Player Matchup

Osiris
Osiris
ChristianRG
Osiris
Level 153
God Stats
11W - 15L
1,567 SR
Queue Stats
545W - 525L
1,580 Elo+
Solo
Cerberus
Cerberus
P1neapplekun1
Cerberus
Level 166
God Stats
6W - 5L
1,500 SR
Queue Stats
114W - 93L
1,679 Elo+
Party 1
Thanatos
Thanatos
TillerBallin
Thanatos
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 26L
1,582 Elo+
Party 1
Eset
Eset
Votedfalcon11
Eset
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 30L
1,673 Elo+
Party 1
Danzaburou
Danzaburou
arandomplayer
Danzaburou
Level 146
God Stats
3W - 0L
1,754 SR
Queue Stats
114W - 91L
1,550 Elo+
Solo
Team Averages
Level 149
1,564 SR
1,613 Elo+

VS

Team Averages
Level 131
1,496 SR
1,530 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
IspitVenom
Anubis
Level 46
God Stats
77W - 52L
1,530 SR
Queue Stats
143W - 148L
1,509 Elo+
Solo
Arachne
Arachne
JAXSON8531
Arachne
Level 159
God Stats
3W - 6L
1,283 SR
Queue Stats
118W - 145L
1,457 Elo+
Solo
Hachiman
Hachiman
Musician
Hachiman
Level 187
God Stats
0W - 2L
1,627 SR
Queue Stats
128W - 106L
1,621 Elo+
Solo
Merlin
Merlin
xSplattyy
Merlin
Level 121
God Stats
12W - 12L
1,542 SR
Queue Stats
175W - 148L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
0 / 0 / 0
9,070
648
2,670
9,841
8,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cerberus
P1neapplekun1
Cerberus
14
4 / 2 / 9
8,707
622
5,049
13,154
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
TillerBallin
Thanatos
13
4 / 3 / 6
8,287
592
5,416
9,385
3,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
13 / 2 / 3
10,232
731
13,521
9,335
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
arandomplayer
Danzaburou
15
3 / 1 / 2
9,260
661
5,344
6,474
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
1 / 5 / 2
5,305
379
3,888
7,240
5,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
IspitVenom
Anubis
14
3 / 7 / 1
7,371
527
5,104
11,818
4,325
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Arachne
JAXSON8531
Arachne
7
0 / 7 / 1
4,926
352
1,541
8,667
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Musician
Hachiman
14
4 / 4 / 2
8,257
590
10,836
10,539
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
xSplattyy
Merlin
14
0 / 1 / 0
7,268
519
4,868
6,451
1,559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
24
Kills
8
8
Deaths
24
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
2
0.4
W
Osiris
0
0
0
0
L
Anubis
IspitVenom
Anubis
3
7
1
0.5
L
Arachne
JAXSON8531
Arachne
0
7
1
0.07
L
Hachiman
Musician
Hachiman
4
4
2
1.25
W
Cerberus
P1neapplekun1
Cerberus
4
2
9
4.25
W
Thanatos
TillerBallin
Thanatos
4
3
6
2.33
W
13
2
3
7.25
W
Danzaburou
arandomplayer
Danzaburou
3
1
2
4
L
Merlin
xSplattyy
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,000
Damage
26,237
48,189
Taken
44,715
26,724
Mitigated
16,609
17,941
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,888
1,266
0
1,610
7,240
5,860
0
1,673
5,567
0
11,882
W
Osiris
2,670
390
0
2,842
9,841
8,281
547
4,868
4,973
0
65,502
L
Anubis
IspitVenom
Anubis
5,104
0
0
3,421
11,818
4,325
0
6,409
5,409
56,040
0
L
Arachne
JAXSON8531
Arachne
1,541
1,119
0
1,173
8,667
1,419
0
4,954
3,713
0
9,278
L
Hachiman
Musician
Hachiman
10,836
6,516
0
3,539
10,539
3,446
438
4,244
6,295
0
60,556
W
Cerberus
P1neapplekun1
Cerberus
5,049
697
0
4,990
13,154
9,614
367
649
12,505
24,476
0
W
Thanatos
TillerBallin
Thanatos
5,416
1,098
0
5,172
9,385
3,688
0
1,052
8,333
0
52,005
W
13,521
871
218
1,630
9,335
2,958
1,317
3,403
5,932
81,240
0
W
Danzaburou
arandomplayer
Danzaburou
5,344
2,935
0
3,089
6,474
2,183
624
0
6,474
0
71,440
L
Merlin
xSplattyy
Merlin
4,868
173
0
2,360
6,451
1,559
0
1,290
4,717
52,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,556
Gold Earned
33,127
533
Minions Killed
338
0
Camps Cleared
0
1,415,937
Distance Traveled
1,064,373
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,305
379
16
1
0
155,376
2
W
Osiris
9,070
648
118
8
0
267,105
0
L
Anubis
7,371
527
86
6
0
205,230
0
L
Arachne
4,926
352
21
2
0
210,566
2
L
Hachiman
8,257
590
102
7
0
242,669
1
W
Cerberus
8,707
622
56
4
0
270,218
0
W
Thanatos
8,287
592
79
6
0
339,481
1
W
Eset
10,232
731
149
11
0
269,785
1
W
Danzaburou
9,260
661
131
9
0
269,348
2
L
Merlin
7,268
519
113
8
0
250,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role