Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JUGGERNAUT
Danzaburou
Level 321
God Stats
3W - 3L
1,905 SR
Queue Stats
96W - 102L
1,494 Elo+
Solo
Vamana
Vamana
Luv4tokee
Vamana
Level 120
God Stats
14W - 12L
1,528 SR
Queue Stats
347W - 312L
1,578 Elo+
Solo
Kumbhakarna
Kumbhakarna
MADACRA
Kumbhakarna
Level 89
God Stats
19W - 14L
1,592 SR
Queue Stats
230W - 210L
1,602 Elo+
Solo
Vulcan
Vulcan
Paulillo131
Vulcan
Level 159
God Stats
3W - 4L
1,753 SR
Queue Stats
409W - 352L
1,596 Elo+
Solo
Team Averages
Level 159
1,656 SR
1,554 Elo+

VS

Team Averages
Level 105
1,533 SR
1,529 Elo+
Kumbhakarna
Kumbhakarna
Ancalagon5386
Kumbhakarna
Level 128
God Stats
5W - 8L
1,584 SR
Queue Stats
249W - 252L
1,498 Elo+
Party 1
King Arthur
King Arthur
AxelionHunter
King Arthur
Level 69
God Stats
82W - 58L
1,636 SR
Queue Stats
183W - 138L
1,582 Elo+
Solo
Chiron
Chiron
DodoArmsJack
Chiron
Level 26
God Stats
2W - 1L
1,323 SR
Queue Stats
50W - 48L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
GhostlyWorms
Cthulhu
Level 142
God Stats
1W - 0L
1,538 SR
Queue Stats
31W - 33L
1,545 Elo+
Solo
Nu Wa
Nu Wa
J0S50l
Nu Wa
Level 158
God Stats
39W - 24L
1,585 SR
Queue Stats
222W - 213L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 9 / 2
7,943
496
5,958
13,370
5,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
JUGGERNAUT
Danzaburou
16
3 / 2 / 1
8,752
547
5,109
11,297
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vamana
Luv4tokee
Vamana
6
0 / 0 / 0
5,777
361
1,492
5,220
2,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
MADACRA
Kumbhakarna
13
4 / 4 / 5
8,299
519
7,547
18,645
16,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
15
5 / 5 / 2
9,007
563
13,702
9,888
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ancalagon5386
Kumbhakarna
13
4 / 3 / 11
9,293
581
6,091
15,943
11,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
AxelionHunter
King Arthur
15
4 / 1 / 4
9,753
610
9,124
16,824
13,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chiron
16
4 / 3 / 3
10,025
627
11,874
10,431
3,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
GhostlyWorms
Cthulhu
15
4 / 3 / 6
8,799
550
9,193
10,858
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
J0S50l
Nu Wa
13
4 / 5 / 5
8,590
537
8,535
6,853
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
14
Kills
20
20
Deaths
15
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
9
2
0.33
W
Kumbhakarna
Ancalagon5386
Kumbhakarna
4
3
11
3.17
W
King Arthur
AxelionHunter
King Arthur
4
1
4
6
W
Chiron
4
3
3
1.83
W
Cthulhu
GhostlyWorms
Cthulhu
4
3
6
2.33
W
Nu Wa
J0S50l
Nu Wa
4
5
5
1.3
L
Danzaburou
JUGGERNAUT
Danzaburou
3
2
1
1.75
L
Vamana
Luv4tokee
Vamana
0
0
0
0
L
Kumbhakarna
MADACRA
Kumbhakarna
4
4
5
1.63
L
Vulcan
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,808
Damage
44,817
58,420
Taken
60,909
32,490
Mitigated
33,861
13,751
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,958
589
0
3,679
13,370
5,269
0
5,545
7,756
51,501
838
W
Kumbhakarna
Ancalagon5386
Kumbhakarna
6,091
705
0
1,950
15,943
11,416
387
8,489
7,454
20,776
37
W
King Arthur
AxelionHunter
King Arthur
9,124
827
0
4,003
16,824
13,341
0
5,097
11,485
0
74,861
W
Chiron
11,874
6,191
287
3,107
10,431
3,290
99
5,923
4,508
0
90,698
W
Cthulhu
GhostlyWorms
Cthulhu
9,193
133
0
2,700
10,858
3,914
664
4,844
6,014
62,079
1,128
W
Nu Wa
J0S50l
Nu Wa
8,535
1,228
0
488
6,853
1,900
1,411
2,672
4,181
50,402
0
L
Danzaburou
JUGGERNAUT
Danzaburou
5,109
1,318
0
6,670
11,297
3,996
0
1,876
9,272
0
86,257
L
Vamana
Luv4tokee
Vamana
1,492
335
0
1,238
5,220
2,941
0
922
4,102
0
16,369
L
Kumbhakarna
MADACRA
Kumbhakarna
7,547
1,452
0
1,664
18,645
16,542
0
8,254
9,909
19,844
1,005
L
Vulcan
13,702
163
0
500
9,888
3,742
0
6,073
3,627
69,910
1,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,778
Gold Earned
46,460
411
Minions Killed
471
0
Camps Cleared
0
1,362,600
Distance Traveled
1,606,327
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,943
496
101
6
0
276,993
0
W
Kumbhakarna
9,293
581
16
1
0
327,044
0
W
King Arthur
9,753
610
116
7
0
333,032
0
W
Chiron
10,025
627
148
9
0
285,009
0
W
Cthulhu
8,799
550
90
6
0
374,422
0
W
Nu Wa
8,590
537
101
6
0
286,820
6
L
Danzaburou
8,752
547
138
9
0
338,083
0
L
Vamana
5,777
361
30
2
0
112,128
0
L
Kumbhakarna
8,299
519
24
2
0
303,548
0
L
Vulcan
9,007
563
118
7
0
331,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role