Player Matchup

Apollo
Apollo
Diamond I
 
Apollo
Diamond I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Diamond I
ArT1X
Yu Huang
Diamond I
Level 288
God Stats
8W - 7L
1,577 SR
Queue Stats
134W - 113L
2,397 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
FeetlessCow
Zhong Kui
Diamond II
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 290L
2,301 MMR
Party 2
Artemis
Artemis
Diamond II
Måtek
Artemis
Diamond II
Level 133
God Stats
0W - 2L
1,482 SR
Queue Stats
186W - 171L
2,342 MMR
Party 2
Tyr
Tyr
Masters
hoodGank
Tyr
Masters
Level 198
God Stats
0W - 2L
1,475 SR
Queue Stats
233W - 218L
2,248 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 178
1,507 SR
2,158 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,642 SR
2,353 MMR
Hel
Hel
Masters
IloveFuture
Hel
Masters
Level 69
God Stats
7W - 4L
1,647 SR
Queue Stats
242W - 200L
2,470 MMR
Solo
Cliodhna
Cliodhna
Masters
LaCαbra
Cliodhna
Masters
Level 117
God Stats
9W - 5L
1,800 SR
Queue Stats
184W - 151L
2,478 MMR
Solo
Hercules
Hercules
Diamond II
Praimor
Hercules
Diamond II
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 31L
2,433 MMR
Party 1
Surtr
Surtr
Masters
Snusmakaren
Surtr
Masters
Level 220
God Stats
57W - 50L
1,567 SR
Queue Stats
431W - 406L
2,100 MMR
Solo
Ishtar
Ishtar
Diamond I
TheXLayer
Ishtar
Diamond I
Level 159
God Stats
2W - 4L
1,695 SR
Queue Stats
106W - 81L
2,285 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 2 / 2
6,788
617
5,671
8,339
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
ArT1X
Yu Huang
12
0 / 2 / 1
6,256
569
4,279
6,038
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
FeetlessCow
Zhong Kui
10
3 / 5 / 0
6,087
553
9,183
9,377
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Artemis
Måtek
Artemis
11
0 / 3 / 0
5,751
523
5,752
8,471
2,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 6 / 2
5,014
456
3,638
12,657
2,672
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SusanoAthenaAo KuangMedusa

VS

Bans
He BoFreyaLancelotCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,275
661
7,419
6,829
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
LaCαbra
Cliodhna
14
7 / 1 / 3
7,382
671
7,473
7,598
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
Praimor
Hercules
10
1 / 0 / 6
6,477
589
5,374
10,427
5,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
3 / 3 / 5
7,080
644
7,377
15,035
11,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ishtar
TheXLayer
Ishtar
12
4 / 2 / 0
6,945
631
6,223
7,552
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
18
18
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
2
2
2.5
L
Yu Huang
ArT1X
Yu Huang
0
2
1
0.25
L
Zhong Kui
FeetlessCow
Zhong Kui
3
5
0
0.6
W
3
1
3
4.5
W
Cliodhna
LaCαbra
Cliodhna
7
1
3
8.5
L
Artemis
Måtek
Artemis
0
3
0
0
W
Hercules
Praimor
Hercules
1
0
6
4
W
3
3
5
1.83
W
Ishtar
TheXLayer
Ishtar
4
2
0
2
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,523
Damage
33,866
44,882
Taken
47,441
15,617
Mitigated
23,538
8,217
Healing
21,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,671
3,153
0
1,864
8,339
3,222
0
0
8,224
0
41,452
L
Yu Huang
ArT1X
Yu Huang
4,279
529
0
790
6,038
1,349
0
4,433
1,605
48,195
0
L
Zhong Kui
FeetlessCow
Zhong Kui
9,183
1,991
0
2,569
9,377
5,406
0
317
8,465
35,380
7,621
W
7,419
361
877
4,121
6,829
1,826
0
3,592
2,773
58,390
2,169
W
Cliodhna
LaCαbra
Cliodhna
7,473
1,020
0
3,203
7,598
2,468
0
881
6,677
0
53,438
L
Artemis
Måtek
Artemis
5,752
1,976
0
492
8,471
2,968
0
0
8,471
0
40,760
W
Hercules
Praimor
Hercules
5,374
2,136
0
3,725
10,427
5,836
0
901
9,526
0
24,613
W
7,377
2,443
0
6,289
15,035
11,002
53
6,989
8,046
2,017
41,146
W
Ishtar
TheXLayer
Ishtar
6,223
3,592
0
3,408
7,552
2,406
22
0
7,552
0
46,452
L
3,638
510
0
2,502
12,657
2,672
0
3,161
9,326
0
22,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,896
Gold Earned
35,159
380
Minions Killed
418
0
Camps Cleared
0
1,108,925
Distance Traveled
1,186,288
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,788
617
78
7
0
248,262
0
L
Yu Huang
6,256
569
102
9
0
223,399
2
L
Zhong Kui
6,087
553
84
8
0
190,854
0
W
Hel
7,275
661
114
10
0
249,031
2
W
Cliodhna
7,382
671
93
8
0
269,164
0
L
Artemis
5,751
523
73
7
0
204,657
0
W
Hercules
6,477
589
34
3
0
271,417
3
W
Surtr
7,080
644
75
7
0
199,005
0
W
Ishtar
6,945
631
102
9
0
197,671
1
L
Tyr
5,014
456
43
4
0
241,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role