Player Matchup

Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
 
Tsukuyomi
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
HotGirlFishy
Ra
Silver I
Level 145
God Stats
2W - 3L
1,688 SR
Queue Stats
63W - 85L
1,198 MMR
Solo
Maui
Maui
Silver I
TOX1C_KOUL1S
Maui
Silver I
Level 118
God Stats
1W - 2L
1,332 SR
Queue Stats
40W - 52L
1,187 MMR
Solo
Cupid
Cupid
Silver II
mendezz752
Cupid
Silver II
Level 49
God Stats
5W - 8L
1,460 SR
Queue Stats
14W - 21L
1,230 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,496 SR
1,323 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,555 SR
1,210 MMR
Bacchus
Bacchus
Silver II
Caldobs__
Bacchus
Silver II
Level 97
God Stats
23W - 13L
1,680 SR
Queue Stats
129W - 148L
1,185 MMR
Solo
Osiris
Osiris
Silver III
HoockKills
Osiris
Silver III
Level 154
God Stats
13W - 11L
1,431 SR
Queue Stats
141W - 158L
1,226 MMR
Solo
Loki
Loki
Silver II
Ruseneca
Loki
Silver II
Level 120
God Stats
0W - 1L
1,502 SR
Queue Stats
55W - 82L
1,192 MMR
Solo
Chang'e
Chang'e
Silver I
firemandan123
Chang'e
Silver I
Level 127
God Stats
4W - 4L
1,722 SR
Queue Stats
215W - 236L
1,220 MMR
Solo
Chronos
Chronos
Gold V
harris079
Chronos
Gold V
Level 118
God Stats
49W - 50L
1,443 SR
Queue Stats
322W - 327L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 1 / 1
6,391
639
4,102
7,356
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
11
2 / 1 / 5
5,951
595
5,005
6,450
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
2 / 0 / 3
6,109
611
4,410
5,845
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 3
6,561
656
2,371
6,287
3,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
11
0 / 0 / 2
5,290
529
2,501
4,970
1,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BellonaArachneThanatosAnubisAwilix

VS

Bans
SusanoAo KuangKumbhakarnaSobekThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Caldobs__
Bacchus
7
0 / 2 / 0
4,935
494
2,773
5,370
4,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Osiris
HoockKills
Osiris
11
2 / 3 / 0
6,483
648
6,108
9,548
5,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
8
0 / 1 / 0
4,525
453
1,701
5,394
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
11
0 / 3 / 0
5,202
520
4,313
8,081
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
harris079
Chronos
11
0 / 1 / 0
5,861
586
3,827
3,883
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
2
2
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
1
2.5
W
Tsukuyomi
 
Tsukuyomi
2
1
5
4.5
L
Bacchus
Caldobs__
Bacchus
0
2
0
0
L
Osiris
HoockKills
Osiris
2
3
0
0.67
W
2
0
3
3.5
L
Loki
0
1
0
0
W
4
0
3
5.5
L
Chang'e
0
3
0
0
L
Chronos
harris079
Chronos
0
1
0
0
W
Cupid
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,389
Damage
18,722
30,908
Taken
32,276
15,097
Mitigated
14,349
12,989
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,102
241
0
2,429
7,356
6,112
0
0
6,753
42,029
1,499
W
Tsukuyomi
 
Tsukuyomi
5,005
1,337
0
3,822
6,450
1,914
0
1,110
5,226
0
40,686
L
Bacchus
Caldobs__
Bacchus
2,773
195
0
779
5,370
4,585
0
1,238
4,051
15,827
1,292
L
Osiris
HoockKills
Osiris
6,108
2,196
0
2,908
9,548
5,151
0
3,712
5,447
0
38,935
W
4,410
224
384
2,263
5,845
1,745
69
2,755
2,694
39,360
0
L
Loki
1,701
201
0
0
5,394
1,221
0
769
4,486
0
22,113
W
2,371
571
0
1,743
6,287
3,911
0
2,694
3,323
19,546
0
L
Chang'e
4,313
186
120
2,325
8,081
2,301
0
3,408
4,297
28,784
2,638
L
Chronos
harris079
Chronos
3,827
299
0
1,195
3,883
1,091
0
600
3,283
36,082
2,864
W
Cupid
2,501
1,074
78
2,270
4,970
1,415
0
2,715
1,875
0
35,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,302
Gold Earned
27,006
394
Minions Killed
283
0
Camps Cleared
0
1,069,526
Distance Traveled
1,011,632
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,391
639
140
14
0
191,537
0
W
Tsukuyomi
5,951
595
72
7
0
262,074
0
L
Bacchus
4,935
494
23
2
0
203,750
8
L
Osiris
6,483
648
80
8
0
189,943
4
W
Ra
6,109
611
74
7
0
220,399
0
L
Loki
4,525
453
34
3
0
203,036
0
W
Maui
6,561
656
25
3
0
213,815
5
L
Chang'e
5,202
520
66
7
0
200,691
4
L
Chronos
5,861
586
80
8
0
214,212
1
W
Cupid
5,290
529
83
8
0
181,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role