Player Matchup

Jormungandr
Jormungandr
Justice_delivery
Jormungandr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 204L
1,483 Elo+
Solo
Thor
Thor
L-O-B-O-666
Thor
Level 148
God Stats
1W - 0L
1,665 SR
Queue Stats
224W - 215L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
MarcioMonteiro20
Nu Wa
Level 144
God Stats
23W - 9L
1,684 SR
Queue Stats
343W - 317L
1,462 Elo+
Solo
Thanatos
Thanatos
Samurai_Cake
Thanatos
Level 127
God Stats
29W - 22L
1,582 SR
Queue Stats
506W - 483L
1,432 Elo+
Party 1
Cernunnos
Cernunnos
ebytantishe
Cernunnos
Level 43
God Stats
21W - 22L
1,408 SR
Queue Stats
138W - 139L
1,392 Elo+
Solo
Team Averages
Level 118
1,568 SR
1,443 Elo+

VS

Team Averages
Level 116
1,464 SR
1,464 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Heldasmos
Cthulhu
Level 156
God Stats
119W - 101L
1,507 SR
Queue Stats
207W - 200L
1,438 Elo+
Solo
Nu Wa
Nu Wa
Kranovisj
Nu Wa
Level 107
God Stats
3W - 4L
1,468 SR
Queue Stats
139W - 136L
1,469 Elo+
Party 2
Camazotz
Camazotz
LOW_GOLD_HOG
Camazotz
Level 109
God Stats
11W - 14L
1,311 SR
Queue Stats
287W - 270L
1,475 Elo+
Party 2
Neith
Neith
Tydal-Wawe
Neith
Level 107
God Stats
28W - 32L
1,532 SR
Queue Stats
267W - 261L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Justice_delivery
Jormungandr
12
2 / 0 / 8
7,570
582
3,298
5,195
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 1 / 3
7,929
610
8,472
10,390
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 6
8,095
623
7,594
5,018
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Samurai_Cake
Thanatos
13
8 / 1 / 4
7,891
607
6,735
10,409
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
ebytantishe
Cernunnos
16
8 / 1 / 2
9,557
735
11,705
8,530
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 4 / 0
7,321
563
6,444
11,846
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
Heldasmos
Cthulhu
5
0 / 5 / 0
4,986
384
2,562
7,693
4,022
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Nu Wa
Kranovisj
Nu Wa
12
0 / 4 / 0
6,486
499
4,523
7,630
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
LOW_GOLD_HOG
Camazotz
14
2 / 0 / 1
7,350
565
4,950
12,759
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
9
0 / 9 / 1
6,026
464
3,257
11,061
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
22
Kills
4
4
Deaths
22
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
0
0.5
L
Cthulhu
Heldasmos
Cthulhu
0
5
0
0
W
Jormungandr
Justice_delivery
Jormungandr
2
0
8
6
L
Nu Wa
Kranovisj
Nu Wa
0
4
0
0
W
2
1
3
3.5
L
Camazotz
LOW_GOLD_HOG
Camazotz
2
0
1
2.5
W
2
1
6
5
W
Thanatos
Samurai_Cake
Thanatos
8
1
4
10
L
Neith
0
9
1
0.06
W
Cernunnos
ebytantishe
Cernunnos
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,804
Damage
21,736
39,542
Taken
50,989
16,626
Mitigated
16,035
20,565
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,444
1,611
0
4,740
11,846
3,957
0
916
10,822
0
44,332
L
Cthulhu
Heldasmos
Cthulhu
2,562
607
0
968
7,693
4,022
0
2,110
5,419
15,006
0
W
Jormungandr
Justice_delivery
Jormungandr
3,298
1,175
0
2,177
5,195
3,223
88
2,393
2,802
25,213
1,639
L
Nu Wa
Kranovisj
Nu Wa
4,523
1,629
0
780
7,630
2,006
0
3,818
3,443
51,216
0
W
8,472
1,140
0
1,373
10,390
5,050
0
792
9,598
0
55,022
L
Camazotz
LOW_GOLD_HOG
Camazotz
4,950
1,264
0
8,424
12,759
3,679
0
2,228
10,247
0
54,301
W
7,594
1,199
0
2,045
5,018
1,367
853
1,945
3,073
57,075
2,028
W
Thanatos
Samurai_Cake
Thanatos
6,735
1,296
0
10,461
10,409
3,521
0
1,237
9,172
0
54,411
L
Neith
3,257
1,348
0
1,082
11,061
2,371
0
815
10,166
0
30,862
W
Cernunnos
ebytantishe
Cernunnos
11,705
7,315
0
4,509
8,530
3,465
1,487
718
7,812
0
75,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,042
Gold Earned
32,169
466
Minions Killed
372
0
Camps Cleared
0
1,366,369
Distance Traveled
1,272,196
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,321
563
84
6
0
264,435
0
L
Cthulhu
4,986
384
19
1
0
180,973
0
W
Jormungandr
7,570
582
47
4
0
276,395
0
L
Nu Wa
6,486
499
104
8
0
248,255
1
W
Thor
7,929
610
92
7
0
271,065
2
L
Camazotz
7,350
565
105
8
0
333,438
0
W
Nu Wa
8,095
623
114
9
0
231,264
2
W
Thanatos
7,891
607
81
6
0
337,390
2
L
Neith
6,026
464
60
5
0
245,095
0
W
Cernunnos
9,557
735
132
10
0
250,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role