Player Matchup

Cthulhu
Cthulhu
Gold IV
Akiraa8690
Cthulhu
Gold IV
Level 61
God Stats
21W - 21L
1,551 SR
Queue Stats
86W - 84L
1,447 MMR
Solo
Serqet
Serqet
Gold V
G4RPTHEHERO
Serqet
Gold V
Level 117
God Stats
49W - 43L
1,554 SR
Queue Stats
103W - 123L
1,427 MMR
Solo
Ullr
Ullr
Gold IV
H3td
Ullr
Gold IV
Level 170
God Stats
29W - 24L
1,481 SR
Queue Stats
96W - 105L
1,467 MMR
Solo
Vulcan
Vulcan
Bronze III
Suurmelk
Vulcan
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
saimonlebon_
Cerberus
Gold III
Level 174
God Stats
6W - 3L
1,747 SR
Queue Stats
318W - 323L
1,458 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,567 SR
1,460 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,601 SR
1,468 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Aimboot14
Kuzenbo
Silver I
Level 139
God Stats
3W - 1L
1,423 SR
Queue Stats
20W - 28L
1,445 MMR
Solo
Chronos
Chronos
Platinum IV
XiyPro
Chronos
Platinum IV
Level 85
God Stats
11W - 4L
1,854 SR
Queue Stats
163W - 164L
1,492 MMR
Solo
Medusa
Medusa
Gold III
oldsk0oL87
Medusa
Gold III
Level 155
God Stats
15W - 9L
1,728 SR
Queue Stats
188W - 186L
1,422 MMR
Solo
Thor
Thor
Silver II
ωψnter
Thor
Silver II
Level 38
God Stats
6W - 5L
1,503 SR
Queue Stats
110W - 103L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akiraa8690
Cthulhu
10
0 / 1 / 0
5,875
452
1,873
3,800
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
11
0 / 5 / 2
5,965
459
3,941
11,835
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
H3td
Ullr
12
1 / 2 / 0
6,589
507
4,130
7,277
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Suurmelk
Vulcan
10
0 / 4 / 0
5,758
443
2,109
6,123
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
saimonlebon_
Cerberus
10
1 / 4 / 1
6,490
499
5,203
12,570
8,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThanatosAwilixLokiRa

VS

Bans
SusanoCamazotzAo KuangBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 0 / 6
9,301
715
9,136
5,485
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Kuzenbo
Aimboot14
Kuzenbo
12
2 / 1 / 8
7,466
574
5,370
10,116
10,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
XiyPro
Chronos
15
5 / 0 / 2
9,430
725
6,797
10,128
3,410
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
oldsk0oL87
Medusa
14
0 / 0 / 0
8,435
649
3,892
6,426
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
15
5 / 1 / 0
8,088
622
4,511
8,513
2,605
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
15
16
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
6
6
W
Kuzenbo
Aimboot14
Kuzenbo
2
1
8
6
L
Cthulhu
Akiraa8690
Cthulhu
0
1
0
0
L
Serqet
0
5
2
0.2
L
Ullr
H3td
Ullr
1
2
0
0.5
L
Vulcan
Suurmelk
Vulcan
0
4
0
0
W
Chronos
XiyPro
Chronos
5
0
2
6
W
Medusa
oldsk0oL87
Medusa
0
0
0
0
L
Cerberus
saimonlebon_
Cerberus
1
4
1
0.38
W
Thor
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,256
Damage
29,706
41,605
Taken
40,668
19,115
Mitigated
20,206
9,424
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,136
1,769
0
709
5,485
1,354
284
2,361
3,124
75,547
378
W
Kuzenbo
Aimboot14
Kuzenbo
5,370
2,065
0
1,231
10,116
10,385
14
2,631
7,340
21,504
1,155
L
Cthulhu
Akiraa8690
Cthulhu
1,873
46
0
750
3,800
2,156
0
2,052
1,698
28,614
0
L
Serqet
3,941
622
0
2,998
11,835
4,022
0
5,057
6,628
0
33,409
L
Ullr
H3td
Ullr
4,130
563
0
968
7,277
2,301
0
1,945
5,332
0
51,225
L
Vulcan
Suurmelk
Vulcan
2,109
0
0
1,160
6,123
1,880
0
3,804
2,071
37,719
0
W
Chronos
XiyPro
Chronos
6,797
1,657
0
5,134
10,128
3,410
2,621
2,519
7,197
70,853
1,399
W
Medusa
oldsk0oL87
Medusa
3,892
1,475
0
3,452
6,426
2,452
1,649
611
5,815
0
70,861
L
Cerberus
saimonlebon_
Cerberus
5,203
246
0
3,548
12,570
8,756
0
7,332
4,952
23,977
0
W
Thor
4,511
431
0
4,360
8,513
2,605
0
751
7,320
0
61,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
42,720
361
Minions Killed
551
0
Camps Cleared
0
1,258,359
Distance Traveled
1,427,752
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,301
715
155
12
0
277,893
3
W
Kuzenbo
7,466
574
32
2
0
294,588
1
L
Cthulhu
5,875
452
75
6
0
172,238
0
L
Serqet
5,965
459
77
6
0
303,888
0
L
Ullr
6,589
507
109
8
0
253,350
5
L
Vulcan
5,758
443
68
5
0
267,381
2
W
Chronos
9,430
725
131
10
0
268,299
4
W
Medusa
8,435
649
133
10
0
270,098
8
L
Cerberus
6,490
499
32
2
0
261,502
1
W
Thor
8,088
622
100
8
0
316,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role