Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
ARchit3KT
Baba Yaga
Level 147
God Stats
17W - 11L
1,575 SR
Queue Stats
250W - 256L
1,445 Elo+
Solo
Da Ji
Da Ji
JB_90043
Da Ji
Level 155
God Stats
8W - 6L
1,708 SR
Queue Stats
262W - 289L
1,536 Elo+
Solo
Yemoja
Yemoja
g-green-forest
Yemoja
Level 155
God Stats
78W - 66L
1,584 SR
Queue Stats
466W - 479L
1,475 Elo+
Party 1
Team Averages
Level 144
1,573 SR
1,491 Elo+

VS

Team Averages
Level 126
1,561 SR
1,527 Elo+
Loki
Loki
ARedLightCamera
Loki
Level 159
God Stats
7W - 4L
1,545 SR
Queue Stats
141W - 140L
1,525 Elo+
Solo
Izanami
Izanami
BlackHokage415
Izanami
Level 146
God Stats
4W - 4L
1,431 SR
Queue Stats
58W - 63L
1,514 Elo+
Solo
Jormungandr
Jormungandr
FireBoy12123
Jormungandr
Level 74
God Stats
8W - 5L
1,535 SR
Queue Stats
177W - 170L
1,507 Elo+
Solo
Mulan
Mulan
Shifftta
Mulan
Level 106
God Stats
11W - 4L
1,500 SR
Queue Stats
23W - 16L
1,710 Elo+
Solo
Agni
Agni
irvinalonso1
Agni
Level 146
God Stats
4W - 2L
1,795 SR
Queue Stats
63W - 82L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
3 / 4 / 1
6,745
613
8,044
13,101
7,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
 
Cupid
10
1 / 4 / 1
5,637
512
2,494
6,156
1,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baba Yaga
ARchit3KT
Baba Yaga
11
0 / 2 / 1
5,936
540
3,812
5,077
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Da Ji
JB_90043
Da Ji
10
2 / 5 / 2
5,751
523
4,137
10,571
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 2
6,517
592
5,429
10,090
5,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
6,301
573
6,604
10,094
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 0 / 3
6,955
632
5,136
5,089
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Jormungandr
FireBoy12123
Jormungandr
13
6 / 1 / 3
7,405
673
6,278
9,548
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Shifftta
Mulan
11
4 / 2 / 3
6,928
630
7,591
7,581
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 1
6,188
563
3,154
5,995
1,416
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
16
16
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
4
1
0.88
L
Cupid
 
Cupid
1
4
1
0.38
L
Baba Yaga
ARchit3KT
Baba Yaga
0
2
1
0.25
W
2
3
4
1.33
W
3
0
3
4.5
W
Jormungandr
FireBoy12123
Jormungandr
6
1
3
7.5
L
Da Ji
JB_90043
Da Ji
2
5
2
0.6
W
Mulan
Shifftta
Mulan
4
2
3
2.75
L
2
1
2
3
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,916
Damage
28,763
44,995
Taken
38,307
20,085
Mitigated
14,493
15,364
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,044
1,177
354
4,571
13,101
7,284
0
2,124
10,977
0
41,046
L
Cupid
 
Cupid
2,494
1,488
408
1,467
6,156
1,732
0
0
6,156
0
38,508
L
Baba Yaga
ARchit3KT
Baba Yaga
3,812
38
0
925
5,077
2,008
74
3,071
2,006
35,529
1,797
W
6,604
787
0
3,251
10,094
1,994
0
666
9,428
0
36,792
W
5,136
2,919
0
2,652
5,089
1,573
0
1,699
3,390
0
60,073
W
Jormungandr
FireBoy12123
Jormungandr
6,278
1,468
0
2,500
9,548
3,576
0
1,597
7,951
45,966
758
L
Da Ji
JB_90043
Da Ji
4,137
955
0
3,866
10,571
3,580
0
1,983
8,588
0
39,572
W
Mulan
Shifftta
Mulan
7,591
1,276
0
1,639
7,581
5,934
0
1,932
5,649
0
20,475
L
5,429
802
805
2,968
10,090
5,481
0
2,003
8,087
28,886
0
W
3,154
194
0
1,941
5,995
1,416
0
3,273
2,722
35,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,586
Gold Earned
33,777
330
Minions Killed
351
0
Camps Cleared
0
1,101,367
Distance Traveled
1,154,028
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,745
613
68
6
0
241,219
1
L
Cupid
5,637
512
89
8
0
208,872
3
L
Baba Yaga
5,936
540
73
7
0
203,858
4
W
Loki
6,301
573
56
5
0
241,882
3
W
Izanami
6,955
632
114
10
0
215,210
0
W
Jormungandr
7,405
673
94
9
0
237,937
0
L
Da Ji
5,751
523
64
6
0
237,632
0
W
Mulan
6,928
630
22
2
0
220,601
0
L
Yemoja
6,517
592
36
3
0
209,786
2
W
Agni
6,188
563
65
6
0
238,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role