Player Matchup

Izanami
Izanami
BlackHokage415
Izanami
Level 146
God Stats
4W - 4L
1,545 SR
Queue Stats
58W - 63L
1,523 Elo+
Solo
Bakasura
Bakasura
Falcon_aniki
Bakasura
Level 157
God Stats
58W - 60L
1,498 SR
Queue Stats
638W - 715L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kensan1201
Morgan Le Fay
Level 146
God Stats
5W - 7L
1,516 SR
Queue Stats
414W - 475L
1,488 Elo+
Party 1
Bacchus
Bacchus
LUCKY-395963
Bacchus
Level 147
God Stats
50W - 55L
1,501 SR
Queue Stats
563W - 659L
1,412 Elo+
Party 1
Ymir
Ymir
okki_jp-og
Ymir
Level 129
God Stats
23W - 22L
1,692 SR
Queue Stats
430W - 506L
1,502 Elo+
Party 1
Team Averages
Level 145
1,550 SR
1,486 Elo+

VS

Team Averages
Level 129
1,605 SR
1,507 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
JimothyBunion
Cupid
Level 109
God Stats
3W - 0L
1,696 SR
Queue Stats
327W - 284L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Kinosaypient
Cthulhu
Level 145
God Stats
62W - 49L
1,616 SR
Queue Stats
420W - 446L
1,559 Elo+
Solo
King Arthur
King Arthur
Shifftta
King Arthur
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 16L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TheNotorious_23
Zhong Kui
Level 157
God Stats
4W - 7L
1,711 SR
Queue Stats
341W - 353L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
5,620
468
2,293
7,448
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Falcon_aniki
Bakasura
13
3 / 2 / 2
7,057
588
3,231
9,762
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Kensan1201
Morgan Le Fay
10
2 / 3 / 1
5,883
490
5,527
7,182
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
LUCKY-395963
Bacchus
10
0 / 3 / 1
5,560
463
2,088
9,504
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 0
6,147
512
5,360
10,316
8,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 3
6,296
525
7,705
4,559
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 2 / 2
7,839
653
8,803
7,537
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Kinosaypient
Cthulhu
12
3 / 0 / 6
7,261
605
4,159
7,518
4,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Shifftta
King Arthur
12
4 / 1 / 1
6,831
569
6,986
9,757
6,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
TheNotorious_23
Zhong Kui
12
2 / 2 / 3
6,289
524
3,212
5,028
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
18
18
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
3
1.25
L
0
5
0
0
L
Bakasura
Falcon_aniki
Bakasura
3
2
2
2
W
8
2
2
4.5
L
Morgan Le Fay
Kensan1201
Morgan Le Fay
2
3
1
0.83
W
Cthulhu
Kinosaypient
Cthulhu
3
0
6
6
L
Bacchus
LUCKY-395963
Bacchus
0
3
1
0.17
W
King Arthur
Shifftta
King Arthur
4
1
1
4.5
W
Zhong Kui
TheNotorious_23
Zhong Kui
2
2
3
1.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,499
Damage
30,865
44,212
Taken
34,399
23,095
Mitigated
16,670
11,026
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,705
2,782
0
260
4,559
981
174
2,444
1,670
43,658
0
L
2,293
1,859
0
1,360
7,448
1,931
0
1,280
6,168
0
42,709
L
Bakasura
Falcon_aniki
Bakasura
3,231
2,149
0
3,112
9,762
3,962
0
2,640
7,122
0
39,625
W
8,803
5,113
86
3,462
7,537
2,517
64
636
6,571
0
58,991
L
Morgan Le Fay
Kensan1201
Morgan Le Fay
5,527
493
0
1,621
7,182
1,566
0
5,491
1,691
33,535
2,105
W
Cthulhu
Kinosaypient
Cthulhu
4,159
325
1,164
2,338
7,518
4,303
0
1,773
5,607
35,317
0
L
Bacchus
LUCKY-395963
Bacchus
2,088
97
0
3,044
9,504
7,511
0
4,470
5,034
16,079
0
W
King Arthur
Shifftta
King Arthur
6,986
1,119
0
414
9,757
6,170
0
5,488
3,535
0
38,605
W
Zhong Kui
TheNotorious_23
Zhong Kui
3,212
412
0
3,061
5,028
2,699
0
946
3,679
37,330
10,197
L
5,360
850
0
1,889
10,316
8,125
0
1,108
9,208
30,723
1,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,267
Gold Earned
34,516
336
Minions Killed
362
0
Camps Cleared
0
1,198,942
Distance Traveled
1,118,176
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,296
525
69
6
0
222,906
4
L
Izanami
5,620
468
84
7
0
225,744
0
L
Bakasura
7,057
588
102
9
0
278,345
2
W
Cupid
7,839
653
100
8
0
211,387
0
L
Morgan Le Fay
5,883
490
72
6
0
238,592
0
W
Cthulhu
7,261
605
59
5
0
243,631
2
L
Bacchus
5,560
463
23
2
0
258,854
5
W
King Arthur
6,831
569
53
4
0
201,616
0
W
Zhong Kui
6,289
524
81
7
0
238,636
5
L
Ymir
6,147
512
55
5
0
197,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role