Player Matchup

Aphrodite
Aphrodite
Dejeuner12
Aphrodite
Level 45
God Stats
46W - 44L
1,515 SR
Queue Stats
89W - 117L
1,381 Elo+
Solo
Jing Wei
Jing Wei
Jaori
Jing Wei
Level 177
God Stats
20W - 3L
1,904 SR
Queue Stats
785W - 156L
1,977 Elo+
Party 2
Achilles
Achilles
SARS2
Achilles
Level 72
God Stats
6W - 1L
1,837 SR
Queue Stats
661W - 201L
1,986 Elo+
Party 2
Team Averages
Level 98
1,752 SR
1,781 Elo+

VS

Team Averages
Level 60
1,544 SR
1,456 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MysteryHour
Baron Samedi
Level 47
God Stats
2W - 5L
1,528 SR
Queue Stats
134W - 129L
1,357 Elo+
Party 1
Charybdis
Charybdis
hunterw588
Charybdis
Level 44
God Stats
36W - 24L
1,604 SR
Queue Stats
114W - 120L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dejeuner12
Aphrodite
15
2 / 1 / 13
8,925
893
3,252
7,473
4,071
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
Jaori
Jing Wei
16
8 / 1 / 8
10,161
1,016
17,049
9,601
4,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
SARS2
Achilles
16
6 / 1 / 8
9,762
976
8,566
12,823
14,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 7 / 2
7,515
752
4,637
16,848
14,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baron Samedi
MysteryHour
Baron Samedi
12
2 / 4 / 1
8,250
825
4,162
6,290
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
hunterw588
Charybdis
12
0 / 5 / 2
7,479
748
7,645
9,377
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
3
3
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
7
2
0.29
W
Aphrodite
Dejeuner12
Aphrodite
2
1
13
8.5
W
Jing Wei
Jaori
Jing Wei
8
1
8
12
L
Baron Samedi
MysteryHour
Baron Samedi
2
4
1
0.63
W
Achilles
SARS2
Achilles
6
1
8
10
L
Charybdis
hunterw588
Charybdis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,867
Damage
16,444
29,897
Taken
32,515
22,236
Mitigated
21,597
16,496
Healing
3,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,637
589
0
1,776
16,848
14,864
0
2,843
13,658
15,519
0
W
Aphrodite
Dejeuner12
Aphrodite
3,252
396
5,491
5,366
7,473
4,071
465
1,373
6,016
16,310
0
W
Jing Wei
Jaori
Jing Wei
17,049
13,190
0
4,037
9,601
4,087
2,242
3,269
6,166
0
50,753
L
Baron Samedi
MysteryHour
Baron Samedi
4,162
482
590
192
6,290
3,522
0
461
5,620
13,403
479
W
Achilles
SARS2
Achilles
8,566
1,551
0
1,602
12,823
14,078
540
3,376
9,034
729
30,989
L
Charybdis
hunterw588
Charybdis
7,645
2,871
0
912
9,377
3,211
0
312
8,828
0
23,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
23,244
154
Minions Killed
85
0
Camps Cleared
0
573,761
Distance Traveled
401,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,515
752
18
2
0
142,273
0
W
Aphrodite
8,925
893
38
4
0
187,902
0
W
Jing Wei
10,161
1,016
79
8
0
180,563
0
L
Baron Samedi
8,250
825
17
2
0
107,697
0
W
Achilles
9,762
976
37
4
0
205,296
0
L
Charybdis
7,479
748
50
5
0
151,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role