Player Matchup

Cerberus
Cerberus
Holendeity
Cerberus
Level 101
God Stats
2W - 2L
1,634 SR
Queue Stats
104W - 92L
1,609 Elo+
Solo
Cliodhna
Cliodhna
RudyMancuso
Cliodhna
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,598 Elo+
Party 2
Vulcan
Vulcan
TubieGaymerJr
Vulcan
Level 144
God Stats
1W - 1L
1,579 SR
Queue Stats
10W - 14L
1,535 Elo+
Party 2
Bellona
Bellona
newblacklisten
Bellona
Level 84
God Stats
4W - 6L
1,493 SR
Queue Stats
229W - 252L
1,496 Elo+
Solo
Thanatos
Thanatos
xxxxThanatosxxxx
Thanatos
Level 156
God Stats
28W - 25L
1,616 SR
Queue Stats
440W - 388L
1,560 Elo+
Solo
Team Averages
Level 126
1,564 SR
1,559 Elo+

VS

Team Averages
Level 156
1,467 SR
1,568 Elo+
Hades
Hades
Deionn4
Hades
Level 159
God Stats
3W - 5L
1,438 SR
Queue Stats
237W - 228L
1,598 Elo+
Solo
Guan Yu
Guan Yu
Lyon_pendragon
Guan Yu
Level 166
God Stats
6W - 2L
1,381 SR
Queue Stats
150W - 131L
1,579 Elo+
Solo
Artemis
Artemis
NewAccounts
Artemis
Level 159
God Stats
3W - 1L
1,414 SR
Queue Stats
205W - 175L
1,552 Elo+
Solo
King Arthur
King Arthur
cewabul1
King Arthur
Level 138
God Stats
50W - 52L
1,566 SR
Queue Stats
446W - 392L
1,591 Elo+
Party 1
Raijin
Raijin
yoSubby
Raijin
Level 156
God Stats
7W - 7L
1,534 SR
Queue Stats
483W - 454L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Holendeity
Cerberus
10
1 / 1 / 2
5,560
695
4,888
7,197
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
RudyMancuso
Cliodhna
11
5 / 0 / 0
5,939
742
2,622
6,071
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 3 / 1
4,724
591
2,272
4,042
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
1 / 1 / 0
3,693
462
1,547
3,298
1,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 4 / 0
4,119
515
2,799
5,858
1,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Deionn4
Hades
9
2 / 0 / 2
5,015
627
1,556
3,213
2,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

9
0 / 2 / 1
4,930
616
4,246
7,297
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
NewAccounts
Artemis
9
2 / 1 / 2
4,861
608
3,931
4,312
1,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
cewabul1
King Arthur
9
2 / 2 / 2
4,791
599
4,258
6,246
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
yoSubby
Raijin
10
3 / 2 / 0
5,260
658
3,160
2,938
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
7
Kills
9
9
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
Deionn4
Hades
2
0
2
3
L
Cerberus
Holendeity
Cerberus
1
1
2
2
W
0
2
1
0.25
W
Artemis
NewAccounts
Artemis
2
1
2
3
L
Cliodhna
RudyMancuso
Cliodhna
5
0
0
5
L
0
3
1
0.17
W
King Arthur
cewabul1
King Arthur
2
2
2
1.5
L
1
1
0
1
L
0
4
0
0
W
Raijin
yoSubby
Raijin
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,128
Damage
17,151
26,466
Taken
24,006
9,781
Mitigated
10,717
12,837
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Deionn4
Hades
1,556
216
289
2,468
3,213
2,058
0
0
3,100
16,376
1,596
L
Cerberus
Holendeity
Cerberus
4,888
270
0
4,309
7,197
4,062
0
0
7,197
34,696
0
W
4,246
330
68
2,889
7,297
4,485
0
3,656
2,979
0
33,512
W
Artemis
NewAccounts
Artemis
3,931
1,850
0
1,069
4,312
1,103
0
0
4,228
0
27,753
L
Cliodhna
RudyMancuso
Cliodhna
2,622
564
0
3,660
6,071
1,726
0
572
5,411
0
40,996
L
2,272
172
0
380
4,042
930
0
2,250
1,452
26,872
0
W
King Arthur
cewabul1
King Arthur
4,258
684
0
2,048
6,246
2,314
0
1,266
4,903
0
23,643
L
1,547
611
0
1,222
3,298
1,757
0
582
2,716
0
11,330
L
2,799
1,585
0
3,266
5,858
1,306
0
884
4,974
0
20,275
W
Raijin
yoSubby
Raijin
3,160
306
0
466
2,938
757
0
1,499
1,439
32,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,035
Gold Earned
24,857
314
Minions Killed
273
0
Camps Cleared
0
782,502
Distance Traveled
802,183
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,015
627
34
4
0
162,545
1
L
Cerberus
5,560
695
123
15
0
156,255
0
W
Guan Yu
4,930
616
70
9
0
161,636
1
W
Artemis
4,861
608
47
6
0
147,788
0
L
Cliodhna
5,939
742
81
10
0
217,113
0
L
Vulcan
4,724
591
50
6
0
162,538
1
W
King Arthur
4,791
599
50
6
0
187,955
0
L
Bellona
3,693
462
14
2
0
81,782
0
L
Thanatos
4,119
515
46
6
0
164,814
0
W
Raijin
5,260
658
72
9
0
142,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role