Player Matchup

Artemis
Artemis
Abdul037
Artemis
Level 155
God Stats
1W - 2L
1,208 SR
Queue Stats
296W - 261L
1,556 Elo+
Solo
Hun Batz
Hun Batz
AceNovaBG
Hun Batz
Level 100
God Stats
1W - 0L
1,408 SR
Queue Stats
33W - 40L
1,521 Elo+
Party 1
Hera
Hera
Maretak
Hera
Level 221
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 109L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
juuzou-_-353
Cthulhu
Level 96
God Stats
1W - 4L
1,319 SR
Queue Stats
191W - 209L
1,488 Elo+
Party 3
Awilix
Awilix
sleyer-353
Awilix
Level 159
God Stats
8W - 12L
1,465 SR
Queue Stats
401W - 411L
1,477 Elo+
Party 3
Team Averages
Level 146
1,380 SR
1,517 Elo+

VS

Team Averages
Level 139
1,480 SR
1,512 Elo+
Set
Set
 
Set
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
crabstyckzz
Cthulhu
Level 129
God Stats
2W - 1L
1,398 SR
Queue Stats
27W - 25L
1,519 Elo+
Solo
Bakasura
Bakasura
tommbaa
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,519 Elo+
Party 2
Hera
Hera
vD Sparta
Hera
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abdul037
Artemis
13
0 / 3 / 2
6,589
471
5,767
8,617
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
AceNovaBG
Hun Batz
16
8 / 0 / 5
9,323
666
10,977
10,288
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
Maretak
Hera
16
4 / 1 / 5
9,411
672
6,143
7,105
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
juuzou-_-353
Cthulhu
12
1 / 1 / 1
7,032
502
9,525
11,245
6,236
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
sleyer-353
Awilix
15
4 / 2 / 1
9,276
663
5,955
13,864
10,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
2 / 5 / 0
7,545
539
8,810
12,156
6,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Skadi
 
Skadi
13
4 / 1 / 0
7,382
527
9,662
7,823
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
crabstyckzz
Cthulhu
12
0 / 1 / 2
6,776
484
6,002
13,469
8,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
tommbaa
Bakasura
12
0 / 3 / 0
6,479
463
4,363
12,327
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
13
1 / 7 / 0
7,613
544
5,498
8,717
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
7
7
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
5
0
0.4
L
Skadi
 
Skadi
4
1
0
4
W
Artemis
Abdul037
Artemis
0
3
2
0.33
W
Hun Batz
AceNovaBG
Hun Batz
8
0
5
10.5
W
Hera
Maretak
Hera
4
1
5
6.5
L
Cthulhu
crabstyckzz
Cthulhu
0
1
2
1
W
Cthulhu
juuzou-_-353
Cthulhu
1
1
1
1.5
W
Awilix
sleyer-353
Awilix
4
2
1
2.25
L
Bakasura
tommbaa
Bakasura
0
3
0
0
L
Hera
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,367
Damage
34,335
51,119
Taken
54,492
25,588
Mitigated
25,481
5,136
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,810
3,643
0
3,300
12,156
6,871
0
0
12,156
500
60,714
L
Skadi
 
Skadi
9,662
4,068
0
608
7,823
2,783
0
3,701
4,122
0
63,410
W
Artemis
Abdul037
Artemis
5,767
1,789
0
500
8,617
2,323
0
1,494
7,123
0
45,052
W
Hun Batz
AceNovaBG
Hun Batz
10,977
3,199
0
685
10,288
3,444
0
1,617
8,141
0
80,520
W
Hera
Maretak
Hera
6,143
1,274
0
502
7,105
2,994
116
2,825
4,067
74,491
0
L
Cthulhu
crabstyckzz
Cthulhu
6,002
438
2,036
2,720
13,469
8,585
0
5,824
7,645
34,973
409
W
Cthulhu
juuzou-_-353
Cthulhu
9,525
1,130
0
760
11,245
6,236
0
3,948
7,297
39,600
0
W
Awilix
sleyer-353
Awilix
5,955
1,566
0
2,689
13,864
10,591
554
1,498
12,264
0
64,374
L
Bakasura
tommbaa
Bakasura
4,363
3,005
0
2,672
12,327
5,339
0
2,342
9,985
0
46,822
L
Hera
5,498
1,488
0
395
8,717
1,903
23
3,801
4,916
50,086
118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,631
Gold Earned
35,795
517
Minions Killed
478
0
Camps Cleared
0
1,513,024
Distance Traveled
1,385,245
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,545
539
111
8
0
273,499
1
L
Skadi
7,382
527
91
7
0
254,058
3
W
Artemis
6,589
471
85
6
0
276,414
6
W
Hun Batz
9,323
666
107
8
0
375,992
0
W
Hera
9,411
672
143
10
0
302,877
2
L
Cthulhu
6,776
484
62
4
0
298,311
4
W
Cthulhu
7,032
502
67
5
0
275,486
0
W
Awilix
9,276
663
115
8
0
282,255
0
L
Bakasura
6,479
463
102
7
0
308,925
0
L
Hera
7,613
544
112
8
0
250,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role