Player Matchup

Awilix
Awilix
F1Nd3RF33
Awilix
Level 89
God Stats
3W - 1L
1,735 SR
Queue Stats
48W - 37L
1,443 Elo+
Party 1
Vamana
Vamana
Guti_Z-
Vamana
Level 73
God Stats
87W - 90L
1,487 SR
Queue Stats
305W - 311L
1,451 Elo+
Solo
Heimdallr
Heimdallr
edua2607
Heimdallr
Level 126
God Stats
3W - 2L
1,505 SR
Queue Stats
105W - 98L
1,469 Elo+
Solo
Nu Wa
Nu Wa
rudka1188
Nu Wa
Level 148
God Stats
2W - 1L
1,759 SR
Queue Stats
24W - 26L
1,478 Elo+
Solo
Cthulhu
Cthulhu
xCraZyHD
Cthulhu
Level 24
God Stats
1W - 0L
1,722 SR
Queue Stats
6W - 7L
1,358 Elo+
Party 1
Team Averages
Level 92
1,642 SR
1,440 Elo+

VS

Team Averages
Level 132
1,518 SR
1,461 Elo+
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Ska77
Thanatos
Level 63
God Stats
171W - 206L
1,534 SR
Queue Stats
172W - 207L
1,461 Elo+
Solo
Bacchus
Bacchus
VaiTaFu
Bacchus
Level 173
God Stats
1W - 3L
1,507 SR
Queue Stats
192W - 177L
1,471 Elo+
Party 2
Ix Chel
Ix Chel
archiebolt
Ix Chel
Level 153
God Stats
4W - 7L
1,467 SR
Queue Stats
78W - 84L
1,462 Elo+
Solo
Skadi
Skadi
bio-diesel-3
Skadi
Level 131
God Stats
26W - 28L
1,580 SR
Queue Stats
152W - 153L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
F1Nd3RF33
Awilix
11
5 / 2 / 0
5,960
596
3,560
5,406
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vamana
Guti_Z-
Vamana
11
3 / 2 / 4
7,106
711
5,741
7,227
4,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
edua2607
Heimdallr
9
0 / 3 / 1
5,084
508
2,558
6,071
1,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
rudka1188
Nu Wa
9
2 / 2 / 3
5,353
535
3,086
3,008
782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
xCraZyHD
Cthulhu
8
1 / 2 / 0
5,209
521
2,311
6,917
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
5 / 4 / 2
5,486
549
3,419
6,699
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Ska77
Thanatos
2
0 / 1 / 0
3,441
344
481
1,148
232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
VaiTaFu
Bacchus
7
3 / 3 / 6
4,850
485
5,090
7,842
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
archiebolt
Ix Chel
10
0 / 3 / 3
5,548
555
4,121
6,792
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 2
6,407
641
5,908
4,522
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
11
Kills
10
11
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
2
1.5
W
Awilix
F1Nd3RF33
Awilix
5
2
0
2.5
W
Vamana
Guti_Z-
Vamana
3
2
4
2.5
L
Thanatos
Ska77
Thanatos
0
1
0
0
L
Bacchus
VaiTaFu
Bacchus
3
3
6
2
L
Ix Chel
archiebolt
Ix Chel
0
3
3
0.5
L
2
0
2
3
W
Heimdallr
edua2607
Heimdallr
0
3
1
0.17
W
Nu Wa
rudka1188
Nu Wa
2
2
3
1.75
W
Cthulhu
xCraZyHD
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,256
Damage
19,019
28,629
Taken
27,003
13,295
Mitigated
10,643
5,730
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,419
844
0
853
6,699
2,252
0
427
6,201
0
11,312
W
Awilix
F1Nd3RF33
Awilix
3,560
1,263
0
494
5,406
1,844
0
2,160
3,246
0
30,114
W
Vamana
Guti_Z-
Vamana
5,741
2,405
0
1,433
7,227
4,352
127
3,746
3,481
0
42,361
L
Thanatos
Ska77
Thanatos
481
274
0
381
1,148
232
0
207
913
0
2,340
L
Bacchus
VaiTaFu
Bacchus
5,090
1,110
0
1,000
7,842
4,342
0
1,281
6,375
14,669
0
L
Ix Chel
archiebolt
Ix Chel
4,121
949
83
1,348
6,792
2,254
0
1,787
4,921
40,506
0
L
5,908
2,323
0
1,116
4,522
1,563
0
1,633
2,889
0
53,791
W
Heimdallr
edua2607
Heimdallr
2,558
913
0
2,446
6,071
1,903
0
699
5,372
0
35,874
W
Nu Wa
rudka1188
Nu Wa
3,086
896
0
556
3,008
782
0
2,015
993
25,026
0
W
Cthulhu
xCraZyHD
Cthulhu
2,311
609
0
801
6,917
4,414
0
591
6,326
11,510
1,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,712
Gold Earned
25,732
245
Minions Killed
220
0
Camps Cleared
0
964,277
Distance Traveled
789,662
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,486
549
19
2
0
200,929
0
W
Awilix
5,960
596
51
5
0
238,920
0
W
Vamana
7,106
711
75
8
0
166,070
0
L
Thanatos
3,441
344
5
1
0
21,237
0
L
Bacchus
4,850
485
17
2
0
226,291
0
L
Ix Chel
5,548
555
80
8
0
172,349
2
L
Skadi
6,407
641
99
10
0
168,856
2
W
Heimdallr
5,084
508
74
7
0
186,578
0
W
Nu Wa
5,353
535
30
3
0
184,320
9
W
Cthulhu
5,209
521
15
2
0
188,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role