Player Matchup

Zeus
Zeus
DXKOTX
Zeus
Level 145
God Stats
1W - 0L
1,730 SR
Queue Stats
45W - 40L
1,509 Elo+
Party 1
Artemis
Artemis
ISKIRTT
Artemis
Level 145
God Stats
8W - 10L
1,236 SR
Queue Stats
750W - 731L
1,559 Elo+
Party 3
Cthulhu
Cthulhu
TML_FAN_11
Cthulhu
Level 182
God Stats
111W - 78L
1,709 SR
Queue Stats
733W - 656L
1,544 Elo+
Solo
Sylvanus
Sylvanus
ZortThe3rd
Sylvanus
Level 111
God Stats
15W - 6L
1,936 SR
Queue Stats
102W - 91L
1,519 Elo+
Party 3
Bakasura
Bakasura
sadoda
Bakasura
Level 31
God Stats
1W - 1L
1,538 SR
Queue Stats
23W - 16L
1,535 Elo+
Party 1
Team Averages
Level 123
1,630 SR
1,533 Elo+

VS

Team Averages
Level 126
1,424 SR
1,547 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
AbeliaVerice
The Morrigan
Level 142
God Stats
6W - 6L
1,636 SR
Queue Stats
441W - 405L
1,543 Elo+
Party 2
Heimdallr
Heimdallr
CaptainStormy
Heimdallr
Level 126
God Stats
1W - 4L
1,357 SR
Queue Stats
104W - 77L
1,579 Elo+
Solo
Chang'e
Chang'e
YippiePilledAres
Chang'e
Level 136
God Stats
1W - 9L
1,175 SR
Queue Stats
467W - 452L
1,522 Elo+
Party 2
Maui
Maui
ZESPUD
Maui
Level 159
God Stats
1W - 3L
1,451 SR
Queue Stats
220W - 192L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DXKOTX
Zeus
15
3 / 1 / 5
9,258
617
7,342
7,366
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
ISKIRTT
Artemis
14
2 / 2 / 3
8,699
580
5,123
5,865
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TML_FAN_11
Cthulhu
17
2 / 0 / 9
10,850
723
11,060
14,532
11,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
ZortThe3rd
Sylvanus
15
6 / 1 / 7
9,113
608
8,277
11,360
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
sadoda
Bakasura
17
8 / 0 / 6
10,147
676
8,505
13,109
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 7 / 3
6,709
447
3,121
15,252
13,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Morrigan
AbeliaVerice
The Morrigan
12
1 / 5 / 0
6,839
456
5,095
11,314
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
CaptainStormy
Heimdallr
15
2 / 0 / 0
8,406
560
2,807
5,681
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 2
7,250
483
6,350
12,755
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Maui
ZESPUD
Maui
13
0 / 4 / 0
7,990
533
5,349
13,883
11,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
21
Kills
4
4
Deaths
21
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
7
3
0.21
L
The Morrigan
AbeliaVerice
The Morrigan
1
5
0
0.2
L
Heimdallr
CaptainStormy
Heimdallr
2
0
0
2
W
Zeus
DXKOTX
Zeus
3
1
5
5.5
W
Artemis
ISKIRTT
Artemis
2
2
3
1.75
W
Cthulhu
TML_FAN_11
Cthulhu
2
0
9
6.5
L
1
5
2
0.4
L
Maui
ZESPUD
Maui
0
4
0
0
W
Sylvanus
ZortThe3rd
Sylvanus
6
1
7
9.5
W
Bakasura
sadoda
Bakasura
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,307
Damage
22,722
52,232
Taken
58,885
27,480
Mitigated
35,228
23,154
Healing
17,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,121
843
0
1,223
15,252
13,593
0
7,451
7,231
9,222
0
L
The Morrigan
AbeliaVerice
The Morrigan
5,095
1,159
0
3,816
11,314
4,254
0
4,230
6,783
40,881
872
L
Heimdallr
CaptainStormy
Heimdallr
2,807
866
0
3,896
5,681
2,014
646
411
5,270
0
80,361
W
Zeus
DXKOTX
Zeus
7,342
1,032
137
1,530
7,366
2,450
1,399
3,015
4,351
64,583
1,237
W
Artemis
ISKIRTT
Artemis
5,123
1,476
0
1,492
5,865
2,010
2,069
1,501
4,364
0
54,636
W
Cthulhu
TML_FAN_11
Cthulhu
11,060
781
159
7,083
14,532
11,527
190
5,856
8,676
84,861
2,373
L
6,350
564
969
4,194
12,755
3,983
0
6,043
6,229
50,406
0
L
Maui
ZESPUD
Maui
5,349
2,157
0
3,142
13,883
11,384
0
7,770
5,888
51,980
10,406
W
Sylvanus
ZortThe3rd
Sylvanus
8,277
2,242
2,346
4,041
11,360
5,488
2,138
3,183
8,177
51,163
14,703
W
Bakasura
sadoda
Bakasura
8,505
5,806
0
6,366
13,109
6,005
766
5,286
7,823
0
61,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,067
Gold Earned
37,194
552
Minions Killed
481
0
Camps Cleared
0
1,628,805
Distance Traveled
1,484,915
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,709
447
12
1
0
303,067
4
L
The Morrigan
6,839
456
85
6
0
299,340
4
L
Heimdallr
8,406
560
136
9
0
290,453
2
W
Zeus
9,258
617
108
7
0
290,707
4
W
Artemis
8,699
580
89
6
0
275,813
0
W
Cthulhu
10,850
723
155
10
0
331,721
1
L
Chang'e
7,250
483
112
7
0
299,376
5
L
Maui
7,990
533
136
9
0
292,679
1
W
Sylvanus
9,113
608
82
5
0
341,050
2
W
Bakasura
10,147
676
118
8
0
389,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role