Player Matchup

Xing Tian
Xing Tian
GingrSlndrMn
Xing Tian
Level 65
God Stats
0W - 2L
1,682 SR
Queue Stats
16W - 14L
1,351 Elo+
Solo
Charybdis
Charybdis
Levi Kent
Charybdis
Level 107
God Stats
1W - 5L
1,368 SR
Queue Stats
241W - 234L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
Tegridyyy
Zhong Kui
Level 99
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 2L
1,288 Elo+
Solo
Ne Zha
Ne Zha
gorila-genomico8
Ne Zha
Level 61
God Stats
4W - 7L
1,357 SR
Queue Stats
216W - 225L
1,516 Elo+
Solo
Zeus
Zeus
oMorePain
Zeus
Level 88
God Stats
64W - 33L
1,726 SR
Queue Stats
309W - 272L
1,596 Elo+
Solo
Team Averages
Level 84
1,476 SR
1,458 Elo+

VS

Team Averages
Level 123
1,502 SR
1,481 Elo+
Kumbhakarna
Kumbhakarna
LSS310101
Kumbhakarna
Level 121
God Stats
1W - 0L
1,845 SR
Queue Stats
45W - 38L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Ozzy1981
Nu Wa
Level 108
God Stats
9W - 5L
1,233 SR
Queue Stats
90W - 86L
1,459 Elo+
Solo
Raijin
Raijin
SirNastieZ
Raijin
Level 140
God Stats
1W - 0L
1,285 SR
Queue Stats
154W - 158L
1,495 Elo+
Solo
Apollo
Apollo
WillowII
Apollo
Level 123
God Stats
17W - 15L
1,524 SR
Queue Stats
432W - 404L
1,511 Elo+
Solo
Susano
Susano
zSpectre0458z
Susano
Level 121
God Stats
1W - 0L
1,624 SR
Queue Stats
55W - 52L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GingrSlndrMn
Xing Tian
3
0 / 2 / 0
5,945
283
720
3,901
1,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Levi Kent
Charybdis
17
1 / 3 / 1
9,947
474
6,034
11,288
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Tegridyyy
Zhong Kui
15
4 / 5 / 3
10,396
495
10,928
18,302
12,203
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 3 / 6
10,324
492
7,307
17,284
6,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zeus
17
6 / 4 / 2
10,634
506
13,038
10,137
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LSS310101
Kumbhakarna
15
1 / 1 / 11
10,970
522
5,136
16,389
12,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
Ozzy1981
Nu Wa
17
2 / 4 / 6
11,225
535
8,469
7,953
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
SirNastieZ
Raijin
18
5 / 6 / 3
12,038
573
9,070
17,368
8,992
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
WillowII
Apollo
20
8 / 0 / 2
14,553
693
11,839
9,877
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 2 / 7
11,183
533
7,923
16,466
6,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
13
Kills
17
17
Deaths
13
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
GingrSlndrMn
Xing Tian
0
2
0
0
W
Kumbhakarna
LSS310101
Kumbhakarna
1
1
11
6.5
L
Charybdis
Levi Kent
Charybdis
1
3
1
0.5
W
Nu Wa
Ozzy1981
Nu Wa
2
4
6
1.25
W
Raijin
SirNastieZ
Raijin
5
6
3
1.08
L
Zhong Kui
Tegridyyy
Zhong Kui
4
5
3
1.1
W
Apollo
WillowII
Apollo
8
0
2
9
L
2
3
6
1.67
L
Zeus
6
4
2
1.75
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,027
Damage
42,437
60,912
Taken
68,053
25,521
Mitigated
32,656
22,196
Healing
24,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
GingrSlndrMn
Xing Tian
720
29
80
539
3,901
1,429
0
1,537
2,364
2,780
97
W
Kumbhakarna
LSS310101
Kumbhakarna
5,136
705
0
4,151
16,389
12,002
227
7,340
8,751
26,286
3,817
L
Charybdis
Levi Kent
Charybdis
6,034
2,834
0
5,105
11,288
3,115
985
2,990
8,298
0
83,349
W
Nu Wa
Ozzy1981
Nu Wa
8,469
996
0
95
7,953
2,117
2,238
3,304
4,446
64,975
0
W
Raijin
SirNastieZ
Raijin
9,070
1,566
0
6,278
17,368
8,992
1,235
8,650
8,710
74,076
1,908
L
Zhong Kui
Tegridyyy
Zhong Kui
10,928
1,459
0
8,075
18,302
12,203
676
9,747
8,555
65,824
976
W
Apollo
WillowII
Apollo
11,839
6,494
0
5,283
9,877
3,403
5,584
1,933
7,840
0
121,849
L
7,307
1,345
0
7,507
17,284
6,069
0
5,165
12,119
0
82,609
L
Zeus
13,038
1,212
0
890
10,137
2,705
635
2,695
7,442
67,990
1,512
W
7,923
1,593
0
8,846
16,466
6,142
967
2,850
13,450
0
111,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,246
Gold Earned
59,969
528
Minions Killed
638
0
Camps Cleared
0
1,507,907
Distance Traveled
1,945,630
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,945
283
6
0
0
41,197
0
W
Kumbhakarna
10,970
522
28
1
0
390,220
0
L
Charybdis
9,947
474
130
6
0
355,466
0
W
Nu Wa
11,225
535
104
5
0
373,702
0
W
Raijin
12,038
573
128
6
0
291,442
0
L
Zhong Kui
10,396
495
112
5
0
269,117
0
W
Apollo
14,553
693
227
11
0
405,571
0
L
Ne Zha
10,324
492
125
6
0
462,735
0
L
Zeus
10,634
506
155
7
0
379,392
4
W
Susano
11,183
533
151
7
0
484,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role