Player Matchup

Nut
Nut
ChiraDk
Nut
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 156L
1,416 Elo+
Solo
Nike
Nike
DemonLordKyojin
Nike
Level 31
God Stats
2W - 1L
1,827 SR
Queue Stats
118W - 101L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Doomsaucers21
Nu Wa
Level 147
God Stats
26W - 29L
1,537 SR
Queue Stats
872W - 919L
1,483 Elo+
Solo
Geb
Geb
V0lum3D
Geb
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,413 Elo+
Solo
Camazotz
Camazotz
splashy_kazoo92
Camazotz
Level 106
God Stats
4W - 5L
1,576 SR
Queue Stats
700W - 713L
1,418 Elo+
Solo
Team Averages
Level 105
1,588 SR
1,449 Elo+

VS

Team Averages
Level 113
1,535 SR
1,446 Elo+
Nu Wa
Nu Wa
Cameroncfc
Nu Wa
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 100L
1,510 Elo+
Solo
Horus
Horus
Kisho78
Horus
Level 104
God Stats
9W - 8L
1,620 SR
Queue Stats
218W - 217L
1,427 Elo+
Solo
Bastet
Bastet
RockShowz
Bastet
Level 157
God Stats
8W - 7L
1,449 SR
Queue Stats
195W - 200L
1,442 Elo+
Solo
Atlas
Atlas
WekaxSG
Atlas
Level 125
God Stats
6W - 5L
1,562 SR
Queue Stats
56W - 67L
1,400 Elo+
Solo
Danzaburou
Danzaburou
lil_guac_226
Danzaburou
Level 44
God Stats
32W - 22L
1,544 SR
Queue Stats
47W - 47L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
12
0 / 5 / 0
7,185
423
6,474
11,975
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 4 / 0
9,206
542
11,835
15,264
13,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 3 / 5
8,651
509
7,728
7,601
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
11
0 / 6 / 1
6,826
402
4,694
20,779
11,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Camazotz
14
4 / 8 / 3
8,833
520
8,568
20,031
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 5 / 8
9,539
561
12,066
9,959
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Kisho78
Horus
15
6 / 1 / 9
8,933
525
10,103
16,507
9,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bastet
RockShowz
Bastet
18
11 / 2 / 5
10,577
622
14,488
14,597
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
WekaxSG
Atlas
16
1 / 2 / 5
8,755
515
5,594
15,839
14,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
lil_guac_226
Danzaburou
15
6 / 0 / 7
9,777
575
11,826
12,438
5,025
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
10
Kills
26
26
Deaths
10
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
5
8
1.2
L
Nut
0
5
0
0
L
3
4
0
0.75
L
3
3
5
1.83
W
Horus
Kisho78
Horus
6
1
9
10.5
W
Bastet
RockShowz
Bastet
11
2
5
6.75
L
Geb
0
6
1
0.08
W
Atlas
WekaxSG
Atlas
1
2
5
1.75
W
Danzaburou
lil_guac_226
Danzaburou
6
0
7
9.5
L
Camazotz
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,299
Damage
54,077
75,650
Taken
69,340
38,124
Mitigated
37,698
19,221
Healing
29,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
12,066
2,090
0
891
9,959
3,355
96
3,550
6,409
76,241
4,287
L
Nut
6,474
4,096
0
861
11,975
3,680
0
931
11,044
0
48,259
L
11,835
943
0
3,109
15,264
13,708
0
4,950
9,421
1,448
61,726
L
7,728
1,075
0
448
7,601
2,534
0
3,716
3,885
63,145
0
W
Horus
Kisho78
Horus
10,103
4,509
2,900
6,819
16,507
9,208
1,299
3,881
12,626
0
35,055
W
Bastet
RockShowz
Bastet
14,488
3,671
0
7,901
14,597
5,511
52
2,909
11,563
0
84,360
L
Geb
4,694
509
422
5,909
20,779
11,938
0
1,907
18,872
22,070
0
W
Atlas
WekaxSG
Atlas
5,594
1,251
0
4,808
15,839
14,599
0
1,308
13,617
48,819
3,289
W
Danzaburou
lil_guac_226
Danzaburou
11,826
5,974
0
6,640
12,438
5,025
1,806
2,090
10,302
0
72,035
L
Camazotz
8,568
2,154
0
8,472
20,031
6,264
0
4,703
15,328
0
47,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
47,581
378
Minions Killed
479
0
Camps Cleared
0
1,542,317
Distance Traveled
1,619,907
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,539
561
130
8
0
283,236
0
L
Nut
7,185
423
80
5
0
291,954
0
L
Nike
9,206
542
100
6
0
280,122
0
L
Nu Wa
8,651
509
110
6
0
271,730
0
W
Horus
8,933
525
56
3
0
356,570
2
W
Bastet
10,577
622
135
8
0
387,896
0
L
Geb
6,826
402
17
1
0
340,631
0
W
Atlas
8,755
515
49
3
0
282,847
1
W
Danzaburou
9,777
575
109
6
0
309,358
2
L
Camazotz
8,833
520
71
4
0
357,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role