Player Matchup

Izanami
Izanami
Aroosiek
Izanami
Level 47
God Stats
3W - 4L
1,405 SR
Queue Stats
33W - 41L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
DeiixLOL
Ao Kuang
Level 17
God Stats
14W - 11L
1,501 SR
Queue Stats
19W - 17L
1,381 Elo+
Party 2
Artio
Artio
chief-locksmith
Artio
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 106L
1,410 Elo+
Party 2
Team Averages
Level 38
1,469 SR
1,417 Elo+

VS

Team Averages
Level 74
1,427 SR
1,260 Elo+
Chiron
Chiron
Harlem6k_
Chiron
Level 11
God Stats
7W - 11L
1,319 SR
Queue Stats
60W - 73L
1,073 Elo+
Party 1
Bellona
Bellona
SMA-03-
Bellona
Level 87
God Stats
1W - 3L
1,504 SR
Queue Stats
27W - 36L
1,313 Elo+
Party 1
Raijin
Raijin
Saban76
Raijin
Level 123
God Stats
1W - 7L
1,459 SR
Queue Stats
259W - 262L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aroosiek
Izanami
20
7 / 1 / 4
14,062
1,004
13,062
7,361
2,667
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
DeiixLOL
Ao Kuang
18
4 / 4 / 7
11,848
846
7,951
13,087
8,673
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
1 / 5 / 8
11,445
818
6,549
20,299
16,925
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Harlem6k_
Chiron
17
2 / 2 / 6
10,741
767
8,407
8,337
3,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bellona
SMA-03-
Bellona
17
4 / 5 / 6
10,893
778
9,259
16,892
13,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Raijin
Saban76
Raijin
18
4 / 5 / 6
11,450
818
12,369
10,029
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
12
Kills
10
10
Deaths
12
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aroosiek
Izanami
7
1
4
9
W
Ao Kuang
DeiixLOL
Ao Kuang
4
4
7
1.88
L
Chiron
Harlem6k_
Chiron
2
2
6
2.5
L
Bellona
SMA-03-
Bellona
4
5
6
1.4
L
Raijin
Saban76
Raijin
4
5
6
1.4
W
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,562
Damage
30,035
40,747
Taken
35,258
28,265
Mitigated
20,253
5,114
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aroosiek
Izanami
13,062
6,014
0
1,316
7,361
2,667
2,290
1,153
6,172
0
73,032
W
Ao Kuang
DeiixLOL
Ao Kuang
7,951
1,934
0
1,430
13,087
8,673
1,218
4,707
8,265
22,084
150
L
Chiron
Harlem6k_
Chiron
8,407
3,763
957
1,574
8,337
3,061
0
3,638
4,680
0
25,038
L
Bellona
SMA-03-
Bellona
9,259
1,252
0
2,212
16,892
13,267
29
6,880
9,971
0
36,326
L
Raijin
Saban76
Raijin
12,369
2,927
0
1,520
10,029
3,925
0
3,169
6,848
46,299
188
W
6,549
492
640
1,728
20,299
16,925
228
6,272
13,966
24,991
880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,355
Gold Earned
33,084
179
Minions Killed
161
0
Camps Cleared
0
730,837
Distance Traveled
651,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,062
1,004
119
9
0
239,936
0
W
Ao Kuang
11,848
846
27
2
0
242,316
0
L
Chiron
10,741
767
40
3
0
230,104
0
L
Bellona
10,893
778
36
3
0
236,945
0
L
Raijin
11,450
818
85
6
0
184,069
0
W
Artio
11,445
818
33
2
0
248,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role