Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Dragonator96
Erlang Shen
Level 124
God Stats
1W - 2L
1,499 SR
Queue Stats
25W - 13L
1,591 Elo+
Solo
Nu Wa
Nu Wa
INFAMOUS_LOKI714
Nu Wa
Level 24
God Stats
2W - 6L
1,350 SR
Queue Stats
5W - 10L
1,402 Elo+
Solo
Fenrir
Fenrir
XGhostX141X
Fenrir
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 95L
1,491 Elo+
Solo
Team Averages
Level 121
1,470 SR
1,497 Elo+

VS

Team Averages
Level 94
1,443 SR
1,444 Elo+
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BreezieG28
Neith
Level 66
God Stats
34W - 55L
1,438 SR
Queue Stats
36W - 61L
1,334 Elo+
Solo
Nu Wa
Nu Wa
GuacMan
Nu Wa
Level 22
God Stats
3W - 4L
1,185 SR
Queue Stats
20W - 31L
1,293 Elo+
Solo
Baron Samedi
Baron Samedi
Kaisugo
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,604 Elo+
Solo
Kumbhakarna
Kumbhakarna
eldergoddragon
Kumbhakarna
Level 129
God Stats
4W - 4L
1,590 SR
Queue Stats
81W - 76L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 0 / 2
6,266
1,044
3,090
4,371
2,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
 
Discordia
11
1 / 0 / 1
5,956
993
3,285
2,174
722
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
Dragonator96
Erlang Shen
8
0 / 0 / 0
4,965
828
0
197
104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 3
6,063
1,011
4,935
3,981
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
10
2 / 4 / 1
5,858
976
2,799
5,932
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 0 / 3
6,136
1,023
1,913
3,950
3,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
9
0 / 1 / 3
5,448
908
1,215
2,848
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
GuacMan
Nu Wa
11
1 / 3 / 3
5,827
971
2,593
4,186
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Kaisugo
Baron Samedi
12
4 / 0 / 2
6,559
1,093
4,258
2,527
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
eldergoddragon
Kumbhakarna
10
0 / 1 / 5
5,682
947
3,429
7,646
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
6
6
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
2
2
L
Discordia
 
Discordia
1
0
1
1.5
W
Tyr
 
Tyr
1
0
3
2.5
W
Neith
0
1
3
1.5
L
Erlang Shen
Dragonator96
Erlang Shen
0
0
0
0
W
Nu Wa
GuacMan
Nu Wa
1
3
3
0.83
L
1
2
3
1.25
W
Baron Samedi
Kaisugo
Baron Samedi
4
0
2
5
L
Fenrir
2
4
1
0.63
W
Kumbhakarna
eldergoddragon
Kumbhakarna
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,109
Damage
13,408
16,655
Taken
21,157
6,830
Mitigated
10,504
4,425
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,090
662
1,492
1,541
4,371
2,368
0
2,683
1,475
14,591
0
L
Discordia
 
Discordia
3,285
129
0
263
2,174
722
0
1,407
698
20,132
355
W
Tyr
 
Tyr
1,913
72
0
1,676
3,950
3,328
0
1,772
2,150
0
14,692
W
Neith
1,215
395
0
40
2,848
951
120
2,516
277
0
7,610
L
Erlang Shen
Dragonator96
Erlang Shen
0
0
0
0
197
104
0
197
0
0
0
W
Nu Wa
GuacMan
Nu Wa
2,593
677
0
0
4,186
1,082
98
1,336
2,785
12,012
350
L
4,935
1,650
70
444
3,981
1,396
0
1,071
2,750
18,273
0
W
Baron Samedi
Kaisugo
Baron Samedi
4,258
481
611
1,351
2,527
952
156
1,198
1,296
17,291
0
L
Fenrir
2,799
418
0
615
5,932
2,240
0
4,395
1,383
0
7,672
W
Kumbhakarna
eldergoddragon
Kumbhakarna
3,429
750
0
2,120
7,646
4,191
0
3,856
3,457
10,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,108
Gold Earned
29,652
109
Minions Killed
131
0
Camps Cleared
0
488,282
Distance Traveled
587,637
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,266
1,044
18
3
0
129,262
0
L
Discordia
5,956
993
43
7
0
133,644
0
W
Tyr
6,136
1,023
35
6
0
125,896
0
W
Neith
5,448
908
19
3
0
66,543
2
L
Erlang Shen
4,965
828
0
0
0
0
0
W
Nu Wa
5,827
971
21
4
0
117,115
0
L
Nu Wa
6,063
1,011
38
6
0
118,353
0
W
Baron Samedi
6,559
1,093
38
6
0
137,358
0
L
Fenrir
5,858
976
10
2
0
107,023
0
W
Kumbhakarna
5,682
947
18
3
0
140,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role