Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AdmiralZila
Morgan Le Fay
Level 42
God Stats
0W - 1L
1,497 SR
Queue Stats
1W - 7L
1,277 Elo+
Party 2
Artio
Artio
Benkő
Artio
Level 12
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 7L
1,277 Elo+
Party 2
Chernobog
Chernobog
XDCANTNAMEMYSELF
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,179 Elo+
Party 2
Loki
Loki
o0ODaweO0o
Loki
Level 27
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 2
Team Averages
Level 43
1,406 SR
1,300 Elo+

VS

Team Averages
Level 98
1,530 SR
1,494 Elo+
Nu Wa
Nu Wa
Ividici
Nu Wa
Level 128
God Stats
24W - 15L
1,665 SR
Queue Stats
286W - 313L
1,488 Elo+
Party 1
Serqet
Serqet
Rokelius
Serqet
Level 87
God Stats
2W - 7L
1,423 SR
Queue Stats
167W - 176L
1,529 Elo+
Party 1
King Arthur
King Arthur
Twigathon13
King Arthur
Level 108
God Stats
11W - 16L
1,361 SR
Queue Stats
216W - 206L
1,414 Elo+
Solo
Charon
Charon
vPixell
Charon
Level 80
God Stats
3W - 9L
1,541 SR
Queue Stats
46W - 60L
1,554 Elo+
Party 1
Jing Wei
Jing Wei
xX1z4nXx
Jing Wei
Level 87
God Stats
20W - 11L
1,659 SR
Queue Stats
143W - 121L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 2 / 0
6,691
669
5,821
10,669
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
AdmiralZila
Morgan Le Fay
9
1 / 3 / 1
5,212
521
2,930
5,918
1,747
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Benkő
Artio
6
0 / 1 / 0
4,405
441
787
6,684
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
7
0 / 3 / 0
4,463
446
950
4,581
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 1
5,172
517
1,907
5,718
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ividici
Nu Wa
12
1 / 1 / 2
6,542
654
4,099
3,978
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Rokelius
Serqet
10
4 / 1 / 1
5,780
578
5,405
8,343
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Twigathon13
King Arthur
10
1 / 3 / 0
5,551
555
4,264
9,733
5,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
vPixell
Charon
9
1 / 0 / 4
5,870
587
3,316
3,342
1,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
xX1z4nXx
Jing Wei
10
3 / 0 / 1
6,087
609
5,227
2,336
759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
10
10
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
2
0
1.5
L
Morgan Le Fay
AdmiralZila
Morgan Le Fay
1
3
1
0.5
L
Artio
Benkő
Artio
0
1
0
0
W
Nu Wa
Ividici
Nu Wa
1
1
2
2
W
Serqet
Rokelius
Serqet
4
1
1
4.5
W
King Arthur
Twigathon13
King Arthur
1
3
0
0.33
L
Chernobog
0
3
0
0
L
1
1
1
1.5
W
Charon
vPixell
Charon
1
0
4
3
W
Jing Wei
xX1z4nXx
Jing Wei
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,395
Damage
22,311
33,570
Taken
27,732
13,380
Mitigated
11,545
11,664
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,821
2,621
0
4,055
10,669
5,142
0
237
10,260
0
41,557
L
Morgan Le Fay
AdmiralZila
Morgan Le Fay
2,930
485
0
1,053
5,918
1,747
0
3,227
2,451
29,900
0
L
Artio
Benkő
Artio
787
29
40
2,263
6,684
3,891
0
2,517
4,167
2,739
0
W
Nu Wa
Ividici
Nu Wa
4,099
1,003
0
1,345
3,978
1,157
0
2,322
1,656
43,421
1,116
W
Serqet
Rokelius
Serqet
5,405
1,777
0
3,689
8,343
2,562
0
480
7,792
0
39,952
W
King Arthur
Twigathon13
King Arthur
4,264
642
0
2,142
9,733
5,206
0
0
9,345
0
35,000
L
Chernobog
950
620
0
1,233
4,581
1,115
0
1,013
3,568
0
24,936
L
1,907
341
0
3,020
5,718
1,485
0
421
5,141
0
24,933
W
Charon
vPixell
Charon
3,316
901
10
1,411
3,342
1,861
135
540
2,802
16,357
0
W
Jing Wei
xX1z4nXx
Jing Wei
5,227
4,304
0
1,226
2,336
759
756
375
1,961
0
36,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,943
Gold Earned
29,830
271
Minions Killed
327
0
Camps Cleared
0
1,026,200
Distance Traveled
1,055,542
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,691
669
89
9
0
196,271
1
L
Morgan Le Fay
5,212
521
68
7
0
186,320
1
L
Artio
4,405
441
7
1
0
234,331
0
W
Nu Wa
6,542
654
98
10
0
197,777
0
W
Serqet
5,780
578
61
6
0
254,300
0
W
King Arthur
5,551
555
57
6
0
183,019
5
L
Chernobog
4,463
446
50
5
0
174,393
0
L
Loki
5,172
517
57
6
0
234,885
4
W
Charon
5,870
587
17
2
0
211,980
7
W
Jing Wei
6,087
609
94
9
0
208,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role