Player Matchup

Atlas
Atlas
Gold II
Dàrren
Atlas
Gold II
Level 125
God Stats
1W - 0L
1,217 SR
Queue Stats
24W - 15L
1,734 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum V
Hazz_Purple
Tsukuyomi
Platinum V
Level 162
God Stats
16W - 6L
1,808 SR
Queue Stats
494W - 502L
1,743 MMR
Solo
Horus
Horus
Platinum II
Reеce
Horus
Platinum II
Level 156
God Stats
32W - 19L
1,683 SR
Queue Stats
96W - 84L
1,843 MMR
Solo
Discordia
Discordia
Platinum III
Speckibabu
Discordia
Platinum III
Level 160
God Stats
2W - 2L
1,406 SR
Queue Stats
151W - 142L
1,800 MMR
Solo
Cupid
Cupid
Platinum IV
Zoynks
Cupid
Platinum IV
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,939 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,523 SR
1,812 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 164
1,630 SR
1,809 MMR
Hades
Hades
Platinum II
Hennkey
Hades
Platinum II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 229L
1,782 MMR
Party 1
Susano
Susano
Diamond V
PancakeStar
Susano
Diamond V
Level 128
God Stats
9W - 4L
1,920 SR
Queue Stats
138W - 126L
1,998 MMR
Party 1
Nut
Nut
Platinum V
sergialal
Nut
Platinum V
Level 236
God Stats
7W - 4L
1,629 SR
Queue Stats
367W - 366L
1,721 MMR
Solo
Vulcan
Vulcan
Platinum III
我没有梦想丶
Vulcan
Platinum III
Level 101
God Stats
14W - 12L
1,607 SR
Queue Stats
421W - 422L
1,767 MMR
Solo
Odin
Odin
Platinum V
碧桂园五星上将国米
Odin
Platinum V
Level 270
God Stats
7W - 11L
1,492 SR
Queue Stats
1,196W - 1,211L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dàrren
Atlas
14
3 / 0 / 10
8,860
591
4,655
10,347
8,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Hazz_Purple
Tsukuyomi
15
8 / 3 / 5
9,021
601
9,036
12,066
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Reеce
Horus
15
8 / 0 / 4
9,902
660
11,335
11,040
7,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Speckibabu
Discordia
15
0 / 1 / 6
8,497
566
3,123
5,504
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Zoynks
Cupid
16
7 / 1 / 3
10,041
669
13,329
6,888
2,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
AresThothFreyaAgni

VS

Bans
AthenaAchillesJanusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hennkey
Hades
9
0 / 9 / 0
5,799
387
3,325
17,161
5,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Susano
12
3 / 5 / 2
7,338
489
6,826
11,202
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 8 / 0
6,630
442
4,607
13,984
4,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 3 / 1
7,784
519
4,917
5,978
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 0
6,953
464
2,844
6,797
4,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
26
Kills
5
5
Deaths
27
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
Dàrren
Atlas
3
0
10
8
W
Tsukuyomi
Hazz_Purple
Tsukuyomi
8
3
5
3.5
L
Hades
Hennkey
Hades
0
9
0
0
L
Susano
3
5
2
0.8
W
Horus
Reеce
Horus
8
0
4
10
W
Discordia
Speckibabu
Discordia
0
1
6
3
W
Cupid
Zoynks
Cupid
7
1
3
8.5
L
0
8
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,478
Damage
22,519
45,845
Taken
55,122
23,544
Mitigated
18,706
17,726
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Dàrren
Atlas
4,655
1,391
0
1,715
10,347
8,069
0
2,088
8,050
25,252
1,177
W
Tsukuyomi
Hazz_Purple
Tsukuyomi
9,036
3,216
0
4,974
12,066
4,299
205
2,185
9,821
0
66,373
L
Hades
Hennkey
Hades
3,325
626
0
3,356
17,161
5,027
0
823
15,905
25,269
0
L
Susano
6,826
2,114
0
2,749
11,202
3,025
0
1,813
9,192
0
41,000
W
Horus
Reеce
Horus
11,335
3,743
1,260
5,738
11,040
7,365
0
1,924
9,094
0
62,552
W
Discordia
Speckibabu
Discordia
3,123
118
0
625
5,504
1,593
0
1,129
4,309
61,705
0
W
Cupid
Zoynks
Cupid
13,329
10,008
230
3,184
6,888
2,218
3,059
1,207
5,641
0
84,410
L
4,607
3,378
0
3,371
13,984
4,210
0
1,523
12,461
0
50,656
L
4,917
214
0
750
5,978
1,788
0
2,062
3,828
57,675
289
L
2,844
249
0
921
6,797
4,656
0
1,557
5,150
69
18,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,321
Gold Earned
34,504
514
Minions Killed
365
0
Camps Cleared
0
1,582,886
Distance Traveled
1,509,516
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,860
591
41
3
0
313,587
1
W
Tsukuyomi
9,021
601
89
6
0
348,572
0
L
Hades
5,799
387
46
3
0
269,883
1
L
Susano
7,338
489
61
4
0
336,391
0
W
Horus
9,902
660
108
7
0
324,454
1
W
Discordia
8,497
566
135
9
0
308,458
6
W
Cupid
10,041
669
141
9
0
287,815
2
L
Nut
6,630
442
87
6
0
254,821
3
L
Vulcan
7,784
519
133
9
0
323,596
6
L
Odin
6,953
464
38
3
0
324,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role