Player Matchup

Serqet
Serqet
Ashaoi4976
Serqet
Level 63
God Stats
9W - 6L
1,197 SR
Queue Stats
147W - 168L
1,441 Elo+
Solo
Cthulhu
Cthulhu
E_elBossman
Cthulhu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,456 Elo+
Solo
Danzaburou
Danzaburou
TriFeathers
Danzaburou
Level 101
God Stats
292W - 231L
1,509 SR
Queue Stats
597W - 580L
1,412 Elo+
Solo
Chronos
Chronos
Tuca Mote8761
Chronos
Level 100
God Stats
80W - 67L
1,440 SR
Queue Stats
438W - 443L
1,446 Elo+
Solo
Osiris
Osiris
rhyguy1997
Osiris
Level 81
God Stats
19W - 14L
1,568 SR
Queue Stats
297W - 308L
1,411 Elo+
Solo
Team Averages
Level 93
1,443 SR
1,433 Elo+

VS

Team Averages
Level 79
1,472 SR
1,534 Elo+
Mulan
Mulan
 
Mulan
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ArtxYNOT
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,684 Elo+
Party 1
Artio
Artio
Diego_Saa_166
Artio
Level 87
God Stats
5W - 7L
1,403 SR
Queue Stats
111W - 109L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
ExoticcReapers
Gilgamesh
Level 57
God Stats
2W - 2L
1,455 SR
Queue Stats
27W - 18L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ashaoi4976
Serqet
12
5 / 1 / 3
6,395
581
3,055
7,313
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
E_elBossman
Cthulhu
11
4 / 0 / 4
7,199
654
5,921
7,498
5,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
TriFeathers
Danzaburou
12
4 / 0 / 6
7,184
653
9,528
5,000
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chronos
10
1 / 4 / 1
6,184
562
4,233
6,429
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
rhyguy1997
Osiris
12
1 / 3 / 0
6,620
602
6,056
11,484
10,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 1 / 1
6,554
596
7,077
9,151
4,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
 
Ao Kuang
9
1 / 4 / 0
5,048
459
2,704
9,860
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kukulkan
ArtxYNOT
Kukulkan
8
0 / 5 / 0
4,808
437
3,576
5,752
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 2
4,804
437
916
8,815
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
ExoticcReapers
Gilgamesh
12
3 / 2 / 0
5,952
541
4,755
10,212
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
7
8
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
1
1
3.5
L
Ao Kuang
 
Ao Kuang
1
4
0
0.25
L
Kukulkan
ArtxYNOT
Kukulkan
0
5
0
0
W
Serqet
Ashaoi4976
Serqet
5
1
3
6.5
L
0
3
2
0.33
W
Cthulhu
E_elBossman
Cthulhu
4
0
4
6
L
Gilgamesh
ExoticcReapers
Gilgamesh
3
2
0
1.5
W
Danzaburou
TriFeathers
Danzaburou
4
0
6
7
W
Chronos
1
4
1
0.38
W
Osiris
rhyguy1997
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,793
Damage
19,028
37,724
Taken
43,790
22,371
Mitigated
19,499
14,722
Healing
13,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,077
1,721
0
5,541
9,151
4,910
0
0
9,151
0
39,818
L
Ao Kuang
 
Ao Kuang
2,704
419
0
2,812
9,860
2,808
0
1,410
8,282
22,681
0
L
Kukulkan
ArtxYNOT
Kukulkan
3,576
794
0
186
5,752
1,463
0
2,767
2,889
27,800
0
W
Serqet
Ashaoi4976
Serqet
3,055
907
0
3,458
7,313
2,507
0
1,649
5,627
0
31,020
L
916
54
105
2,270
8,815
5,425
0
3,082
5,609
9,533
0
W
Cthulhu
E_elBossman
Cthulhu
5,921
1,330
0
2,945
7,498
5,662
0
1,870
5,628
32,836
3,096
L
Gilgamesh
ExoticcReapers
Gilgamesh
4,755
1,395
0
2,891
10,212
4,893
0
2,110
8,102
0
47,429
W
Danzaburou
TriFeathers
Danzaburou
9,528
4,930
0
3,274
5,000
2,086
886
2,031
2,969
0
44,229
W
Chronos
4,233
861
0
684
6,429
2,051
853
1,646
4,783
39,348
1,507
W
Osiris
rhyguy1997
Osiris
6,056
2,681
0
4,361
11,484
10,065
0
0
10,984
0
43,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,582
Gold Earned
27,166
339
Minions Killed
246
0
Camps Cleared
0
1,103,632
Distance Traveled
1,041,512
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,554
596
66
6
0
180,333
0
L
Ao Kuang
5,048
459
52
5
0
210,947
0
L
Kukulkan
4,808
437
41
4
0
178,346
0
W
Serqet
6,395
581
61
6
0
233,508
0
L
Artio
4,804
437
9
1
0
221,342
5
W
Cthulhu
7,199
654
41
4
0
227,953
4
L
Gilgamesh
5,952
541
78
7
0
250,544
1
W
Danzaburou
7,184
653
86
8
0
199,187
0
W
Chronos
6,184
562
69
6
0
241,083
0
W
Osiris
6,620
602
82
7
0
201,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role