Player Matchup

Cthulhu
Cthulhu
NukeWaa
Cthulhu
Level 123
God Stats
2W - 1L
1,421 SR
Queue Stats
8W - 4L
1,823 Elo+
Party 1
Medusa
Medusa
ZMB Dr Monty
Medusa
Level 109
God Stats
1W - 0L
1,374 SR
Queue Stats
9W - 5L
1,676 Elo+
Party 1
Scylla
Scylla
ZMB Takeo
Scylla
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 109
1,432 SR
1,666 Elo+

VS

Team Averages
Level 101
1,554 SR
1,476 Elo+
Heimdallr
Heimdallr
Bladefiend92
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 178L
1,463 Elo+
Party 2
Agni
Agni
ImOnWindowsXP
Agni
Level 69
God Stats
1W - 1L
1,503 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Olorun
Olorun
xCHItownJokerxx
Olorun
Level 105
God Stats
27W - 17L
1,659 SR
Queue Stats
233W - 247L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NukeWaa
Cthulhu
14
2 / 0 / 7
8,358
836
7,564
6,692
3,582
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
13
2 / 1 / 6
8,084
808
6,396
6,109
1,929
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ZMB Takeo
Scylla
14
5 / 0 / 4
8,810
881
5,936
4,165
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bladefiend92
Heimdallr
11
0 / 5 / 0
6,583
658
1,222
9,874
3,277
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 1 / 1
7,616
762
6,370
5,627
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
1 / 3 / 0
7,196
720
3,487
7,755
2,591
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bladefiend92
Heimdallr
0
5
0
0
L
0
1
1
0.5
W
Cthulhu
NukeWaa
Cthulhu
2
0
7
5.5
W
Medusa
2
1
6
5
W
Scylla
ZMB Takeo
Scylla
5
0
4
7
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,896
Damage
11,079
16,966
Taken
23,256
6,556
Mitigated
7,679
2,520
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bladefiend92
Heimdallr
1,222
239
0
840
9,874
3,277
0
5,707
3,893
0
11,833
L
6,370
72
0
447
5,627
1,811
0
2,084
3,469
30,487
0
W
Cthulhu
NukeWaa
Cthulhu
7,564
0
58
427
6,692
3,582
0
3,298
3,183
25,085
530
W
Medusa
6,396
1,800
0
1,359
6,109
1,929
0
3,591
2,200
0
30,469
W
Scylla
ZMB Takeo
Scylla
5,936
247
0
676
4,165
1,045
178
2,284
1,689
25,264
612
L
3,487
1,104
715
2,120
7,755
2,591
0
4,805
2,735
14,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,252
Gold Earned
21,395
144
Minions Killed
115
0
Camps Cleared
0
624,302
Distance Traveled
570,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,583
658
16
2
0
184,515
0
L
Agni
7,616
762
66
7
0
216,352
0
W
Cthulhu
8,358
836
35
4
0
210,301
0
W
Medusa
8,084
808
51
5
0
202,707
0
W
Scylla
8,810
881
58
6
0
211,294
0
L
Olorun
7,196
720
33
3
0
169,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role