Player Matchup

Xing Tian
Xing Tian
Gold II
Joantemos
Xing Tian
Gold II
Level 162
God Stats
79W - 59L
1,623 SR
Queue Stats
385W - 402L
1,647 MMR
Solo
Chiron
Chiron
Gold I
KenDoIt
Chiron
Gold I
Level 139
God Stats
1W - 3L
1,408 SR
Queue Stats
68W - 62L
1,649 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Oh No Not Musty
Ne Zha
Platinum III
Level 143
God Stats
11W - 9L
1,688 SR
Queue Stats
167W - 157L
1,728 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,573 SR
1,675 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,614 SR
1,680 MMR
Nu Wa
Nu Wa
Silver II
isrecon
Nu Wa
Silver II
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,431 MMR
Solo
Vulcan
Vulcan
Platinum V
purevill
Vulcan
Platinum V
Level 129
God Stats
35W - 51L
1,749 SR
Queue Stats
347W - 305L
1,804 MMR
Party 1
Ymir
Ymir
Platinum V
vivyo0
Ymir
Platinum V
Level 129
God Stats
164W - 154L
1,593 SR
Queue Stats
402W - 376L
1,804 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Joantemos
Xing Tian
17
2 / 1 / 6
10,850
775
9,380
16,080
10,554
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
KenDoIt
Chiron
19
4 / 0 / 3
12,148
868
11,955
11,504
6,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 1 / 5
10,516
751
7,975
12,654
6,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KuzenboAchillesMedusaCthulhuSerqet

VS

Bans
MulanOdinDiscordiaShivaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
isrecon
Nu Wa
17
1 / 2 / 1
10,119
723
13,127
9,534
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
purevill
Vulcan
17
1 / 2 / 1
10,178
727
12,290
7,583
2,791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
vivyo0
Ymir
15
0 / 4 / 1
9,408
672
4,880
15,483
12,037
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Joantemos
Xing Tian
2
1
6
5
W
Chiron
KenDoIt
Chiron
4
0
3
5.5
W
2
1
5
4.5
L
Nu Wa
isrecon
Nu Wa
1
2
1
0.75
L
Vulcan
purevill
Vulcan
1
2
1
0.75
L
Ymir
vivyo0
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,310
Damage
30,297
40,238
Taken
32,600
23,254
Mitigated
17,648
7,556
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Joantemos
Xing Tian
9,380
614
0
988
16,080
10,554
0
10,054
6,020
27,771
4,404
W
Chiron
KenDoIt
Chiron
11,955
3,031
919
4,106
11,504
6,218
154
9,224
2,278
0
79,589
W
7,975
582
0
1,543
12,654
6,482
66
10,761
1,893
0
48,028
L
Nu Wa
isrecon
Nu Wa
13,127
4,745
0
2,781
9,534
2,820
26
2,437
7,094
43,913
0
L
Vulcan
purevill
Vulcan
12,290
451
0
1,981
7,583
2,791
0
2,681
4,892
50,611
1,072
L
Ymir
vivyo0
Ymir
4,880
435
0
1,730
15,483
12,037
0
3,319
12,131
21,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,514
Gold Earned
29,705
239
Minions Killed
165
0
Camps Cleared
0
816,817
Distance Traveled
771,784
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,850
775
42
3
0
261,611
0
W
Chiron
12,148
868
145
10
0
275,966
0
W
Ne Zha
10,516
751
52
4
0
279,240
0
L
Nu Wa
10,119
723
63
5
0
254,715
0
L
Vulcan
10,178
727
77
6
0
281,181
4
L
Ymir
9,408
672
25
2
0
235,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role