Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Binkilele
Cernunnos
Level 103
God Stats
3W - 1L
1,629 SR
Queue Stats
50W - 44L
1,545 Elo+
Party 1
Poseidon
Poseidon
Futurc
Poseidon
Level 149
God Stats
1W - 2L
1,733 SR
Queue Stats
244W - 266L
1,515 Elo+
Solo
Odin
Odin
KonGoGa
Odin
Level 129
God Stats
0W - 2L
1,242 SR
Queue Stats
15W - 8L
1,591 Elo+
Party 1
Yu Huang
Yu Huang
Μiner
Yu Huang
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,507 Elo+
Party 1
Team Averages
Level 140
1,521 SR
1,532 Elo+

VS

Team Averages
Level 149
1,458 SR
1,489 Elo+
Izanami
Izanami
 
Izanami
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
 
Hou Yi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
CuteJukes
Persephone
Level 199
God Stats
5W - 2L
1,531 SR
Queue Stats
202W - 165L
1,473 Elo+
Party 2
Tyr
Tyr
HateYouName
Tyr
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 169L
1,514 Elo+
Solo
Ganesha
Ganesha
Volulu
Ganesha
Level 187
God Stats
1W - 2L
1,257 SR
Queue Stats
193W - 152L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 3 / 3
6,072
1,012
4,267
5,433
2,482
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Binkilele
Cernunnos
11
1 / 2 / 3
5,921
987
7,052
5,011
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Futurc
Poseidon
5
0 / 0 / 0
4,596
766
0
0
0
Odin
KonGoGa
Odin
11
1 / 2 / 2
5,948
991
1,834
5,020
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Μiner
Yu Huang
12
2 / 1 / 2
6,861
1,144
5,976
3,992
1,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 1 / 1
6,838
1,140
2,350
4,215
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
 
Hou Yi
11
1 / 1 / 4
6,441
1,074
3,492
3,198
827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Persephone
CuteJukes
Persephone
13
2 / 1 / 5
7,262
1,210
5,843
5,159
1,931
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 4
6,520
1,087
3,638
7,208
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
Volulu
Ganesha
11
0 / 2 / 7
6,656
1,109
3,137
7,156
6,132
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
8
8
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
3
1.17
W
Izanami
 
Izanami
3
1
1
3.5
W
Hou Yi
 
Hou Yi
1
1
4
3
L
Cernunnos
Binkilele
Cernunnos
1
2
3
1.25
W
Persephone
CuteJukes
Persephone
2
1
5
4.5
L
Poseidon
Futurc
Poseidon
0
0
0
0
W
2
2
4
2
L
Odin
KonGoGa
Odin
1
2
2
1
W
Ganesha
Volulu
Ganesha
0
2
7
1.75
L
Yu Huang
Μiner
Yu Huang
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,129
Damage
18,460
19,456
Taken
26,936
10,767
Mitigated
14,851
5,516
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,267
143
335
1,349
5,433
2,482
0
2,299
3,112
14,063
0
W
Izanami
 
Izanami
2,350
883
626
954
4,215
1,291
698
2,240
1,975
0
16,084
W
Hou Yi
 
Hou Yi
3,492
583
431
498
3,198
827
459
1,613
1,585
0
6,002
L
Cernunnos
Binkilele
Cernunnos
7,052
2,374
313
1,279
5,011
2,109
0
2,582
2,302
0
17,216
W
Persephone
CuteJukes
Persephone
5,843
153
39
1,337
5,159
1,931
331
1,975
3,182
15,032
473
L
Poseidon
Futurc
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
3,638
398
575
1,091
7,208
4,670
256
2,257
4,951
209
6,128
L
Odin
KonGoGa
Odin
1,834
252
0
776
5,020
4,362
0
1,615
3,287
0
1,905
W
Ganesha
Volulu
Ganesha
3,137
243
329
1,563
7,156
6,132
212
2,070
5,086
6,702
0
L
Yu Huang
Μiner
Yu Huang
5,976
641
545
919
3,992
1,814
0
2,111
1,811
11,025
248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
33,717
64
Minions Killed
75
0
Camps Cleared
0
474,490
Distance Traveled
633,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,072
1,012
15
3
0
111,417
0
W
Izanami
6,838
1,140
34
6
0
127,126
0
W
Hou Yi
6,441
1,074
6
1
0
113,630
0
L
Cernunnos
5,921
987
26
4
0
101,914
0
W
Persephone
7,262
1,210
25
4
0
137,567
0
L
Poseidon
4,596
766
0
0
0
0
0
W
Tyr
6,520
1,087
10
2
0
138,959
0
L
Odin
5,948
991
1
0
0
122,106
0
W
Ganesha
6,656
1,109
0
0
0
116,267
0
L
Yu Huang
6,861
1,144
22
4
0
139,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role