Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
EldesKisia
Ishtar
Level 147
God Stats
2W - 1L
1,607 SR
Queue Stats
21W - 34L
1,397 Elo+
Solo
Agni
Agni
matbr1
Agni
Level 88
God Stats
1W - 1L
1,292 SR
Queue Stats
70W - 71L
1,530 Elo+
Solo
Rama
Rama
zRαyleigh
Rama
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 77L
1,718 Elo+
Solo
Team Averages
Level 130
1,480 SR
1,529 Elo+

VS

Team Averages
Level 132
1,486 SR
1,456 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Brutalheavy
Zeus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,267 Elo+
Solo
Anhur
Anhur
FranK456
Anhur
Level 98
God Stats
1W - 1L
1,496 SR
Queue Stats
86W - 85L
1,484 Elo+
Solo
Chaac
Chaac
SrNYC
Chaac
Level 124
God Stats
4W - 4L
1,564 SR
Queue Stats
316W - 324L
1,508 Elo+
Solo
Tiamat
Tiamat
xMytsu
Tiamat
Level 153
God Stats
7W - 10L
1,368 SR
Queue Stats
410W - 393L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 2 / 3
6,602
1,320
2,694
4,124
1,603
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
 
Thor
11
2 / 0 / 5
6,407
1,281
4,859
1,742
727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ishtar
EldesKisia
Ishtar
11
0 / 1 / 5
5,646
1,129
4,355
3,883
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Agni
matbr1
Agni
11
4 / 1 / 4
6,664
1,333
5,779
2,357
650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 3
5,985
1,197
3,663
2,665
783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

384

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 2 / 1
6,450
1,290
3,269
6,449
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 2
5,388
1,078
3,065
3,600
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
FranK456
Anhur
10
0 / 3 / 2
5,531
1,106
1,320
6,145
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
SrNYC
Chaac
11
1 / 2 / 2
5,896
1,179
5,247
6,548
6,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiamat
xMytsu
Tiamat
9
0 / 0 / 0
4,844
969
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
9
Kills
4
4
Deaths
9
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
2
3
1.75
W
Thor
 
Thor
2
0
5
4.5
L
Izanami
 
Izanami
3
2
1
1.75
L
0
2
2
0.5
W
Ishtar
EldesKisia
Ishtar
0
1
5
2.5
L
Anhur
FranK456
Anhur
0
3
2
0.33
L
Chaac
SrNYC
Chaac
1
2
2
1
W
Agni
matbr1
Agni
4
1
4
6
L
Tiamat
xMytsu
Tiamat
0
0
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,350
Damage
12,901
14,771
Taken
22,742
4,909
Mitigated
10,772
3,014
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,694
41
171
614
4,124
1,603
0
572
3,552
10,449
313
W
Thor
 
Thor
4,859
702
0
256
1,742
727
0
176
1,566
0
9,752
L
Izanami
 
Izanami
3,269
1,811
0
634
6,449
1,931
0
3,523
2,887
0
15,834
L
3,065
43
0
471
3,600
865
0
1,160
2,300
11,874
0
W
Ishtar
EldesKisia
Ishtar
4,355
1,854
0
667
3,883
1,146
0
874
3,009
0
16,043
L
Anhur
FranK456
Anhur
1,320
406
0
759
6,145
1,617
0
1,431
4,565
0
9,876
L
Chaac
SrNYC
Chaac
5,247
408
0
1,932
6,548
6,359
0
2,218
4,261
0
10,378
W
Agni
matbr1
Agni
5,779
360
0
0
2,357
650
0
684
1,673
10,827
0
L
Tiamat
xMytsu
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
3,663
2,650
0
1,306
2,665
783
0
759
1,906
0
17,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
28,109
106
Minions Killed
93
7
Camps Cleared
4
497,892
Distance Traveled
406,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,602
1,320
16
3
1
106,472
0
W
Thor
6,407
1,281
9
2
2
107,067
0
L
Izanami
6,450
1,290
37
7
1
107,277
0
L
Zeus
5,388
1,078
22
4
2
97,197
0
W
Ishtar
5,646
1,129
28
6
1
94,978
0
L
Anhur
5,531
1,106
27
5
0
89,678
0
L
Chaac
5,896
1,179
7
1
1
111,677
0
W
Agni
6,664
1,333
21
4
1
100,553
0
L
Tiamat
4,844
969
0
0
0
1,027
0
W
Rama
5,985
1,197
32
6
2
88,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role