Player Matchup

Zeus
Zeus
CRJakobson
Zeus
Level 68
God Stats
3W - 2L
1,615 SR
Queue Stats
123W - 119L
1,486 Elo+
Solo
Surtr
Surtr
ColossalHail
Surtr
Level 79
God Stats
28W - 22L
1,555 SR
Queue Stats
278W - 301L
1,415 Elo+
Solo
Atlas
Atlas
SexslaveTaylor
Atlas
Level 47
God Stats
2W - 5L
1,189 SR
Queue Stats
57W - 87L
1,375 Elo+
Solo
Thor
Thor
Waarzy
Thor
Level 86
God Stats
27W - 26L
1,497 SR
Queue Stats
276W - 260L
1,475 Elo+
Party 3
Ullr
Ullr
Waiiikiki
Ullr
Level 146
God Stats
31W - 44L
1,317 SR
Queue Stats
675W - 637L
1,378 Elo+
Party 3
Team Averages
Level 85
1,435 SR
1,426 Elo+

VS

Team Averages
Level 95
1,589 SR
1,492 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Aldebarannn
Chernobog
Level 60
God Stats
41W - 57L
1,467 SR
Queue Stats
207W - 203L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
JOTAS2000
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,499 Elo+
Party 2
Eset
Eset
Xiaoventis
Eset
Level 71
God Stats
4W - 3L
1,735 SR
Queue Stats
273W - 251L
1,475 Elo+
Party 1
Pele
Pele
pedromoratt
Pele
Level 128
God Stats
1W - 1L
1,745 SR
Queue Stats
59W - 54L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,883
654
3,880
4,154
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 0
5,374
597
3,290
8,003
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 1 / 1
5,048
561
2,282
4,647
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
Waarzy
Thor
8
0 / 0 / 1
4,395
488
882
4,415
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
10
2 / 0 / 0
5,324
592
3,281
2,820
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 0 / 1
4,437
493
1,363
3,987
2,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Aldebarannn
Chernobog
9
1 / 2 / 0
4,595
511
1,649
4,735
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
JOTAS2000
Sun Wukong
9
1 / 0 / 0
5,135
571
3,156
5,920
3,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 3 / 1
4,801
533
2,132
4,981
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
2 / 1 / 1
5,602
622
4,154
6,577
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
6
Kills
4
4
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
1
0.5
L
Chernobog
Aldebarannn
Chernobog
1
2
0
0.5
W
3
2
1
1.75
W
1
1
0
1
L
Sun Wukong
JOTAS2000
Sun Wukong
1
0
0
1
W
0
1
1
0.5
W
Thor
Waarzy
Thor
0
0
1
0.5
W
Ullr
2
0
0
2
L
0
3
1
0.17
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,615
Damage
12,454
24,039
Taken
26,200
10,700
Mitigated
10,654
7,667
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,363
589
0
655
3,987
2,266
0
618
3,369
11,692
0
L
Chernobog
Aldebarannn
Chernobog
1,649
954
0
1,608
4,735
1,327
0
1,482
3,253
0
24,090
W
3,880
477
0
1,144
4,154
1,176
0
1,920
2,234
32,357
790
W
3,290
861
0
1,563
8,003
4,631
0
0
7,510
426
32,741
L
Sun Wukong
JOTAS2000
Sun Wukong
3,156
487
0
2,240
5,920
3,693
12
409
5,467
0
31,734
W
2,282
1,010
56
2,271
4,647
2,540
0
703
3,944
18,185
0
W
Thor
Waarzy
Thor
882
211
0
866
4,415
1,443
0
410
3,932
0
22,857
W
Ullr
3,281
989
0
1,767
2,820
910
0
485
2,335
0
40,172
L
2,132
90
0
1,085
4,981
1,195
0
2,471
2,134
23,746
0
L
4,154
671
0
1,067
6,577
2,173
0
771
5,768
0
44,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,024
Gold Earned
24,570
294
Minions Killed
256
0
Camps Cleared
0
890,980
Distance Traveled
904,720
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,437
493
18
2
0
170,869
0
L
Chernobog
4,595
511
47
5
0
171,664
0
W
Zeus
5,883
654
74
8
0
159,871
2
W
Surtr
5,374
597
66
7
0
186,246
0
L
Sun Wukong
5,135
571
53
6
0
187,911
0
W
Atlas
5,048
561
25
3
0
184,412
4
W
Thor
4,395
488
47
5
0
205,230
0
W
Ullr
5,324
592
82
9
0
155,221
0
L
Eset
4,801
533
50
6
0
160,655
3
L
Pele
5,602
622
88
10
0
213,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role