Player Matchup

Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Gold III
Art1Sh0k
Hades
Gold III
Level 181
God Stats
2W - 2L
1,618 SR
Queue Stats
327W - 328L
1,419 MMR
Solo
Apollo
Apollo
Gold V
MDKbokete24
Apollo
Gold V
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 28L
1,379 MMR
Solo
Tyr
Tyr
Gold III
bananekind
Tyr
Gold III
Level 129
God Stats
3W - 0L
1,755 SR
Queue Stats
76W - 87L
1,502 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
exterminad0r36
Ne Zha
Gold IV
Level 159
God Stats
3W - 2L
1,494 SR
Queue Stats
51W - 50L
1,333 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,573 SR
1,427 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,512 SR
1,396 MMR
Ares
Ares
Silver I
 
Ares
Silver I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
BTW_Dranka
Sun Wukong
Gold III
Level 72
God Stats
162W - 135L
1,608 SR
Queue Stats
189W - 194L
1,315 MMR
Solo
Nu Wa
Nu Wa
Silver II
M00nLoop
Nu Wa
Silver II
Level 149
God Stats
3W - 5L
1,319 SR
Queue Stats
68W - 79L
1,299 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
UwUkillyou
Kumbhakarna
Gold IV
Level 65
God Stats
3W - 2L
1,689 SR
Queue Stats
48W - 55L
1,440 MMR
Solo
Charybdis
Charybdis
Gold IV
fox2005
Charybdis
Gold IV
Level 126
God Stats
1W - 2L
1,441 SR
Queue Stats
241W - 250L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
6 / 0 / 8
8,727
623
10,468
7,081
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Art1Sh0k
Hades
15
6 / 0 / 8
8,918
637
8,215
9,645
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
15
4 / 1 / 5
8,865
633
5,310
6,797
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 3 / 0
8,355
597
8,880
13,056
9,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
4 / 2 / 14
8,918
637
7,411
13,793
10,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
CthulhuThanatosMulanFreya

VS

Bans
CamazotzArtioCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 6 / 2
6,291
449
4,585
13,907
11,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
BTW_Dranka
Sun Wukong
12
1 / 4 / 0
6,781
484
4,966
10,987
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
M00nLoop
Nu Wa
11
0 / 5 / 0
6,325
452
5,212
6,559
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
UwUkillyou
Kumbhakarna
14
2 / 3 / 1
8,019
573
8,101
11,925
7,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
fox2005
Charybdis
13
1 / 5 / 1
7,833
560
3,991
9,060
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
23
Kills
6
6
Deaths
23
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
0
8
10
L
Ares
 
Ares
2
6
2
0.5
W
Hades
Art1Sh0k
Hades
6
0
8
10
L
Sun Wukong
BTW_Dranka
Sun Wukong
1
4
0
0.25
L
Nu Wa
M00nLoop
Nu Wa
0
5
0
0
W
Apollo
4
1
5
6.5
L
Kumbhakarna
UwUkillyou
Kumbhakarna
2
3
1
0.83
W
3
3
0
1
W
4
2
14
5.5
L
Charybdis
fox2005
Charybdis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,284
Damage
26,855
50,372
Taken
52,438
29,299
Mitigated
28,024
15,818
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,468
1,034
0
446
7,081
2,596
0
1,418
5,488
77,890
0
L
Ares
 
Ares
4,585
777
0
1,644
13,907
11,156
0
6,669
7,238
12,976
0
W
Hades
Art1Sh0k
Hades
8,215
959
601
5,520
9,645
4,153
1,220
2,615
6,643
63,599
0
L
Sun Wukong
BTW_Dranka
Sun Wukong
4,966
963
0
4,348
10,987
4,716
0
4,194
6,793
0
49,966
L
Nu Wa
M00nLoop
Nu Wa
5,212
1,010
0
875
6,559
1,739
0
5,241
1,318
36,271
0
W
Apollo
5,310
3,153
0
2,581
6,797
2,270
3,442
1,199
5,504
0
66,275
L
Kumbhakarna
UwUkillyou
Kumbhakarna
8,101
1,109
0
625
11,925
7,447
0
3,377
8,548
46,151
2,242
W
8,880
1,075
0
2,682
13,056
9,447
0
7,531
4,605
9,210
41,384
W
7,411
1,188
0
3,988
13,793
10,833
0
3,119
10,460
0
34,007
L
Charybdis
fox2005
Charybdis
3,991
2,013
0
886
9,060
2,966
793
996
8,064
0
58,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,783
Gold Earned
35,249
481
Minions Killed
415
0
Camps Cleared
0
1,518,380
Distance Traveled
1,337,132
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,727
623
105
8
0
340,899
8
L
Ares
6,291
449
22
2
0
279,906
0
W
Hades
8,918
637
132
9
0
323,023
0
L
Sun Wukong
6,781
484
86
6
0
314,649
0
L
Nu Wa
6,325
452
86
6
0
245,488
0
W
Apollo
8,865
633
125
9
0
296,206
2
L
Kumbhakarna
8,019
573
101
7
0
233,425
0
W
Tyr
8,355
597
85
6
0
256,241
0
W
Ne Zha
8,918
637
34
2
0
302,011
2
L
Charybdis
7,833
560
120
9
0
263,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role