Player Matchup

Ymir
Ymir
Edgar Good Boy
Ymir
Level 143
God Stats
16W - 19L
1,360 SR
Queue Stats
299W - 319L
1,448 Elo+
Party 2
Yu Huang
Yu Huang
Flakston
Yu Huang
Level 129
God Stats
2W - 2L
1,488 SR
Queue Stats
24W - 21L
1,557 Elo+
Party 3
Awilix
Awilix
Natestreo6197
Awilix
Level 68
God Stats
0W - 4L
1,315 SR
Queue Stats
267W - 296L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
ShuckPulls
Cthulhu
Level 128
God Stats
0W - 1L
1,247 SR
Queue Stats
33W - 36L
1,525 Elo+
Party 3
Ishtar
Ishtar
ThereNoNameHere
Ishtar
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,529 Elo+
Solo
Team Averages
Level 101
1,382 SR
1,511 Elo+

VS

Team Averages
Level 88
1,419 SR
1,478 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Shadowforrecast
Bakasura
Level 40
God Stats
3W - 2L
1,485 SR
Queue Stats
83W - 97L
1,404 Elo+
Solo
Cernunnos
Cernunnos
TankSznn
Cernunnos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,484 Elo+
Party 1
Nike
Nike
Wrihx
Nike
Level 66
God Stats
1W - 0L
1,164 SR
Queue Stats
35W - 38L
1,473 Elo+
Party 1
Thoth
Thoth
pelmy
Thoth
Level 105
God Stats
6W - 7L
1,446 SR
Queue Stats
323W - 305L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,377
538
2,241
6,729
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
Flakston
Yu Huang
11
0 / 3 / 0
5,675
568
2,953
5,064
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,012
501
2,055
6,496
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
ShuckPulls
Cthulhu
9
1 / 2 / 0
5,273
527
3,681
7,401
3,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
1 / 2 / 1
5,528
553
2,991
4,558
1,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
4 / 1 / 3
5,624
562
2,177
4,372
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
11
2 / 0 / 3
5,604
560
2,900
9,027
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cernunnos
TankSznn
Cernunnos
10
1 / 1 / 4
5,294
529
2,922
5,284
1,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nike
Wrihx
Nike
12
3 / 0 / 2
6,882
688
5,747
7,890
5,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
pelmy
Thoth
12
2 / 0 / 3
6,286
629
4,260
4,705
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
12
13
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
3
5.5
L
0
3
0
0
L
Yu Huang
Flakston
Yu Huang
0
3
0
0
L
0
3
0
0
W
Bakasura
2
0
3
3.5
L
Cthulhu
ShuckPulls
Cthulhu
1
2
0
0.5
W
Cernunnos
TankSznn
Cernunnos
1
1
4
3
L
1
2
1
0.75
W
Nike
Wrihx
Nike
3
0
2
4
W
Thoth
pelmy
Thoth
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,921
Damage
18,006
30,248
Taken
31,278
11,741
Mitigated
13,239
5,617
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,177
100
44
250
4,372
1,943
256
807
3,565
22,715
0
L
2,241
1,571
0
927
6,729
2,718
0
0
6,729
32,723
601
L
Yu Huang
Flakston
Yu Huang
2,953
399
0
500
5,064
1,346
0
2,297
2,377
45,643
927
L
2,055
857
0
359
6,496
2,289
0
544
5,764
0
30,981
W
Bakasura
2,900
2,098
0
7,090
9,027
3,128
152
736
8,291
0
25,919
L
Cthulhu
ShuckPulls
Cthulhu
3,681
121
0
2,049
7,401
3,833
0
1,769
5,080
22,056
0
W
Cernunnos
TankSznn
Cernunnos
2,922
1,210
0
2,180
5,284
1,600
0
1,767
3,517
0
26,809
L
2,991
1,715
0
1,782
4,558
1,555
0
870
3,568
0
38,423
W
Nike
Wrihx
Nike
5,747
975
0
1,184
7,890
5,231
0
2,483
5,407
0
48,039
W
Thoth
pelmy
Thoth
4,260
143
0
1,075
4,705
1,337
0
3,029
1,676
36,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,865
Gold Earned
29,690
325
Minions Killed
351
0
Camps Cleared
0
1,012,247
Distance Traveled
1,039,856
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,624
562
32
3
0
236,362
4
L
Ymir
5,377
538
59
6
0
203,296
0
L
Yu Huang
5,675
568
99
10
0
186,161
0
L
Awilix
5,012
501
56
6
0
208,378
0
W
Bakasura
5,604
560
77
8
0
230,046
0
L
Cthulhu
5,273
527
32
3
0
229,883
0
W
Cernunnos
5,294
529
56
6
0
186,830
0
L
Ishtar
5,528
553
79
8
0
184,529
1
W
Nike
6,882
688
92
9
0
173,239
0
W
Thoth
6,286
629
94
9
0
213,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role