Player Matchup

Sol
Sol
Bronze III
alvarolaid13
Sol
Bronze III
Level 30
God Stats
1W - 2L
1,601 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,601 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,628 SR
1,455 MMR
Arachne
Arachne
Silver II
Zazuby
Arachne
Silver II
Level 105
God Stats
10W - 12L
1,628 SR
Queue Stats
17W - 33L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
9,206
837
4,738
8,349
2,904
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
PoseidonChronosAnubisHe BoCthulhu

VS

Bans
UllrSun WukongTsukuyomiScyllaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Zazuby
Arachne
17
4 / 0 / 0
11,670
1,061
5,986
9,744
5,121
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
Zazuby
Arachne
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,738
Damage
5,986
8,349
Taken
9,744
2,904
Mitigated
5,121
2,344
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Zazuby
Arachne
5,986
4,281
0
6,141
9,744
5,121
794
5,148
4,596
0
52,109
L
4,738
1,047
0
2,344
8,349
2,904
0
523
7,826
42,622
879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,206
Gold Earned
11,670
86
Minions Killed
107
4
Camps Cleared
6
213,862
Distance Traveled
230,199
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,670
1,061
107
10
6
230,199
1
L
Sol
9,206
837
86
8
4
213,862
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role