Player Matchup

Janus
Janus
 
Janus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
RubenxDPsychoxD
Tiamat
Level 119
God Stats
21W - 30L
1,420 SR
Queue Stats
215W - 269L
1,423 Elo+
Solo
Hera
Hera
winterluyz
Hera
Level 123
God Stats
1W - 1L
1,701 SR
Queue Stats
18W - 17L
1,450 Elo+
Solo
Team Averages
Level 138
1,524 SR
1,475 Elo+

VS

Team Averages
Level 114
1,550 SR
1,492 Elo+
Loki
Loki
CorvoSombrio
Loki
Level 164
God Stats
44W - 17L
1,752 SR
Queue Stats
353W - 100L
1,720 Elo+
Solo
Izanami
Izanami
GRaffaX
Izanami
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 26L
1,314 Elo+
Solo
Persephone
Persephone
Goedl
Persephone
Level 138
God Stats
3W - 2L
1,727 SR
Queue Stats
57W - 46L
1,499 Elo+
Solo
Sobek
Sobek
TheSnoopyMan
Sobek
Level 38
God Stats
1W - 0L
1,291 SR
Queue Stats
3W - 3L
1,449 Elo+
Solo
Bellona
Bellona
jason666
Bellona
Level 168
God Stats
5W - 3L
1,482 SR
Queue Stats
97W - 117L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 3 / 2
6,391
1,278
4,990
4,536
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
 
Ne Zha
11
1 / 3 / 2
6,314
1,263
5,744
4,834
1,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
 
Cernunnos
10
1 / 7 / 1
6,079
1,216
1,978
8,555
2,731
9
0 / 3 / 0
5,286
1,057
1,613
3,145
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 2 / 1
5,434
1,087
1,211
3,532
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

252

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 11
7,301
1,460
7,052
4,738
1,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
GRaffaX
Izanami
11
3 / 1 / 10
6,805
1,361
3,338
3,616
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Goedl
Persephone
12
5 / 0 / 9
7,656
1,531
5,268
1,993
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 0 / 14
7,820
1,564
3,552
6,353
5,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
jason666
Bellona
12
2 / 0 / 13
6,706
1,341
3,736
3,795
2,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
75
3
Kills
18
18
Deaths
3
6
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
2
0.67
L
Ne Zha
 
Ne Zha
1
3
2
0.67
L
Cernunnos
 
Cernunnos
1
7
1
0.21
W
4
2
11
4.75
W
Izanami
GRaffaX
Izanami
3
1
10
8
W
Persephone
Goedl
Persephone
5
0
9
9.5
L
0
3
0
0
W
4
0
14
11
W
Bellona
jason666
Bellona
2
0
13
8.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,536
Damage
22,946
24,602
Taken
20,495
8,837
Mitigated
11,114
723
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,990
32
0
0
4,536
1,277
0
1,443
3,019
18,376
326
L
Ne Zha
 
Ne Zha
5,744
1,242
0
383
4,834
1,929
0
1,693
3,059
0
18,205
L
Cernunnos
 
Cernunnos
1,978
584
0
120
8,555
2,731
0
3,358
5,128
0
7,509
W
7,052
1,898
0
57
4,738
1,225
0
1,734
2,872
0
20,374
W
Izanami
GRaffaX
Izanami
3,338
2,424
0
559
3,616
1,016
0
1,315
2,091
0
11,781
W
Persephone
Goedl
Persephone
5,268
181
0
798
1,993
518
0
404
1,537
13,915
0
L
1,613
0
0
220
3,145
1,989
0
949
2,173
4,783
0
W
3,552
415
0
3,080
6,353
5,532
0
1,942
4,115
10,449
1,544
W
Bellona
jason666
Bellona
3,736
542
0
687
3,795
2,823
0
1,396
2,235
0
12,858
L
1,211
291
0
0
3,532
911
0
1,138
2,354
2,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,504
Gold Earned
36,288
78
Minions Killed
100
4
Camps Cleared
7
383,205
Distance Traveled
542,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,391
1,278
52
10
0
101,885
0
L
Ne Zha
6,314
1,263
9
2
0
116,286
0
L
Cernunnos
6,079
1,216
11
2
2
96,799
0
W
Loki
7,301
1,460
13
3
4
108,476
0
W
Izanami
6,805
1,361
31
6
2
84,169
0
W
Persephone
7,656
1,531
27
5
0
117,643
0
L
Tiamat
5,286
1,057
2
0
2
43,336
0
W
Sobek
7,820
1,564
13
3
0
126,326
0
W
Bellona
6,706
1,341
16
3
1
106,151
0
L
Hera
5,434
1,087
4
1
0
24,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role