Player Matchup

Gilgamesh
Gilgamesh
AlmiGhtTyKinG133
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 92L
1,385 Elo+
Solo
Medusa
Medusa
Cashout DMV
Medusa
Level 97
God Stats
9W - 5L
1,681 SR
Queue Stats
175W - 150L
1,463 Elo+
Solo
Cerberus
Cerberus
DomBowler
Cerberus
Level 104
God Stats
9W - 8L
1,472 SR
Queue Stats
80W - 86L
1,499 Elo+
Solo
Nemesis
Nemesis
majorpayne369
Nemesis
Level 129
God Stats
22W - 10L
1,680 SR
Queue Stats
491W - 453L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
naruto16sama
Zhong Kui
Level 108
God Stats
11W - 1L
1,995 SR
Queue Stats
170W - 182L
1,519 Elo+
Solo
Team Averages
Level 101
1,666 SR
1,470 Elo+

VS

Team Averages
Level 127
1,591 SR
1,506 Elo+
Lancelot
Lancelot
BimPPa
Lancelot
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 31L
1,309 Elo+
Solo
Cabrakan
Cabrakan
Gxnny UwU
Cabrakan
Level 53
God Stats
4W - 0L
1,892 SR
Queue Stats
55W - 69L
1,458 Elo+
Party 1
Anubis
Anubis
Saint Rza
Anubis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,827 Elo+
Solo
Artemis
Artemis
Sup BuFF
Artemis
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 94L
1,415 Elo+
Party 1
Hou Yi
Hou Yi
chenlezhi
Hou Yi
Level 261
God Stats
165W - 195L
1,565 SR
Queue Stats
1,017W - 989L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
1 / 2 / 1
8,639
455
4,530
16,496
13,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
15
3 / 5 / 4
9,688
510
7,786
11,155
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
DomBowler
Cerberus
15
0 / 3 / 4
9,040
476
6,700
18,666
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
16
4 / 5 / 2
9,520
501
8,650
17,167
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
naruto16sama
Zhong Kui
15
4 / 8 / 1
9,627
507
14,055
18,200
9,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BimPPa
Lancelot
18
5 / 2 / 9
10,378
546
10,792
17,638
7,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cabrakan
Gxnny UwU
Cabrakan
15
4 / 3 / 12
9,315
490
15,522
15,882
10,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
Saint Rza
Anubis
17
6 / 3 / 8
10,155
534
9,963
7,978
3,175
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Sup BuFF
Artemis
17
3 / 2 / 6
10,162
535
12,161
9,359
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
chenlezhi
Hou Yi
18
5 / 2 / 6
10,860
572
13,261
10,699
3,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
12
Kills
23
23
Deaths
12
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
2
1
0.75
W
Lancelot
BimPPa
Lancelot
5
2
9
4.75
L
Medusa
3
5
4
1
L
Cerberus
DomBowler
Cerberus
0
3
4
0.67
W
Cabrakan
Gxnny UwU
Cabrakan
4
3
12
3.33
W
Anubis
Saint Rza
Anubis
6
3
8
3.33
W
Artemis
Sup BuFF
Artemis
3
2
6
3
W
Hou Yi
chenlezhi
Hou Yi
5
2
6
4
L
Nemesis
4
5
2
1
L
Zhong Kui
naruto16sama
Zhong Kui
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,721
Damage
61,699
81,684
Taken
61,556
46,048
Mitigated
28,058
20,783
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
4,530
1,487
0
2,594
16,496
13,452
349
2,753
13,743
0
46,285
W
Lancelot
BimPPa
Lancelot
10,792
1,905
0
1,014
17,638
7,849
0
6,253
11,385
0
94,041
L
Medusa
7,786
2,583
0
665
11,155
3,890
0
2,776
8,379
0
75,287
L
Cerberus
DomBowler
Cerberus
6,700
89
0
5,514
18,666
13,818
0
7,284
11,382
38,857
1,405
W
Cabrakan
Gxnny UwU
Cabrakan
15,522
2,930
0
1,026
15,882
10,584
258
5,062
10,820
36,805
1,013
W
Anubis
Saint Rza
Anubis
9,963
157
0
1,450
7,978
3,175
172
4,683
3,295
52,887
0
W
Artemis
Sup BuFF
Artemis
12,161
6,777
0
3,555
9,359
2,974
0
2,574
6,785
0
78,218
W
Hou Yi
chenlezhi
Hou Yi
13,261
4,697
0
2,761
10,699
3,476
0
1,989
8,710
0
79,629
L
Nemesis
8,650
4,414
0
6,679
17,167
5,775
489
5,495
11,672
0
81,118
L
Zhong Kui
naruto16sama
Zhong Kui
14,055
2,105
0
5,331
18,200
9,113
0
6,787
11,413
63,759
3,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,514
Gold Earned
50,870
523
Minions Killed
471
0
Camps Cleared
0
1,897,282
Distance Traveled
1,952,883
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,639
455
72
4
0
376,343
5
W
Lancelot
10,378
546
121
6
0
487,080
0
L
Medusa
9,688
510
127
7
0
373,931
4
L
Cerberus
9,040
476
84
4
0
380,817
2
W
Cabrakan
9,315
490
42
2
0
404,908
4
W
Anubis
10,155
534
81
4
0
345,794
6
W
Artemis
10,162
535
109
6
0
342,266
2
W
Hou Yi
10,860
572
118
6
0
372,835
0
L
Nemesis
9,520
501
120
6
0
417,059
0
L
Zhong Kui
9,627
507
120
6
0
349,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role