Player Matchup

Cthulhu
Cthulhu
LekkoKL
Cthulhu
Level 140
God Stats
11W - 5L
1,793 SR
Queue Stats
219W - 101L
1,670 Elo+
Party 2
King Arthur
King Arthur
Ov3K1lls
King Arthur
Level 180
God Stats
7W - 7L
1,540 SR
Queue Stats
223W - 106L
1,682 Elo+
Party 2
Xbalanque
Xbalanque
SOLLOMONKENE
Xbalanque
Level 100
God Stats
16W - 12L
1,562 SR
Queue Stats
191W - 197L
1,446 Elo+
Party 1
Neith
Neith
V3IG4
Neith
Level 3
God Stats
18W - 8L
1,279 SR
Queue Stats
23W - 20L
1,259 Elo+
Party 1
Ix Chel
Ix Chel
YAWN100000
Ix Chel
Level 158
God Stats
4W - 2L
1,458 SR
Queue Stats
11W - 7L
1,585 Elo+
Solo
Team Averages
Level 116
1,527 SR
1,528 Elo+

VS

Team Averages
Level 142
1,523 SR
1,492 Elo+
Agni
Agni
 
Agni
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BillyRussu
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,557 Elo+
Solo
Arachne
Arachne
Nado87
Arachne
Level 159
God Stats
96W - 78L
1,520 SR
Queue Stats
485W - 567L
1,502 Elo+
Solo
Thanatos
Thanatos
gatoquantico
Thanatos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,433 Elo+
Solo
Discordia
Discordia
scyhoenki
Discordia
Level 179
God Stats
45W - 38L
1,594 SR
Queue Stats
916W - 990L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LekkoKL
Cthulhu
16
5 / 0 / 13
10,538
1,171
12,808
9,516
8,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
Ov3K1lls
King Arthur
15
6 / 3 / 9
10,435
1,159
10,496
14,215
20,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xbalanque
SOLLOMONKENE
Xbalanque
15
3 / 3 / 8
9,371
1,041
6,522
9,505
2,777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
V3IG4
Neith
15
4 / 3 / 9
9,598
1,066
6,550
9,023
3,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
YAWN100000
Ix Chel
15
1 / 0 / 14
9,564
1,063
8,724
6,331
1,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Team 1 Tickets

274

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 0 / 5
9,407
1,045
12,212
7,743
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
BillyRussu
Bacchus
14
1 / 4 / 1
8,570
952
5,386
8,323
8,911
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
Nado87
Arachne
14
2 / 4 / 4
8,967
996
6,623
11,281
6,602
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
gatoquantico
Thanatos
14
2 / 10 / 3
9,034
1,004
8,921
14,596
5,828
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
scyhoenki
Discordia
16
3 / 1 / 4
10,283
1,143
12,698
8,901
4,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
19
Kills
9
9
Deaths
19
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
0
5
3.5
L
Bacchus
BillyRussu
Bacchus
1
4
1
0.38
W
Cthulhu
LekkoKL
Cthulhu
5
0
13
11.5
L
Arachne
Nado87
Arachne
2
4
4
1
W
King Arthur
Ov3K1lls
King Arthur
6
3
9
3.5
W
Xbalanque
SOLLOMONKENE
Xbalanque
3
3
8
2.33
W
Neith
V3IG4
Neith
4
3
9
2.83
W
Ix Chel
YAWN100000
Ix Chel
1
0
14
8
L
Thanatos
gatoquantico
Thanatos
2
10
3
0.35
L
Discordia
scyhoenki
Discordia
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,100
Damage
45,840
48,590
Taken
50,844
37,231
Mitigated
28,526
8,161
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,212
885
0
0
7,743
2,718
0
3,309
4,234
38,359
0
L
Bacchus
BillyRussu
Bacchus
5,386
512
0
484
8,323
8,911
0
3,410
4,782
12,180
0
W
Cthulhu
LekkoKL
Cthulhu
12,808
643
288
822
9,516
8,819
0
6,466
2,650
29,872
3,704
L
Arachne
Nado87
Arachne
6,623
5,372
0
1,042
11,281
6,602
0
5,121
6,112
0
10,173
W
King Arthur
Ov3K1lls
King Arthur
10,496
852
0
934
14,215
20,708
0
6,933
6,822
590
21,905
W
Xbalanque
SOLLOMONKENE
Xbalanque
6,522
3,602
0
253
9,505
2,777
0
6,457
2,852
538
20,749
W
Neith
V3IG4
Neith
6,550
3,149
0
1,413
9,023
3,071
0
3,221
5,688
0
29,411
W
Ix Chel
YAWN100000
Ix Chel
8,724
1,648
3,288
1,163
6,331
1,856
0
5,879
304
26,172
0
L
Thanatos
gatoquantico
Thanatos
8,921
1,412
0
3,038
14,596
5,828
0
4,668
9,729
0
14,899
L
Discordia
scyhoenki
Discordia
12,698
786
0
454
8,901
4,467
0
4,193
4,498
35,219
334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,506
Gold Earned
46,261
228
Minions Killed
149
8
Camps Cleared
4
873,145
Distance Traveled
832,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,407
1,045
78
9
1
189,343
0
L
Bacchus
8,570
952
9
1
1
138,229
0
W
Cthulhu
10,538
1,171
53
6
1
200,368
0
L
Arachne
8,967
996
6
1
0
165,377
0
W
King Arthur
10,435
1,159
28
3
1
171,458
0
W
Xbalanque
9,371
1,041
25
3
5
158,879
0
W
Neith
9,598
1,066
70
8
0
165,090
0
W
Ix Chel
9,564
1,063
52
6
1
177,350
0
L
Thanatos
9,034
1,004
6
1
1
165,311
0
L
Discordia
10,283
1,143
50
6
1
174,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role