Player Matchup

Medusa
Medusa
Aldebarannn
Medusa
Level 60
God Stats
13W - 7L
1,711 SR
Queue Stats
183W - 179L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
Cimmerier
Kukulkan
Level 140
God Stats
8W - 5L
1,623 SR
Queue Stats
188W - 190L
1,417 Elo+
Solo
Thanatos
Thanatos
Maestro186
Thanatos
Level 28
God Stats
19W - 23L
1,547 SR
Queue Stats
57W - 69L
1,433 Elo+
Party 1
Aphrodite
Aphrodite
Xiaoventis
Aphrodite
Level 71
God Stats
41W - 17L
1,774 SR
Queue Stats
247W - 227L
1,473 Elo+
Party 1
Bakasura
Bakasura
c-P-w86
Bakasura
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 162L
1,453 Elo+
Solo
Team Averages
Level 85
1,631 SR
1,451 Elo+

VS

Team Averages
Level 97
1,432 SR
1,415 Elo+
King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
F1ST80
Hades
Level 128
God Stats
7W - 0L
1,274 SR
Queue Stats
40W - 39L
1,413 Elo+
Solo
Fenrir
Fenrir
IlQarni18
Fenrir
Level 72
God Stats
7W - 16L
1,418 SR
Queue Stats
114W - 122L
1,415 Elo+
Solo
Sylvanus
Sylvanus
Nemo_StROGO
Sylvanus
Level 60
God Stats
34W - 36L
1,496 SR
Queue Stats
310W - 340L
1,355 Elo+
Solo
Charybdis
Charybdis
psyko74
Charybdis
Level 138
God Stats
15W - 9L
1,472 SR
Queue Stats
181W - 165L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 0 / 0
6,810
524
10,214
10,999
3,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Cimmerier
Kukulkan
11
1 / 5 / 1
6,560
505
6,041
6,931
2,049
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Maestro186
Thanatos
11
0 / 6 / 1
5,999
461
2,309
12,408
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Xiaoventis
Aphrodite
10
0 / 1 / 5
6,575
506
4,705
11,405
7,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
c-P-w86
Bakasura
11
3 / 4 / 0
6,782
522
7,413
12,644
7,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 2 / 1
8,815
678
10,258
11,758
7,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
F1ST80
Hades
14
7 / 1 / 0
8,571
659
7,761
10,025
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
IlQarni18
Fenrir
13
3 / 1 / 5
7,693
592
5,152
9,010
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
Nemo_StROGO
Sylvanus
13
0 / 1 / 2
7,071
544
5,801
10,464
7,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
psyko74
Charybdis
13
2 / 2 / 0
6,864
528
9,246
9,446
3,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
16
16
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
1
2.25
L
Medusa
3
0
0
3
L
Kukulkan
Cimmerier
Kukulkan
1
5
1
0.3
W
Hades
F1ST80
Hades
7
1
0
7
W
Fenrir
IlQarni18
Fenrir
3
1
5
5.5
L
Thanatos
Maestro186
Thanatos
0
6
1
0.08
W
Sylvanus
Nemo_StROGO
Sylvanus
0
1
2
1
L
Aphrodite
Xiaoventis
Aphrodite
0
1
5
2.5
L
Bakasura
c-P-w86
Bakasura
3
4
0
0.75
W
Charybdis
psyko74
Charybdis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,682
Damage
38,218
54,387
Taken
50,703
24,789
Mitigated
26,056
20,574
Healing
16,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,258
1,793
0
1,830
11,758
7,795
93
755
9,689
202
62,242
L
Medusa
10,214
3,327
0
1,392
10,999
3,387
0
3,123
7,876
0
56,312
L
Kukulkan
Cimmerier
Kukulkan
6,041
711
0
1,626
6,931
2,049
0
3,831
3,100
32,536
0
W
Hades
F1ST80
Hades
7,761
507
115
4,655
10,025
3,700
842
4,694
4,971
51,771
2,871
W
Fenrir
IlQarni18
Fenrir
5,152
969
0
1,290
9,010
3,814
0
1,369
7,431
0
64,305
L
Thanatos
Maestro186
Thanatos
2,309
538
0
4,919
12,408
4,348
0
2,543
9,865
0
35,633
W
Sylvanus
Nemo_StROGO
Sylvanus
5,801
1,765
3,499
3,564
10,464
7,353
231
2,153
8,311
25,485
937
L
Aphrodite
Xiaoventis
Aphrodite
4,705
706
3,378
5,857
11,405
7,130
0
3,231
8,174
21,952
0
L
Bakasura
c-P-w86
Bakasura
7,413
4,192
0
3,402
12,644
7,875
0
920
11,724
0
24,822
W
Charybdis
psyko74
Charybdis
9,246
4,903
0
2,021
9,446
3,394
1,142
1,775
7,671
0
63,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,726
Gold Earned
39,014
297
Minions Killed
442
0
Camps Cleared
0
1,177,492
Distance Traveled
1,241,990
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,815
678
109
8
0
269,957
2
L
Medusa
6,810
524
82
6
0
266,094
0
L
Kukulkan
6,560
505
53
4
0
237,313
2
W
Hades
8,571
659
107
8
0
232,140
0
W
Fenrir
7,693
592
88
7
0
296,411
0
L
Thanatos
5,999
461
59
5
0
204,793
0
W
Sylvanus
7,071
544
34
3
0
211,899
0
L
Aphrodite
6,575
506
44
3
0
236,221
7
L
Bakasura
6,782
522
59
5
0
233,071
0
W
Charybdis
6,864
528
104
8
0
231,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role