880
14
1
0
215,758
0
L
Xbalanque
5,687
569
1
0
0
35,669
0
L
Charybdis
7,493
749
18
2
0
157,496
0
W
Shiva
8,796
880
20
2
0
222,648
0
W
Xbalanque
10,216
1,022
32
3
0
180,015
0
W
Fafnir
9,086
909
12
1
0
197,905
0
L
Hera
9,705
971
34
3
0
212,156
0
W
Ratatoskr
9,786
979
29
3
0
228,308
0
L
Cerberus
8,575
858
26
3
0
151,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role