Player Matchup

Mulan
Mulan
PersianGaucho11
Mulan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
Stealthy_Minqua
Nox
Level 108
God Stats
74W - 77L
1,563 SR
Queue Stats
715W - 763L
1,565 Elo+
Solo
Ra
Ra
TarekAinamir
Ra
Level 103
God Stats
15W - 22L
1,430 SR
Queue Stats
324W - 379L
1,414 Elo+
Solo
Arachne
Arachne
codesmashbros
Arachne
Level 144
God Stats
78W - 59L
1,491 SR
Queue Stats
825W - 896L
1,449 Elo+
Solo
Ishtar
Ishtar
silvareithor
Ishtar
Level 141
God Stats
0W - 1L
1,735 SR
Queue Stats
3W - 10L
1,434 Elo+
Solo
Team Averages
Level 111
1,544 SR
1,473 Elo+

VS

Team Averages
Level 143
1,511 SR
1,506 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
OnyxCougar1250
Cthulhu
Level 109
God Stats
168W - 155L
1,551 SR
Queue Stats
336W - 391L
1,482 Elo+
Party 1
Chronos
Chronos
centenza
Chronos
Level 148
God Stats
9W - 14L
1,505 SR
Queue Stats
366W - 339L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,369
1,074
1,847
5,720
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 0 / 0
5,552
1,110
2,423
971
336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,347
1,069
1,798
2,029
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
10
0 / 3 / 0
5,368
1,074
2,248
3,710
1,399
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
10
0 / 1 / 0
5,534
1,107
2,382
1,539
377
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

351

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
5 / 0 / 3
6,990
1,398
3,205
1,987
622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
 
Athena
11
1 / 0 / 7
6,544
1,309
2,251
2,822
2,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
 
Fenrir
11
2 / 0 / 5
6,360
1,272
2,134
2,980
991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 5
5,914
1,183
2,103
3,034
2,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
centenza
Chronos
11
2 / 0 / 6
6,371
1,274
1,731
2,117
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
10
10
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
3
6.5
W
Athena
 
Athena
1
0
7
4.5
W
Fenrir
 
Fenrir
2
0
5
4.5
W
0
0
5
2.5
L
0
4
0
0
L
0
0
0
0
L
0
2
0
0
W
Chronos
centenza
Chronos
2
0
6
5
L
Arachne
0
3
0
0
L
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,698
Damage
11,424
13,969
Taken
12,940
5,707
Mitigated
7,285
476
Healing
2,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,205
2,237
0
997
1,987
622
0
493
1,494
0
10,579
W
Athena
 
Athena
2,251
473
0
407
2,822
2,827
0
710
1,950
5,376
0
W
Fenrir
 
Fenrir
2,134
136
24
157
2,980
991
0
1,140
1,724
0
8,968
W
2,103
0
0
262
3,034
2,147
0
452
2,542
14,443
789
L
1,847
285
0
290
5,720
3,087
0
2,439
3,133
0
7,085
L
2,423
123
0
0
971
336
0
260
672
8,719
336
L
1,798
73
24
96
2,029
508
0
517
1,512
8,356
0
W
Chronos
centenza
Chronos
1,731
1,075
0
412
2,117
698
0
970
1,147
15,535
471
L
Arachne
2,248
2,096
0
0
3,710
1,399
0
1,728
1,904
0
5,448
L
Ishtar
2,382
776
0
66
1,539
377
0
616
844
0
14,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,170
Gold Earned
32,179
78
Minions Killed
108
3
Camps Cleared
6
415,547
Distance Traveled
547,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,990
1,398
14
3
1
99,525
0
W
Athena
6,544
1,309
8
2
0
112,436
0
W
Fenrir
6,360
1,272
14
3
5
116,915
0
W
Cthulhu
5,914
1,183
13
3
0
120,987
0
L
Mulan
5,369
1,074
7
1
0
89,034
0
L
Nox
5,552
1,110
17
3
1
80,365
0
L
Ra
5,347
1,069
10
2
0
55,704
0
W
Chronos
6,371
1,274
59
12
0
98,042
0
L
Arachne
5,368
1,074
7
1
2
100,527
0
L
Ishtar
5,534
1,107
37
7
0
89,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role