Player Matchup

Serqet
Serqet
Cadzbah
Serqet
Level 126
God Stats
2W - 4L
1,285 SR
Queue Stats
181W - 216L
1,334 Elo+
Solo
Skadi
Skadi
HockOnFire1
Skadi
Level 84
God Stats
1W - 0L
1,715 SR
Queue Stats
69W - 52L
1,527 Elo+
Solo
The Morrigan
The Morrigan
RJ DEADLY34
The Morrigan
Level 87
God Stats
1W - 2L
1,257 SR
Queue Stats
64W - 97L
1,390 Elo+
Solo
Achilles
Achilles
jpeg1974
Achilles
Level 62
God Stats
2W - 2L
1,511 SR
Queue Stats
103W - 111L
1,477 Elo+
Solo
Bacchus
Bacchus
lmlGATOlml
Bacchus
Level 148
God Stats
64W - 58L
1,559 SR
Queue Stats
124W - 122L
1,494 Elo+
Solo
Team Averages
Level 101
1,465 SR
1,444 Elo+

VS

Team Averages
Level 104
1,525 SR
1,433 Elo+
Tyr
Tyr
HomeSayYong7266
Tyr
Level 65
God Stats
10W - 11L
1,504 SR
Queue Stats
234W - 242L
1,461 Elo+
Solo
Scylla
Scylla
ItzRogge
Scylla
Level 67
God Stats
2W - 1L
1,824 SR
Queue Stats
11W - 15L
1,401 Elo+
Solo
Mercury
Mercury
OnePolarExpress
Mercury
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 211L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
goBiGGYonTwitch2
Kuzenbo
Level 148
God Stats
0W - 3L
1,295 SR
Queue Stats
52W - 37L
1,409 Elo+
Solo
Poseidon
Poseidon
romi0walker
Poseidon
Level 87
God Stats
51W - 54L
1,501 SR
Queue Stats
249W - 253L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cadzbah
Serqet
13
1 / 3 / 5
7,039
503
2,091
9,871
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 2
8,027
573
6,597
6,138
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Morrigan
RJ DEADLY34
The Morrigan
13
7 / 0 / 4
8,414
601
5,683
4,931
1,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
jpeg1974
Achilles
13
2 / 1 / 1
7,884
563
7,816
10,761
6,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
lmlGATOlml
Bacchus
11
2 / 0 / 10
7,114
508
7,345
7,046
7,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,131
509
7,365
13,750
11,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
ItzRogge
Scylla
12
2 / 4 / 1
6,768
483
3,527
7,980
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 0
6,445
460
4,212
10,386
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 2 / 1
5,752
411
4,450
7,831
5,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
romi0walker
Poseidon
12
0 / 4 / 0
6,306
450
2,530
6,710
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
6
6
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
Cadzbah
Serqet
1
3
5
1.17
W
4
2
2
2.5
L
1
2
1
0.75
L
Scylla
ItzRogge
Scylla
2
4
1
0.63
L
3
4
0
0.75
W
The Morrigan
RJ DEADLY34
The Morrigan
7
0
4
9
L
0
2
1
0.25
W
Achilles
jpeg1974
Achilles
2
1
1
2.5
W
Bacchus
lmlGATOlml
Bacchus
2
0
10
7
L
Poseidon
romi0walker
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,532
Damage
22,084
38,747
Taken
46,657
21,421
Mitigated
23,726
8,099
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Cadzbah
Serqet
2,091
509
0
330
9,871
3,901
0
2,146
7,633
0
37,416
W
6,597
2,517
0
626
6,138
2,044
232
2,749
3,235
0
56,910
L
7,365
1,120
0
5,480
13,750
11,771
0
179
13,176
982
47,467
L
Scylla
ItzRogge
Scylla
3,527
175
0
1,991
7,980
1,739
0
1,179
6,719
34,561
0
L
4,212
1,398
0
910
10,386
3,429
0
3,154
7,038
0
45,369
W
The Morrigan
RJ DEADLY34
The Morrigan
5,683
2,531
0
687
4,931
1,590
695
2,642
2,241
49,515
8,200
L
4,450
1,453
0
3,081
7,831
5,183
0
3,922
3,731
14,140
0
W
Achilles
jpeg1974
Achilles
7,816
2,367
0
4,073
10,761
6,403
0
302
10,459
0
52,324
W
Bacchus
lmlGATOlml
Bacchus
7,345
710
238
2,145
7,046
7,483
0
2,927
4,112
24,872
2,905
L
Poseidon
romi0walker
Poseidon
2,530
385
120
1,253
6,710
1,604
0
3,114
3,213
52,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,478
Gold Earned
32,402
400
Minions Killed
335
0
Camps Cleared
0
1,324,601
Distance Traveled
1,356,598
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,039
503
63
5
0
263,495
6
W
Skadi
8,027
573
98
7
0
280,331
0
L
Tyr
7,131
509
91
7
0
300,913
3
L
Scylla
6,768
483
66
5
0
219,429
2
L
Mercury
6,445
460
74
5
0
306,589
0
W
The Morrigan
8,414
601
105
8
0
241,695
2
L
Kuzenbo
5,752
411
20
1
0
253,877
1
W
Achilles
7,884
563
100
7
0
263,846
0
W
Bacchus
7,114
508
34
2
0
275,234
0
L
Poseidon
6,306
450
84
6
0
275,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role