Player Matchup

Loki
Loki
Cªrs
Loki
Level 185
God Stats
3W - 1L
1,773 SR
Queue Stats
68W - 57L
1,574 Elo+
Party 1
Vamana
Vamana
FuzzyHOBOS
Vamana
Level 143
God Stats
14W - 7L
1,969 SR
Queue Stats
347W - 325L
1,433 Elo+
Solo
Ix Chel
Ix Chel
HockOnFire1
Ix Chel
Level 84
God Stats
2W - 0L
1,712 SR
Queue Stats
69W - 52L
1,516 Elo+
Solo
Sylvanus
Sylvanus
KinkyJew
Sylvanus
Level 117
God Stats
3W - 3L
1,400 SR
Queue Stats
139W - 114L
1,558 Elo+
Solo
Surtr
Surtr
RadioFox123
Surtr
Level 126
God Stats
14W - 9L
1,602 SR
Queue Stats
114W - 109L
1,523 Elo+
Party 1
Team Averages
Level 131
1,691 SR
1,521 Elo+

VS

Team Averages
Level 132
1,641 SR
1,548 Elo+
Lancelot
Lancelot
 
Lancelot
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
K1RLESS
Eset
Level 103
God Stats
0W - 1L
1,729 SR
Queue Stats
90W - 54L
1,618 Elo+
Solo
Hou Yi
Hou Yi
Nbuck
Hou Yi
Level 144
God Stats
18W - 14L
1,659 SR
Queue Stats
141W - 117L
1,581 Elo+
Solo
Ares
Ares
jpeg1974
Ares
Level 62
God Stats
5W - 5L
1,651 SR
Queue Stats
103W - 111L
1,486 Elo+
Solo
Chaac
Chaac
waak895
Chaac
Level 205
God Stats
3W - 2L
1,664 SR
Queue Stats
402W - 393L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Cªrs
Loki
7
3 / 0 / 0
3,912
782
1,911
2,853
681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
FuzzyHOBOS
Vamana
6
0 / 1 / 2
3,289
658
1,737
4,272
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
HockOnFire1
Ix Chel
7
1 / 0 / 0
3,922
784
1,079
1,719
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
KinkyJew
Sylvanus
6
0 / 0 / 2
3,491
698
1,265
1,918
629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 1
4,089
818
3,155
3,893
1,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
4
0 / 2 / 0
2,979
596
1,193
3,525
1,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Eset
K1RLESS
Eset
7
0 / 1 / 0
3,691
738
679
2,113
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hou Yi
Nbuck
Hou Yi
6
1 / 1 / 0
3,657
731
1,581
2,683
601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ares
6
0 / 1 / 1
3,694
739
2,281
3,925
2,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
waak895
Chaac
8
1 / 0 / 1
4,136
827
1,882
4,185
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
0
0
W
Loki
Cªrs
Loki
3
0
0
3
W
Vamana
FuzzyHOBOS
Vamana
0
1
2
1
W
Ix Chel
HockOnFire1
Ix Chel
1
0
0
1
L
Eset
K1RLESS
Eset
0
1
0
0
W
Sylvanus
KinkyJew
Sylvanus
0
0
2
1
L
Hou Yi
Nbuck
Hou Yi
1
1
0
1
W
1
1
1
1.5
L
Ares
0
1
1
0.5
L
Chaac
waak895
Chaac
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,147
Damage
7,616
14,655
Taken
16,431
5,373
Mitigated
5,741
7,215
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,193
125
0
896
3,525
1,013
0
265
3,260
0
9,327
W
Loki
Cªrs
Loki
1,911
233
0
1,753
2,853
681
0
339
2,514
0
16,481
W
Vamana
FuzzyHOBOS
Vamana
1,737
1,143
0
1,380
4,272
1,666
0
1,535
2,737
0
13,621
W
Ix Chel
HockOnFire1
Ix Chel
1,079
181
108
741
1,719
434
0
498
1,221
17,022
0
L
Eset
K1RLESS
Eset
679
132
0
686
2,113
459
0
860
1,077
20,196
0
W
Sylvanus
KinkyJew
Sylvanus
1,265
458
480
1,074
1,918
629
0
588
1,330
13,258
3,937
L
Hou Yi
Nbuck
Hou Yi
1,581
1,022
0
1,209
2,683
601
0
557
2,126
0
18,179
W
3,155
1,373
0
1,679
3,893
1,963
0
0
3,893
532
20,305
L
Ares
2,281
352
0
1,732
3,925
2,152
0
501
3,424
10,132
0
L
Chaac
waak895
Chaac
1,882
454
0
2,600
4,185
1,516
0
217
3,968
0
22,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,703
Gold Earned
18,157
188
Minions Killed
159
0
Camps Cleared
0
610,239
Distance Traveled
555,089
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
2,979
596
15
3
0
56,229
0
W
Loki
3,912
782
44
9
0
133,932
0
W
Vamana
3,289
658
28
6
0
126,510
0
W
Ix Chel
3,922
784
43
9
0
126,130
0
L
Eset
3,691
738
36
7
0
142,099
1
W
Sylvanus
3,491
698
34
7
0
108,638
0
L
Hou Yi
3,657
731
39
8
0
107,649
0
W
Surtr
4,089
818
39
8
0
115,029
1
L
Ares
3,694
739
14
3
0
115,177
2
L
Chaac
4,136
827
55
11
0
133,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role