Player Matchup

Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
AlwaysUnafraid
Zhong Kui
Silver III
Level 135
God Stats
2W - 4L
1,638 SR
Queue Stats
98W - 127L
1,087 MMR
Party 3
Nemesis
Nemesis
Silver II
Heimey_DaGOAT_03
Nemesis
Silver II
Level 149
God Stats
13W - 17L
1,450 SR
Queue Stats
112W - 126L
1,007 MMR
Solo
Nu Wa
Nu Wa
Silver II
ImUnapproachable
Nu Wa
Silver II
Level 130
God Stats
17W - 6L
1,598 SR
Queue Stats
78W - 102L
1,114 MMR
Party 3
Cthulhu
Cthulhu
Silver III
OfficialGoated_J
Cthulhu
Silver III
Level 69
God Stats
8W - 5L
1,690 SR
Queue Stats
123W - 137L
921 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,575 SR
1,126 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,509 SR
1,125 MMR
Bellona
Bellona
Silver III
 
Bellona
Silver III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Silver IV
CRAB U X FR
Sobek
Silver IV
Level 85
God Stats
1W - 3L
1,326 SR
Queue Stats
32W - 49L
916 MMR
Party 1
Nut
Nut
Silver IV
DeathDefyed
Nut
Silver IV
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
913 MMR
Party 1
Mercury
Mercury
Silver II
TadeElMago
Mercury
Silver II
Level 104
God Stats
2W - 3L
1,551 SR
Queue Stats
64W - 77L
1,116 MMR
Solo
Ix Chel
Ix Chel
Silver I
thunderlad22
Ix Chel
Silver I
Level 155
God Stats
3W - 2L
1,669 SR
Queue Stats
173W - 182L
1,181 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
9 / 1 / 0
8,443
704
8,343
9,863
3,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
AlwaysUnafraid
Zhong Kui
13
1 / 2 / 0
7,781
648
6,370
7,110
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 2 / 4
7,256
605
2,963
10,477
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 2
6,962
580
6,106
6,435
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 9
7,004
584
6,706
9,004
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Ao KuangMulanSusanoMedusa

VS

Bans
GebLokiAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 2 / 0
6,365
530
3,387
10,442
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

6
0 / 4 / 1
4,913
409
1,514
5,880
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 4 / 2
5,934
495
6,101
10,796
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
TadeElMago
Mercury
13
5 / 3 / 2
6,910
576
5,603
10,226
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
thunderlad22
Ix Chel
11
2 / 4 / 3
6,787
566
6,820
7,714
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
17
Kills
9
10
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
1
0
9
L
Bellona
 
Bellona
2
2
0
1
W
Zhong Kui
AlwaysUnafraid
Zhong Kui
1
2
0
0.5
L
0
4
1
0.13
L
0
4
2
0.25
W
4
2
4
3
W
1
4
2
0.5
W
2
1
9
6.5
L
Mercury
TadeElMago
Mercury
5
3
2
2
L
Ix Chel
thunderlad22
Ix Chel
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,488
Damage
23,425
42,889
Taken
45,058
19,554
Mitigated
18,166
13,316
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,343
5,109
0
3,583
9,863
3,386
1,066
874
8,989
0
47,197
L
Bellona
 
Bellona
3,387
1,914
0
3,825
10,442
5,717
0
6,810
3,420
0
36,673
W
Zhong Kui
AlwaysUnafraid
Zhong Kui
6,370
1,466
0
4,506
7,110
4,443
1,214
0
7,110
43,190
13,105
L
1,514
84
0
1,263
5,880
3,569
0
1,571
3,869
10,222
2,590
L
6,101
3,262
0
4,127
10,796
3,396
0
1,904
8,444
0
42,586
W
2,963
765
0
2,632
10,477
4,622
27
1,698
8,779
0
44,212
W
6,106
937
0
1,069
6,435
1,996
521
3,244
3,191
34,611
924
W
6,706
325
132
1,394
9,004
5,107
0
2,591
6,413
26,392
0
L
Mercury
TadeElMago
Mercury
5,603
2,772
0
369
10,226
3,580
0
2,367
7,478
0
50,039
L
Ix Chel
thunderlad22
Ix Chel
6,820
525
220
2,200
7,714
1,904
0
3,862
3,322
45,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
30,909
375
Minions Killed
329
0
Camps Cleared
0
1,193,337
Distance Traveled
1,033,198
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,443
704
88
7
0
245,033
2
L
Bellona
6,365
530
79
7
0
183,985
0
W
Zhong Kui
7,781
648
104
9
0
192,235
4
L
Sobek
4,913
409
19
2
0
126,893
1
L
Nut
5,934
495
68
6
0
223,918
0
W
Nemesis
7,256
605
74
6
0
286,421
1
W
Nu Wa
6,962
580
67
6
0
208,053
2
W
Cthulhu
7,004
584
42
4
0
261,595
0
L
Mercury
6,910
576
78
7
0
268,792
0
L
Ix Chel
6,787
566
85
7
0
229,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role